David Infante
World Seeker finds its ground creating an original story, that even if is not as good as the original manga, is definitely a good one. The game kind of open world is fun to explore using Luffy abilities like a superhero game. Unfortunately the game doesn't take much advantage of the combat and becomes kinda repetitive after some time.
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The Division 2 carry every improvement that Massive made to the first game in DLCs and post-content releases, but the story still feels like a second class citizen in this game and most of NPC (For not saying any) have any character development other than exposition for a mission.
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Keeping the tradition of the Trials games, Rising is a good step ahead in the future of the franchise. Keeps the mechanics intact and improves the design of the tracks, unfortunately the game can feel a little bit grindy in its progression and the content of the Loot Boxes (even if are only cosmetics) is rather disappointing.
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Jump Force is a game that left a lot to be desired, specially since is the first Jump game developed exclusively to the Next-Gen consoles. Not only it takes too seriously but also the graphics don't work with the characters at all. Is a solid fighting game, but not much else even for Shonen Jump fans.
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FutureGrind is a game easy to understand, but pretty hard to master. Not only its gameplay is quite addictive but also is good enough for short sessions, unfortunately the progression system is not as intuitive as you think and can be a little frustrating most of the time.
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By no means God Eater 3 is a bad game. Unfortunately after God Eater 2, the sequel can feel like more of the same and doesn't bring new ideas to the table. Also the game under uses some of their most interesting antagonists and in a way can definitely hurt the rhythm of the main story.
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After years and years of waiting, Kingdom Hearts 3 deliver in it's promises... sort of. For the fans, the game will definitely leave them satisfied and wanting more, if you're new here I guess it's time to prepare for a game that leaves you more questions than answers.
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In its second episode, we delve deeper into the Díaz brothers backstory. We see more details regarding Daniel powers and finally makes the connection with The Adventures of Captain Spirit, the game doesn't need to improve its mechanics but keeps the story compelling and making us want more.
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Vane is one of those games that have a lot of great ideas but doesn't execute them in a very compelling way. The game has a beautiful art direction but doesn't take advantage of its own mechanics which at the end, make the game feel pretty underwhelming.
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Ultimate is a great fighting game that improves everything the Wii U version did right, but things like the way you unlock the characters can sometimes feels like a chore instead of a fun activity and that the adventure/classic mode losses its appeal once you unlock every character available.
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Nidhogg 2 keeps the arcade element that make the first one so successful and includes some mechanics that improves the gameplay loop and makes it more strategic and a little more deep of what we thought.
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After the well received Just Cause 3, the sequel had some big shoes to fill. Unfortunately Just Cause 4 doesn't show us anything new and a lot of times feels more like a re-skinned version of its predecessor, more than a sequel on it's own.
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The Gardens Between is a great adventure about time and friendship. Even with it's simple mechanics, some puzzles will need all our attention to be easily solved. Unfortunately more often than not, the puzzles can feel repetitive and and not as fun as before.
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Even if can feel a little bit grindy, Assassin's Creed Odyssey keeps the great job “refreshing” the franchise. The game keeps the collectathon that's part of every Ubisoft game but the inclusion of characters Cassandra y Alexios gives enough variety to keep playing the campaign.
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After a great campaign, Spider-Man first DLC feels pretty underwhelming. Even if adds new challenges and the chance of getting every suit in the game (in case you couldn't get it on the main story), doesn't feel necessary as other story content you can find in single player games.
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With a new cast and a whole new different setting, Life is Strange 2 starts small but hints to an adventure bigger than we ever imagined. Again Dontnod tries to tackle different topics like race and police brutality.
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Shadow of the Tomb Raider is not only the best game of the new trilogy, but also one with the best characters. The setting of the game sound bonkers most of the time but is definitely a great experience even for someone that didn't enjoyed Rise of the Tomb Raider.
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Sabotage first game not only is a love letter to the genre, but also one of the greatest games of the year. The Messenger is a tough but fair game that charms the players with the story and it's characters. Also tries to break new ground in the genre with some of the mechanics we found in the game.
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Phantom Doctrine takes an interesting approach to the tactical genre, not only tries to distance itself from XCOM, but shows some peculiar ideas related to espionage and counter-intelligence agents.
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Minit is a curious concept that is well executed, even if the One-Minute mechanic might not be for everyone is a curious experiment that pays off in a lot of ways and definitely shouldn't work as well. For fans of the classic Zelda games, this one is worth checking out.
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