Tiny Metal: Full Metal Rumble
Top Critic Average
Tiny Metal: Full Metal Rumble Trailers
TINY METAL: FULL METAL RUMBLE - Now on sale Trailer
TINY METAL: FULL METAL RUMBLE - Release Date Announcement Trailer
TINY METAL: FULL METAL RUMBLE Announcement Trailer
Tiny Metal: Full Metal Rumble Screenshots
Critic Reviews for Tiny Metal: Full Metal Rumble
The best Advance Wars clone so far on the Switch, with tons of content, accessible controls, and deceptively deep gameplay.
Tiny Metal: Full Metal Rumble has some improvements over its predecessor, but falls into the same trap of letting you quickly spam units to win most missions. With a dull story that never grabs you and decent but unremarkable gameplay, Tiny Metal still has room to grow.
Tiny Metal: Full Metal Rumble is a great improvement on its predecessor Tiny Metal.
Cartoony and colorful, Tiny Metal: Full Metal Rumble offers an arcade-inspired twist on turn-based strategy gameplay, something that feels refreshing amidst a sea of realistic strategy warfare games.
Tiny Metal: Full Metal Rumble attempts to fill the void left by Advance Wars, but struggles meet expectations. Several issues with the games UI lead to more frustration than fun.
Tiny Metal: Full Metal Rumble is a turn-based strategy game for the Nintendo Switch that follows its predecessor from two years ago and which improves on pretty much every aspect possible. With its in-depth offer of strategic gameplay options, large amount of content and very strong technical execution, Full Metal Rumble is a marvel of a game that also acts as a tribute to the games that inspired it.
Review in Portuguese | Read full review
Tiny Metal: Full Metal Rumble surpasses both its predecessor and the recent Wargroove to become the number one Advance Wars clone available on Switch right now.
Tiny Metal: Full Metal Rumble is an Advance War inspired turn-based tactics game. Boasting nice graphics and soundtrack, but forgettable story and poor controls. While the game has it's moments in the sun, the issues with the controls truly kill the fun for me. With a lacking story, if controls are an issue, what fun is there to be had? Then there's the ethical issues behind the company itself, but I'll leave that to you to decide.