Eric Switzer


29 games reviewed
75.9 average score
80 median score
58.6% of games recommended
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Journey To The Savage is a short-but-sweet title you absolutely don't want to miss.

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Jun 6, 2023

Diablo 4 has a solid foundation, but Blizzard is going to have to keep finding new ways to justify this slower take on the series forever, or else revert back to the mindless grind of D3, which isn’t what I want to see. Players are going to push for faster gameplay and less friction, and it's going to be up to Blizzard to stick to its guns here and maintain the vision of Diablo 4, while also managing the natural effects of power creep over time. It’s an unenviable position, but I respect the hell out of this team for choosing the path of most resistance and pursuing a unique identity for this game, especially in light of what Diablo Immortal is and what Overwatch has become.

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Nov 30, 2022

While it's undeniably a quirky mash-up of cards, tactics, and dating sims, Midnight Suns is a focused, well-structured, and fully realized experience. It doesn’t try to please everyone, but if you’re willing to go along for the ride, you’ll find a tactics game that shakes the foundation of the entire genre, along with one of the most compelling Marvel stories ever told.

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The Witch Queen is nowhere near over. We still have the raid next weekend and, if Beyond Light is any indication, a lot more to discover once the first team crosses the finish line. It’s difficult to judge a Destiny expansion this early on, but based on the campaign alone, I feel confident in saying this is the best piece of Destiny content Bungie has ever put out. If this is the new standard for expansions, the future of Destiny 2 is extraordinarily bright… and dark.

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Mar 27, 2020

Alyx doesn't propel VR to unseen heights, nor does it overcome the limitations of the platform. What it does is provide an exceptional name-brand experience that is extraordinarily polished and just about the best example of what VR has to offer right now. Every puzzle is satisfying, every gunfight is a thrill. The environments are beautifully horrifying and the interactables are absurdly detailed. It has no lulls, nothing ever gets played out or boring. It has a ton of fan service and builds some really exciting hype for the future of the series. However, I wish that the game built its core mechanics over time the way Portal 2 so famously did. Alyx is much more akin to a rollercoaster ride than a hill to climb. If you can afford the price of admission though, it's one wild ride.

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Resident Evil 4 has been reimagined with a better pace, clearer story, and without all of the bloat that held the original back from reaching perfect.

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May 24, 2022

Despite its ambitious scope, Hardspace never bites off more than it can chew. It is unapologetically pro-union and anti-corporate, and it shows a remarkable deftness in handling the social complexities of those positions. It distinguishes the personal value of labor from the material value - two products our corporate overlords are eager to conflate - and offers a perspective of hope in an otherwise hopeless world. I consider Hardspace: Shipbreaker essential media for anyone that is employed - blue-collar or otherwise. If nothing else it will provoke you to think about your relationship with work in a new way. Considering we spend one-third of our lives doing it, it’s a worthwhile experience.

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I'm not in the unenviable position of giving a score to a game with no generic touchstones or precedence. I can't help but laugh at the absurdity at giving a score to something like Kentucky Route Zero. Did it accomplish everything it intended to do? Almost certainly. Was it "good?" Making a qualitative determination for art almost certainly means you missed the point entirely, doesn't it?

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Mar 21, 2020

Failure is part of mastery, and by the end of my ~20-hour playthrough of DOOM Eternal, I felt like I had developed a far greater mastery of the game than I ever did in DOOM (2016). Some battles took me 20 tries or more, it's true, but by the time I got through it I learned the timing of every wave and used every single one of my abilities to survive. For that, DOOM Eternal is likely the most satisfying shooter ever made. The easy mode (I'm Too Young To Die) is still available for anyone who prefers the mindless carnage of DOOM (2016), but I promise you, DOOM Eternal is worth the struggle.

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