Chris Armstrong


7 games reviewed
58.6 average score
70 median score
71.4% of games recommended
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Jul 10, 2020

2008 was the year my love for strategy and tower defence games started. It was this year that I saw Tim Curry escape “to the one place that hasn’t been corrupted by capitalism… SPACE” in Red Alert 3, and Savage Moon had me building mortar towers faster than a charging insectoid. Dungeon of the Endless has recently crash-landed on the PlayStation network; should you plan an all out attack or make a tactical retreat?

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Jul 7, 2020

Reed Remastered is a remaster (and port) of the Reed mobile game developed by pxlink. It’s a simple yet stylish little platformer that comes close to its potential, just about makes that jump, but ultimately falls flat in the spike trap.

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Jul 6, 2020

I am a collector by nature, I think on some level we all are. I collect a wide variety of stuff; from first editions to retro action figures. We collect things without even knowing it, like personal triumphs or emotional scars. Collecting them all; completing the set, can be reassuring. It’s a way to chart progress, learn valuable lessons and take control of something in this crazy world. Book Of Demons called to the collector in me.

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Jul 1, 2020

In recent years, popular culture has shifted and I have found myself being horrifyingly referred to as a “retro hipster”. Admittedly, I do collect vintage action figures and retro games consoles. I have done since I was a child in the 90’s. I collect these things because they are tiny windows into the past, little reminders of youth and imagination that I can hold in my hand. Playing through Thy Sword invoked the same feelings of nostalgia and wonder in me.

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Random Heroes: Gold Edition reminds me of a simpler time in gaming. When consoles used cartridges, control pads had wires and three buttons, and simple sprites were cutting edge. Times have changed, we’ve moved on, but some developers still look back to those early days for inspiration.

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Jun 24, 2020

Creativity can be a cruel and complicated mistress. All too often, a creator is their own harshest critic. I can believe that Picasso didn’t like his own paintings or that Kubrick wouldn’t watch his own films. The lifeblood that fuels creativity is the appreciation and admiration of others. Writers don’t write for themselves; they write for you; the reader. Fury Unleashed is a game that understands this far better than most.

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Jun 18, 2020

I’ll be honest with you. I’m a bit of a PlayStation fanboy. I’ve never owned an Xbox and I occasionally find myself viewing their exclusive titles with covetous eyes: Below was one of those titles. Like a P.E teacher I used to have, this game has a reputation of being incredibly hard and unforgiving. I am by no means a glutton for punishment kind of player, but I itched to pit myself against the perilous and mysterious depths of Below.

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