Phil Savage
A fun, if lightweight, stealth combat game. The turn-based fighting isn't perfect, but remains entertaining enough to be worth a look.
Burial at Sea, Episode One is good but not essential - the only piece of BioShock story content you could say that about.
Not the best or most intricate level, but a welcome departure from previous episodes.
Despite being a smart progression of Blood Money's ideas, Hitman feels unrefined and unfinished in lots of small but important ways.
Not the best, biggest or neatest expansion in the series' history, Shadowkeep nonetheless sets a solid foundation for what's to come.
Beautiful, touching and messy. Life Is Strange is good—not great—but I'd recommend it to anyone.
A worthy end to Dragon Age: Inquisition. A lengthy quest with a satisfying pay-off makes up for some unimaginative encounters.
A well-formed slice of noir mystery, beautifully presented. Some writing issues aside, A Case of Distrust is well worth your time.
A novel perspective on totalitarian surveillance. Orwell may not make you think, but it should keep you entertained.
More good Hitman, although the repetition of style and presentation is taking the shine off the experience.
An entertaining and efficient strategy game that improves on its predecessor—just not all that much.
Not a dramatic reinvention, but still an enjoyable game of construction, economics and election fraud.
The setting of Onomichi proves that the long-running series still has some tricks, making Yakuza 6 a worthy finale for its main protagonist.
An entertaining but unambitious sequel that collects up the best features of previous games and adds in some interesting new twists.
It's let down by lacklustre combat and some annoying enemy design, but Prey is still a compelling, beautiful immersive sim.
A successful resurrection of Hitman. Deft systems design and great levels, slightly let down by production issues and online restrictions.
Beyond Light is a fun campaign on a beautiful and expansive new world, but Destiny 2 is still some way from being the best version of itself.
Joyful and surprising, even when you're cracking open an anthropomorphised egg.
A great port of an entertainingly subversive cover shooter. It's short, but the core loop never gets old.
No polish or refinement, just lots of giant ants and plenty of ways to kill them. Ridiculously fun at its best, which it frequently is.