Fingal Belmont
There is an audience out there for something like Struggling. The variety of set-pieces do show an attempt to break up the monotony of fumbling, but the journey is much too long. Trial and error scenarios are too frequent due to the gameplay, and the real struggle is having the patience to redo many simple tasks.
Coming back to the reaper’s game with this scope and grand vision has proven to be a risk for Square Enix that sadly has not paid off. Sales may not have met expectations for the venerable publisher and this would mean that Neo: The World Ends with You could be the last reaper’s game ever. It is a shame because this bold title has proven to be one of the best action RPGs that Square Enix has ever made and is highly recommended.
The great irony of Skyward Sword is that Nintendo struggled to make it have motion controls as refined as possible and in the end it made it a worse experience. Only when a traditional control scheme was implemented and the game took on a less patronizing game design philosophy is when players can appreciate Skyward Sword‘s finer aspects.
Final Fantasy XIII is one of the weakest Final Fantasy games ever made, but it isn’t without its merits. The only aspect that is legitimately impressive on all fronts is its graphics. Square Enix was unafraid to let the money burn on screen, and every cent is on fire with how much effort was put into making this one of the best looking games of its generation.
Life is Strange: True Colors still feels like a low budget and rushed episodic released adventure game. The premise is not fully realized, and it never reaches its full potential. For a full priced game, there is not enough substance; and the best parts in this package are a short RPG and a decent port of Arkanoid.
The puzzles cannot be brute forced, and hitting a wall is a large part of the intended gameplay experience. Dual Affect did their homework, and they know their classic survival horror very well. Their confidence in puzzle design and aesthetics make them a worthy successor to the classics that defined the genre.
While it may not please everyone, No More Heroes III offers a completely new experience unlike any hack and slash before it.
This could have been like a Sonic Mania, but for Alex Kidd; instead of a celebration of what made Alex so great, this feels like a eulogy of why he died. The original game is borderline a blank canvas for potential, almost anything could have been done. But other than the beautiful pixel art, it is the same.
It may be remembered for becoming the arena multiplayer game, Quake began as an incredible successor to Doom. With Quake Remastered, gamers can finally realize just how important Quake is, and how it’s still a boomer shooter masterpiece.
Xeno Crisis has its heart in the right place, but is too stingy with offering enough content to make it worth the absurd asking price of $19.99 USD. It’s a slick looking retro style action game, but one that aspires to be something very basic. If it wasn’t so utterly repetitive, it could easily be considered a classic.
It’s easy to misjudge Returnal as some kind of pretentious Sony story-driven drivel. The truth is that it’s a hardcore 3D action game that has more in common with Doom Eternal and Metroid Prime than anything Sony has ever made before. It does suck to lose almost everything and starting from the beginning, but sometimes that’s just the way it goes.
Monster Hunter Stories 2: Wings of Ruin has a deep combat system, and players who enjoy very complex character building mechanics will find that there is limitless potential for any monstie. It’s held back by technical limitations on Switch, but that shouldn’t be an issue for the PC version. The only problem you’ll have is fighting the urge to stuff Navirou in a refrigerator.
Blaster Master Zero 3 is a worthy climax for the series.
Hopefully there will be fewer re-releases or updated ports of the inevitable Part 2, and Square Enix can make the game as good as it can be the first time. It’s appreciated that owners of the vanilla game get the PlayStation 5 upgrade for free; it would have been even better if this was the game that was released the at the beginning.
Maybe the anime will deliver on the story aspect of Scarlet Nexus, because this game fails to immerse gamers into the drama. The gameplay is subpar when compared to recent similar action RPGs on the market, and towards games from four generations ago.
The premise formula in Zombies Ate My Neighbors and Ghoul Patrol is a very solid foundation. If a new one is every made, the ways to improve upon them will be very obvious. For now, these classics can now be enjoyed and experienced by pretty much everyone, and hopefully inspire new game designers to not make the same mistakes.
The original was a solid 8/10, and could have been elevated higher. Instead, a publisher callously and quickly released a lazy port of a classic, because of the interest in Shin Megami Tensei V.
Legend of Mana Remastered is a decent entry level action RPG for children thanks to its easy combat and seemingly wholesome setting. The various dialects characters speak in make for amusing reading with kids and the simple co-op action is easily understood. Since the plot is so light and focuses on short sub-stories, the scenarios are easily followed and digestible.
On Switch, Ninja Gaiden: Master Collection can only be recommended for playing the first two Sigma games. Even then, the port quality is a bit on the rough side for Sigma 2. The first game is the undisputed champion of the bunch, and will test the mettle of any action game fan. As far as compilations go, Ninja Gaiden: Master Collection is very bare-bones and reeks of laziness.
While much of the humor is skin-crawlingly embarrassing, once in a while there is a gag that might get a chuckle out of the most cynical of gamers. DC Super Hero Girls: Teen Power is a fine game for kids, or weirdos who are into ponies. Everyone else might find it a curious feel-good game where the action is mild, and the dopamine satisfaction for seeking collectibles.