Book of Demons

Thing Trunk

Strong Man
OpenCritic Rating
78
Top Critic Average
58%
Critics Recommend
Based on 24 critic reviews
Book of Demons MastheadBook of Demons Masthead

Book of Demons

Rating Summary

Based on 24 critic reviews
Strong Man

OpenCritic Rating

78

Top Critic Average

58%

Critics Recommend

Based on 24 critic reviews
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General Information

Available on:PCDec 13, 2018

Developer: Thing Trunk

Genres: Action, RPG

Book of Demons is a Hack & Slash Deck-building hybrid in which YOU decide the length of quests. Wield magic cards instead of weapons and slay the armies of darkness in the dungeons below the Old Cathedral. Save the terror-stricken Paperverse from the clutches of the Archdemon himself! FEATURES: Procedurally Generated Dungeons Roguelike Mode for fans of extreme challenge 70+ different types of monsters, with different traits and custom mechanics Xbox and Steam controller support Dungeons & Streamers - Twitch and Mixer integration Monthly and all-time Leaderboards, 200+ Achievements Book of Demons is the first installment of Return 2 Games - a series of original mid-core titles, inspired by the early golden days of PC gaming. CARDS AND DECKBUILDING It’s not a card game, but items, spells, and skills are all expressed as cards. The strategy lies in adapting your hand to each situation. Cards can be upgraded with runes and you can find many variants with diverse bonuses. Legendaries are the most epic but hard to acquire. TAILORED SESSIONS WITH FLEXISCOPE Book of Demons respects your time. It features the Flexiscope engine which allows you to divide the game into sessions of any size. It even learns your pace of gaming and predicts the time to complete the next session. UNIQUE MECHANICS Simplified movement and fight mechanics is where Book of Demons differs the most from other hack & slash games. There is often not enough time to click-remove all of the obstacles such as monster shields, enemy spells, poison, or knocked cards, so timing, card selection and order of execution are critical. HACK & SLASH IN THE WORLD OF PAPERVERSE Book of Demons takes place in Paperverse, a world that exists entirely inside a pop-up book. It’s a tale of good and evil about saving the world from the ultimate devilry. Sounds familiar? Inspired by the dark and gloomy atmosphere of the first Diablo game, Book of Demons is part tribute part parody of hack & slash classics. COMFORT OF GAMEPLAY Many Book of Demons features were designed with gameplay comfort in mind. Points of interest are marked at the top of the screen and get revealed once you get closer. Your character leaves footprints, which can be used to track your way back or notice paths already visited without opening the map. CHALLENGING ENDGAME On average it takes about 10 hours to complete the campaign with a single class, but maxing out a character and mastering all of the higher Freeplay difficulty levels and Quests takes much longer. The Roguelike mode offers another level of challenge with permadeath, restricted healing and even more obstacles to overcome.

Book of Demons Reviews

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Book of Demons introduces a unique card-based skill system and a sense of humor to the stuck-in-its-ways ARPG genre. It has plenty of tricks in its dungeon to keep you on your toes, but gives you ample ways to form your own strategy. With three distinct classes and an endlessly replayable quest, you can get lost in Book of Demons' papercut dungeon for quite a while.

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Delightful, fun, quirky -- Book of Demons keeps you entertained as it provides a unique take on what Diablo and the ARPG genre provides. Unfortunately, it also becomes repetitive and aimless towards the end.

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I’ve touched on the art style, but it really is gorgeous and unique, with paper outlines and great visuals. This, combined with the Flexisphere, which understands the limitations of modern gamers’ time better than any game I’ve seen, and with its streamlined mechanics and entertaining deck-building system, Book of Demons is definitely worth checking out.

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Book of Demons has some good ideas wich often are well implemented, but in certain situations Diablo's inspiration becomes a cage a bit too narrow.

Review in Italian | Read full review

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