Rockay City has something interesting in its novel campaign structure, and its modest price tag currently discounted to $31.99 makes it an outright bargain. But there’s not enough to appreciate that warrants anybody to stick around for more than a random night with some buddies. The whole project is clearly a loving homage to the glory days of ‘90s action flicks, but the tone-deaf execution misses the mark. But how long can that hold your attention for when your multiplayer game time is far better spent elsewhere?
All things considered, Scars Above works because its pain points are, for the most part, forgivable when the runtime is this short. For me at least, the opening was thrilling enough to trigger fond memories of Mass Effect’s heyday. And the final product is admirable when you remember that this is a fledgling studio with a lot of ambition that merely fell just slightly short in a few areas.
Boring library trips aside, I’d rather have only vocal work during cutscenes and have to read most text than endure the neverending string of grunts and chuckles, or worse, Waltaquin’s insane cackle. If you skip through most dialogue, vaguely pay attention to the story, and focus on the intensely enjoyable combat encounters, then the game’s 25-hour runtime is well worth it. The combat itself is good enough to serve as the basis of an entire DioField franchise if Square Enix is so inclined, and it's memorable enough that I could see this game becoming a cult classic...Still, I could not shake the feeling that I’d rather be flirting my way through Fódlan than fighting on the isle of DioField any day.
There’s something for everyone in Live A Live, a deliberate blast from the past that draws from Final Fantasy IV as much as it does 2001: A Space Odyssey and Shane. You’ll love some sections more than others, to be sure, but the way it all ties together is nothing short of spectacular.
"If Doom Eternal is a cheeseburger and fries at In-n-Out, then Halo Infinite is a steak dinner in the big city with an overpriced bottle of luscious red wine. It is buff grandpa showing the young hotshot how it’s done because he invented the game."
Even if you're freaked out by monsters, demons, zombies, and everything in between, there's something so empowering about thrashing them all to bloody bits. A game where you rip out a demon's explosive heart to shove it down their throat will never be known for nuance, but there's a place in every gamer's library for the pure adrenaline of Doom Eternal.