Kyle Nicol
- Resident Evil 4 Remake
- Ori and the Will of the Wisps
- Metal Gear Solid 3: Snake Eater
Despite the red flags, I was actually rooting for Concord. It could have been a fun new hero shooter, but it just feels lifeless and soulless. It plays well enough but there isn’t anything in here that would keep you busy for long stretches. It’s a shame as there is a solid enough core.
Alone in the Dark had the potential to be a truly great game; I was really rooting for it. All the ingredients are present for a great cosmic horror story with interesting characters and a horror environment that could have been one of the best in years. If that’s all you want, then I would recommend picking this up on sale. However, the lacklustre gameplay, bugs, and weak horror segments bring this experience down. Maybe this franchise should be left Alone in the Dark.
Destiny 2 Lightfall was an important expansion for Bungie to get right. Just as faith was being rebuilt with the phenomenal Witch Queen expansion, it’s a shame they couldn’t keep the momentum going. Lightfall feels like a huge step backwards. There is some fun to be had and the changes that have been made to the core formula but it’s not enough and I feel my time with Destiny is about to come to its end unless we see some massive improvements in the coming year.
What a disappointing way to dive in head first into a new series. Star Ocean: The Divine Force is a stain on the history of a franchise that has a pretty solid cult following. While it does feature some decent combat, that alone doesn’t make up for its myriad of issues, such as the lacklustre story, bland world and incredibly poor visuals that look like they are from the PS2 era at the very best. It could have been great if more care had been put into it. As it stands, I just simply cannot recommend it.
DreadOut 2 isn’t necessarily a good game, but it’s got its charms. The combat is clunky and slow, explorations can be needlessly vague, and it’s not graphically impressive to say the least. That being said, it does still have some good ideas that make it somewhat entertaining. If you want to play a low budget horror title, I would highly recommend checking out the original DreadOut first and if you like that give the second one a shot. Otherwise DreadOut 2 doesn’t offer anything terribly interesting.
Godfall is this generation’s very own Ryse: Son of Rome. Beyond the beautiful graphics is a game that has no depth whatsover.
Despite some good ideas that could have made Among The Whispers: Provocation a compelling addition to the ghost hunting horror subgenre, there are a lot of messy elements scattered throughout all of its corners. It does have a solid foundation, and being single-player does differentiate it from its sources of inspiration, but at the end of the day, the source of inspiration is still a better experience. It does lack variety and becomes tedious very quickly.
I wanted to like Post Trauma more than I did. A survival horror game that emphasises exploration and puzzle solving in a desolate world sounds like it should have been a good time. However, a weak plot and lacklustre combat make Post Trauma an uneven game that would be tough to recommend if it weren’t for its incredibly reasonable asking price. Though you could also always wait for a midyear sale if you want to…
DreadOut: Remastered Collection is not a perfect series, and this remaster still shows that time hasn’t been kind to it. However, I have a soft spot for horror games based on Asian Folklore, and this Fatal Frame-inspired adventure is at the very least worth a go. Full of charm and interesting ideas, but often stumbling in execution. Just be prepared for a game that is occasionally frustrating.
I wanted to like Hollowbody more than I did. It’s a game clearly made with a lot of passion for the likes of Silent Hill and Resident Evil. A classic-style survival horror. There’s a fair bit to like, however lacklustre encounter design and a disappointing final boss let down some excellent world-building and a really tense atmosphere that lasts throughout the whole game.
Let me clarify that, whilst Silent Hill: The Short Message wasn’t exactly the kind of game we were all waiting for, it’s not entirely that bad. It’s a mixed bag of a horror experience, with a story which tried to deal with some heavy personal themes (not exactly new ground for the series, mind you), only to fall short in its execution. Regardless, it’s still worth giving a shot. There is stuff to like in here, and let me reiterate the fact that it’s free, and brief. It’s not particularly a risky investment.
The Invincible lacks imagination in its gameplay, which is pretty much walking in a straight line, and fails to capture any potentially interesting mechanics. However, The Invincible‘s compelling narrative, strong themes, and great characters make this an experience well worth playing. If you are a fan of science fiction, this is a must-play, assuming you can get past the lacklustre gameplay.
Payday 3 is a huge step up from the core mechanics of the Payday franchise. The updated gunplay and casing mechanics all come together for a gameplay experience that, as a whole, just feels better. However, it falters at just about everything else. The game is really light on content, progression has been ruined, and the rampant server issues are unacceptable, with the game refusing to work properly even if you want to play by yourself.
Bridge Curse: Road to Salvation is a competent horror title that won’t be for everyone. It’s not traditionally scary, but the engaging premise and structure make it worth seeing. There are quite a few rough edges, but the strong central mystery to unravel makes it worthwhile.
Layers of Fear’s ambition was to bring the whole series into one cohesive package, with some additional content. In concept, the premise was interesting. Unfortunately, as horror titles, they really don’t stand up at all, being completely devoid of any scare factor. Bloober Team just doesn’t make the most of some of the more unique and interesting concepts that pop up throughout.
Once you get over that initial wow factor that Hubris brings in, with one of the most beautiful and detailed worlds in VR to date, it doesn’t offer much else. The combat is shallow, the exploration can be inconsistent, and the story isn’t engaging at all. If all you want is to see what VR is truly capable of on a technical scale, then it might be worth picking up on sale. Or if the updates continue and the game is keeps improving.
It might have a compelling concept, but a good premise just isn’t enough to carry an adventure by itself. The game suffers from really lacklustre visuals and a gameplay loop that just left a lot to be desired by the end of its runtime. A bit disappointing, considering how solid its predecessor was.
Kamiwaza: Way of the Thief is a game that shows its age in a ton of different ways: from its rough graphics, janky controls, and bizarre structure. However, it’s a game with charm and it provides a gameplay experience that I don’t think I have ever seen before. It combines action game genres into a fast-paced, janky stealth experience. If you can overlook a lot of its flaws, then I would actually recommend checking it out if it goes on sale.
As a whole, Twilight Zone VR provides three distinctively different experiences that all thematically work together within the same game. However, the game mechanics are far too simple to recommend and VR only barely elevates it into something a bit more playable. Without VR, this simply wouldn’t be a game worth anyone’s time.
Winter Ember is a game I am heavily conflicted on. On one hand it’s an immersive Thief inspired game with tense stealth aspects. On the other hand it’s frustrating to play, thanks to its zoomed in camera and lack of consistency. There’s a lot of potential that was unfortunately wasted in here. If you really want to satiate your Thief hunger, it pains me to say this isn’t the solution. Just play the original and its sequel for the upteenth time…