Those were the first words mentioned about Biomutant, found in an advertisement in GamesMarkt, a German gaming magazine. However, it was officially announced a couple of days later on the 21st of August 2017: since then, the hype and expectations have been growing and growing. Personally, I haven’t been following Biomutant‘s development from the very beginning. I purposely avoided looking too much into it, first learning about it I believe at E3 last year. For open-world RPGs, I love experiencing them with just a basic idea of the story!
Across the years in gaming, we’ve seen plenty of reimaginings of the future, quite often a post-apocalyptic Earth. It isn’t exactly a new concept. However, Mutropolis takes this trope and makes it its own! This time, we are transported to the year 5000, where Earth had been abandoned in favour of a move to Mars. But, clues leading to a lost city bring an archaeology team back to their ancestral home.
In 1999, Pokémon Snap was released for the Nintendo 64. One of the first console-based games as a spin off for the Pokémon series, and featuring Pokémon rendered for the first time in real-time 3D, it remains a fond memory for many. It was something unique and much different from the mechanics in the main line titles, with first-person rail shooter gameplay.
How many of us go through life saying yes to people’s demands or requests? It may be a family member, a friend, or even a work colleague. It’s easy to slip into the habit of trying to please everyone and being too nice, even if it’s detrimental to our wellbeing. You can end up burnt out, or in an uncomfortable situation. Do you find it hard to tell others no, out of fear of upsetting them?
No matter what type of gamer you are, whether you live and breathe video games or pick up a mobile game every now and again, life simulations seem to appeal to just about everyone. Animal Crossing: New Horizons is certainly proof of this, people who don’t usually play games are desperate to find a Switch which have shot up in demand during the pandemic. They’re relaxing, and don’t require a lot of skill or concentration. They’re the type of games you can play in chunks whenever you choose, during a lunch break or in bed late at night.
The latest Indie Showcase for Nintendo Switch revealed that Calico was coming to the handheld console. Though I didn’t watch it myself, another member of the Rapid Reviews team instantly branded it as a “Chloe type of game”, and he was not wrong! I had actually played the demo on Steam, had the game in my wishlist and followed its development on Twitter.
The Worms series has been around since 1995, so I’d be surprised if any gaming fan hadn’t heard of those angry anthropomorphic fellows! To sum it up, the series largely revolves around turn-based artillery tactics. Often having to be the last one standing, you use whacky weapons to deplete your opponents’ health. Sheep, Holy Hand Grenades, and more, Worms boasts slapstick humour. It has gone through character design changes, 2D to 3D, and even a mini-golf spin-off!
The Drawn to Life games stand out for me when I think of my time with the original Nintendo DS. The first title, originally developed by 5th Cell, came out in 2007 whilst its sequel, The Next Chapter, released in 2009. There was even a spin-off in 2008, Drawn to Life: Spongebob Squarepants Edition! A criminally underrated series, you are the Creator, looked up to by a species named the Raposa. Using the DS touch screen and your stylus to draw, you could create your own hero and items such as platforms and signs within the game. As someone who has always loved drawing, it was innovative to see my creations come to life in game!
On the surface, Horace may seem like just another 2D platformer on the Nintendo eShop. It’s hard to summarise the entire story, so the description of a robot trying to reunite with his family while picking up rubbish left over from the Robot War doesn’t particularly stand out. I’ve played many whacky indie games in my time at Rapid Reviews, with weird and wonderful stories, and initially Horace doesn’t sound too different.
Launching as a day one title alongside the Xbox Series X|S, The Falconeer has been an anticipated title for many. It’s been on my radar for a while, and I’d frequently seen beautiful shots of soaring birds above the ocean appearing on my Twitter feed. As a game optimized for next-gen, it would be silly not to take the chance to review it.