Josh Speer
- Castlevania Symphony of the Night
- Eternal Darkness
- The Binding of Isaac
Josh Speer's Reviews
Blazing Chrome is another success story from the folks at JoyMasher. It’s a ton of fun and has surprising longevity. Once you beat the game once, on any difficulty, you’ll unlock all the other goodies the game has to offer. These include new playable characters, a harder difficulty, mirror mode and even a boss rush. That last feature is one I’m shocked I’ve never had in a Contra game before, and it makes perfect sense to include here. While it’s true you can get through Blazing Chrome in a few short hours, it’s time well spent. This is one of the few games I have played more than once just cause I enjoyed it so much, despite no achievements for doing so. Oh and while I didn’t try it out, Blazing Chrome also has local co-op, for the truly faithful Contra experience. While this probably won’t make any fans out of those who hate the genre, it’s a wonderful present to old fans like myself. And for $16.99, it’s a very affordable adventure. I’m pleased by the latest from JoyMasher, and can’t wait to see the next modern retro classic they have up their sleeves!
Overall, I did rather enjoy SENRAN KAGURA Peach Ball, though I feel it will mostly appeal to longtime fans of the series. It’s fun and colorful with good replay value, but it also feels very repetitive and lacking in terms of content. I saw there’s a tab in the game shop for DLC, which makes me hopeful they will add additional character packs later on. But I still can’t help but feeling they should have loaded the base game with more content from the get go. Cause while I do feel you get your money’s worth for $39.99, I also feel there could be much more variety here. That said, I easily got some 10 hours playing through campaign, and it will take many, many more hours to unlock everything. If you’re a fan of SENRAN KAGURA, you’ll find a lot to love here. If not, you might want to wait for the next main game in the series.
I honestly feel that Furwind had all the elements it needed to be a great game, it just put them together in the wrong configuration. Had this been a metroidvania like I thought, one with well translated text and more diversity of challenges, it would have been fantastic. Instead, we get a throwback to games of the past that felt awkward and disappointing. While it’s pretty affordable at $9.99, and I did get about 6 hours of gameplay out of it, it’s really hard to justify buying it at full price. I respect what I think JanduSoft was trying to do here, but it missed the mark. Here’s hoping they take this constructive criticism in the spirit it’s intended and make their next game a masterpiece.
Overall though, I did rather enjoy My Friend Pedro. It’s far from perfect, but there’s lots of ingenuity and ambition on display here from the folks at Deadtoast. Though the plot was a bit psychotic and hard to parse at times, the humor kept me invested. For $19.99 I got about 10 hours of gameplay out of it, and had a good time. If nothing else, this is another worthy game that Devolver Digital has in their stable. Now I just hope we get a sequel that smooths over the issues I mentioned and explains the ending of the game…
All in all, I did enjoy my time with Space War Arena. It wasn’t perfect, but for $14.99 this is a very solid and enjoyable game. Though I would have loved a few things to be different, I’d say this is an easy recommendation to any strategy fan. Granted, the game isn’t for everybody. But if you want a complex yet simple game that’s easy to play in quick bursts, then Space War Arena is the game for you.
Honestly for $19.99, it’s hard to go wrong with the Castlevania Anniversary Collection. It’s packed with great retro gaming, easily 10+ hours worth, and tons of lore about the series. It should put a smile on the faces of many fans. I definitely feel like more of a true fan after playing it, and gained new appreciation for what Konami accomplished back in their glory days. Unfortunately, due to the aforementioned glitches and frankly inexcusable lack of a music select, I couldn’t give this a perfect score like I wanted. But if you’re a fan, old or new, of Castlevania and want a handy collection on any current console, you have plenty to sink your teeth into with this.
Much as I enjoyed playing the game, it left me a little conflicted. While the style and controls are fantastic, there just isn’t a lot of meat on the bone for ravenous Metroidvania fans. That said, I enjoyed all the time I spent with Gato Roboto, and other than the aforementioned glitches, it played effortlessly. For $7.99 I couldn’t put the game down, and that says a lot. Once the developers manage to fix that glitch, you can add another star to my score. But for now, I could only highly recommend this one to other hardcore Metroidvania addicts like myself. Here’s hoping we see more adventures with Kiki from doinksoft in the near future.
