Christopher Livingston


68 games reviewed
75.4 average score
80 median score
51.5% of games recommended
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55 / 100 - ZOMBI
Aug 21, 2015

A solid survival horror experience unfortunately plagued by bugs and control issues.

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50 / 100 - White Night
Mar 17, 2015

A great looking game, but its beauty is only skin deep.

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Jul 16, 2018

Fighting bugs on Mars is a repetitive exercise only enlivened by the presence of your chatty pal Hurk.

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49 / 100 - Wayward Manor
Jul 16, 2014

A promising concept but dismal execution on just about every level.

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48 / 100 - Hatred
Jun 4, 2015

With bad A.I., design issues, and repetitive combat, what there is to enjoy in Hatred quickly fades to black.

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May 21, 2015

Stripped down to arcade basics, it's buggy, bland, and not much fun.

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Unscored - Metro Redux
Aug 22, 2014

If you didn't think much of the games initially, there may not be enough in Redux that will change your mind.

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Unscored - Valheim
Feb 26, 2021

Valheim might be the rare exception. The game as a whole is not complete, but the parts that are there do feel complete, if that makes sense. I can see the areas in which I'd like it to grow, but Valheim feels refined and satisfying as it is right now. I've put 70 hours into it so far, and I fully expect to at least double that, and it's a $20 game. No matter what happens in Early Access, it's hard not to feel like I've already gotten my money's worth.

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