Vandals was a bit of a mixed experience for me. I enjoyed parts of it, and found others held it back. I also really wish the game had more lore or something to ground things in. I don’t need a story to enjoy a game, but the fabric of the world it inhabits is still important. And while the art is simple and focused, they do tend to reuse environments and assets a bit too much. Though thankfully the main musical theme is pretty catchy. Then again, at $3.99, this is the most affordable version of the game, and I got at least 8-10 hours out of it. If you like quirky indie games on Switch, I’d say to give this one a shot. But if you want something incredibly meaningful and lasting, this might not be for you.
Having said all that, it’s impossible for me not to recommend Katana ZERO. Not only is it a great game, it’s a perfect example of why I have such faith in indies. For $14.99, you get a fantastic and unique action platformer with some of the most phenomenal boss fights I’ve ever experienced. Sure, it could be longer and the plot could make more sense, but it’s still a wild and satisfying ride. And when you factor in how one ending hints at a sequel, it’s very possible my minor complaints could be cleared up in the near future. I’m really happy Askiisoft and Devolver Digital brought this gem to Switch, and I can’t wait to see the next game they have up their voluminous sleeves.
All in all, I really enjoyed SteamWorld Quest. Despite the linearity and a few small issues, this is a game I can easily recommend. Even though there’s a lot of different teams you can bring to battle, there is no wrong group, though I found Copernica, Galleo and Orik were an amazing team. You can’t go wrong with amazing damage output, shields, regeneration and a magical onslaught. More than anything, I just wanted a little more of the game, though given the way it ends, I expect we may get a Quest sequel. For $24.99, you’ll get a really enjoyable RPG with a lot of customization options. If you’re a fan of Image & Form or just like deck building RPGs, you owe it to yourself to give this a shot.
In the end, I did enjoy Yoshi’s Crafted World, though that was never really in doubt. But unfortunately, in many ways Yoshi’s Crafted World felt like a step back from Woolly World, which in many ways felt like the better game. It’s far from bad, and even is challenging enough that I died a handful of times, but it just felt like it was playing things too safe. It might be better if I had tried the two player mode, though I tend to doubt that would have influenced me much. For $59.99, I do feel you’ll get your money’s worth, as I easily spent 10 hours beating it and many more trying to unlock everything. But your mileage may vary for how motivated you feel to unlock everything the game has to offer. If you’re a fan of Yoshi, I’d say it’s worth buying, but if not, you may want to try another Switch platformer.
By the time the credits rolled, I had spent about 4 and a half hours and gotten 80+ deaths in Mechstermination Force. While I rather enjoyed it overall, there were some features that held it back from perfection. And also, though the final boss is beyond epic, it too suffered from the same complaints I had about earlier battles. But for the base package, I feel you get a lot for your money. My main frustration is that once it’s over, there’s nothing left to do, other than trying to beat the bosses without taking damage to acquire medals. Thankfully I’m not quite that masochistic, so I think I’ll pass. That said, for $11.99 it’s easy to recommend to fans of hardcore games, though I can’t say the same applies to those who identify as more casual gamers. But if you love giant robots and are up for a challenge, Mechstermination Force is the game for you!
Considered as a whole, Blaster Master Zero 2 is another fantastic offering from Inti Creates. It did enough to differentiate itself from the first adventure while innovating in mostly successful new directions. Furthermore, I really grew to love the characters in the game, both old and new. If Eve wasn’t a top tier waifu before, just wait until you get the True Ending. My only real complaints were how a couple elements weren’t clearly explained and how beating the game with the best ending didn’t seem to unlock anything. Given how beating the first unlocked New Game+ and other modes, this was a bit of a letdown. But even taking that into consideration, I can wholeheartedly recommend this game. At $9.99, I got more than nine hours of gameplay from it. Blaster Master Zero 2 is a hell of a steal for any fan of retro, Inti Creates or just a Switch owner looking for a system exclusive. Now to bide my time and hope we get some DLC with some new MA pilots in the near future!
Regardless of how many people you play the game with, a match of BATTLLOON generally takes less than 5 minutes, or possibly up to 7 minutes. As such, I was able to encounter all the features of the game in less than an hour, spread across two different play sessions. While that may dismay some, since usually more content is always a good thing, I still think that’s fair for a game that only costs $6.99 on Switch. If you think that’s too much, I suppose you could always wait for a sale. That said, I was mostly pretty pleased with the game. It may not be the strongest UNTIES title to date, but it’s a lot of simple fun for a low price. Sure, I wish it had a bit more content, and it seems a huge missed opportunity it doesn’t have online play, but this could still be a fantastic party game when played with drinks and a group of close friends. If you’re looking for a relaxing and colorful title, then BATTLLOON might just be for you.
All in all, I was pretty pleased with Wargroove. Not only did it satisfy my nostalgia for Advance Wars, it expanded my expectations in wonderful ways. Best of all, it’s a super affordable package, only costing $19.99 for at least 20+ hours of content (though far more if you want to see everything). Yes, there are still some important kinks to iron out, but I can’t help but recommend this to fans of Advance Wars and tactical games in general. And if you find it too easy, you can always challenge yourself by trying your luck against other players. If you need a new strategy obsession on every major console, do yourself a favor and pick this up.
For the most part, I’d say I enjoyed The Liar Princess and the Blind Prince. Sure, the gameplay is a bit stilted when compared to the wonderful art and music, but overall, it meshes pretty well. My biggest complaint is how short the game is, as I managed to beat it in 3 and a half hours, only skipping that one section. However, there is some replay value. You get achievements as you play the game and there are also hidden flower petals. By collecting all of them, you can actually unlock a side story where you play as the witch. It’s split into multiple parts and delves into the witch’s personality and motivations. While I didn’t get to experience it myself, since I didn’t find all the petals, it is a good reason to pick the game up again. For $19.99, you get a unique tale that is like nothing else on the Nintendo Switch. If that doesn’t sound appealing, then this isn’t for you. But if you like charming games that are short and sweet, then Liar Princess is an easy recommendation.
In the end, I did enjoy Travis Strikes Again: No More Heroes, but it felt like a placeholder until we get No More Heroes 3. It’s not all bad, and I did enjoy a lot of it, but when everything is coupled with a very perplexing ending, I wasn’t sure what to think. Thankfully, it’s pretty inexpensive at $29.99 for the digital version, and if you are a completionist, there’s a lot to do after you beat the game, such as finding secrets, buying T-shirts and getting better scores. I only managed to get one A in my time with the game, and many Cs and a couple Bs. If that wasn’t enough, a recent update added New Game+ and the Spicy difficulty, if you feel like a tough guy. And if you bought the physical version, you’ll be able to try out two DLC adventures in coming months (or pay for them individually digitally). Sure, the game didn’t go at all where I expected, and played rather differently from previous games, but it’s also a good reminder of the mad genius of Suda51. His capacity to constantly take risks and reinvent his games is impressive, even if it does occasionally provide mixed results. If nothing else, at least it seems likely we won’t have to wait too much longer for the next game…
I really wish JackQuest: The Tale of the Sword could have lived up to my initial expectations, but sadly it just kept finding ways to frustrate me. While it’s not technically unplayable or broken, it’s also derivative and unsatisfying. It’d be one thing if this was an early concept or even a free demo, but asking $9.99 for a game this basic is ludicrous. My only hope is that the developer will learn from his mistakes with this game and future projects can benefit from a lot more polish. It’s fine for a game to be simple, but that’s not an excuse for a rushed mess. Unless you really love basic games, I can’t recommend JackQuest, unless it’s dramatically on sale. As it is now, this Tale is more of a cautionary one.
All in all, Momodora: Reverie Under the Moonlight was worth the wait. It’s a wonderful experience on Switch that I’d recommend to all fans of Metroidvanias. While it’s true that it is very short, there is a bit of replay value. First, there are two endings to get. Secondly, there are different difficulty settings you can try, if you crave a bit more challenge. There’s also a hidden boss fight and New Game + with added difficulty. Sadly the achievements found in other versions aren’t present here, which is a missed opportunity. While I do wish there was more to do, I can’t deny I had a good time playing it. $14.99 may sound a bit pricey for a short adventure, but I feel it’s worth it. Worst case scenario, you can always pick it up on Switch when the game goes on sale. If you want a short and sweet game to play, you can’t go wrong here.
Overall, I was really impressed by Double Cross. It was an ambitious project from 13AM Games that succeeded in raising expectations for what you can expect from the team. While I’ve enjoyed the other titles from them, this one stood out, thanks to the clever plot, the characters and the platforming. Yes, it has some minor issues, but those can mostly be overlooked. For $9.99 you get at least 5-7 hours of game, and that’s if you just rush through. If you’re a completionist, there’s even more fun to be had, collecting all the Upgradium and achieving the various Commendations (basically in-game achievements). If you enjoy platformers and a quirky cast, you’ll enjoy this one. I’m impressed by 13AM’s latest outing, and hope this isn’t the last we’ve seen of Zahra Sinclair and the RIFT!