Josh Speer
- Castlevania Symphony of the Night
- Eternal Darkness
- The Binding of Isaac
Josh Speer's Reviews
Honestly, for only $9.99 you get a great experience with Cthulhu Saves Christmas. It’s a very solid RPG with lots of laughs and good mechanics. Though I do miss some features from the first game, it overall does a good job of streamlining things for the better. More than anything, I just wanted reasons to keep playing in this universe. Any sort of unlockables, optional dungeons or hidden bosses would have been very welcome. Though my time with the game wasn’t exactly short, I kept finding myself wishing this was a 30-40 hour game. And while the ending was a bit of a disappointment, I still find myself hoping we get another entry to make this a trilogy. All in all, I’m happy with the latest from Zeboyd Games, and hope we don’t have to wait very long for Cthulhu’s next adventure.
Much as I wanted to love Woven, I left the experience quite disappointed. There was promise here, but for whatever reason it wasn’t met. If you don’t mind clumsy physics and very complex and vague puzzles, you might enjoy what’s here. Even then, it’s a hard pill to swallow at $19.99. Though you can beat the game in less than 5 hours, it took me around 9 due to getting lost repeatedly. So at least you’ll get some bang for your buck. This is one of those games I recommend you pick up on a sale. Hopefully Alterego Games has more ideas they can breathe life into in the future, cause I’d honestly like to see them succeed. In the meantime, I’ll lament this tale of an elephant and his firefly buddy.
Other than my quibbles about the plot and Joustus, I have no huge complaints about King of Cards. The closest I can get is that some of the final stages were truly difficult and frustrating, most especially one that has you constantly warping back and forth. This is a very well made game, and had it not released after Specter of Torment, easily would have been my favorite Shovel Knight game. As it is, I got 5 and a half hours out of it for a mere $9.99, and only saw 34% of what the game had to offer. I skipped a whole 13 stages and probably some truly epic optional bosses. You won’t lack for replay value either, with many difficult achievements that are a hallmark of the series. As a fan, I did very much enjoy my time with King of Cards, even if the ending was a bit disheartening. I’m glad I got to play each part of the Shovel Knight saga, and cannot wait to see what surprises are in store for Yacht Club Games in the future.
It’s true that The Legend of Bum-Bo isn’t for everyone. It’s demented, crude, immature and hard as hell. And yet, it’s crazy addictive, fun and very compelling. If you don’t mind losing a lot and like a game with good strategy, I think you’ll enjoy it. I know I loved my time with it, and found it an incredible bargain for only $14.99. I wasn’t sure what to expect from this prequel to The Binding of Isaac, but should have known I’d end up appreciating it. Especially the super clever ending you’ll get once you beat the Basement for the first time. If you’re a fan of rogue or Edmund McMillen’s work, you’ll find a lot to enjoy in the darkness with Bum-Bo.
My biggest complaint with EarthNight is that the game was constantly tripping over its own ideas, even the good ones. For $14.99, it’s not an expensive game, but I still find it hard to recommend. If you like rogue and don’t mind a very grindy, often confusing experience, you might wanna pick it up. For everybody else, at least wait til some patches have smoothed out the rough edges in the Switch version. Despite all that, I was impressed by Cleaversoft’s creativity in EarthNight, and hope it is put to better use in their next adventure.
Ultimately, as a fan of platformers, I really enjoyed New Super Lucky’s Tale. But since I enjoyed the game so much, I was also hoping for more longevity and more challenge. That said, this is a game that’s easy to recommend for pretty much everyone, even if they don’t think they’re good at platformers. For $39.99, there’s a very enjoyable experience here, albeit a brief one, taking me about 6-7 hours. I think New Super Lucky’s Tale is worth every penny, though if you want more content for your money, you might want to wait for a small sale. That said, I still am very glad I got to play this love letter to the platformer genre, and hope to see more in the future from Playful.
In the end, I probably spent a good 7 or 8 hours playing Sydney Hunter and the Curse of the Mayan for review, and mostly enjoyed my time. Though I’m not familiar with the previous game, Sydney Hunter and the Caverns of Death, I felt this was a mostly faithful retro romp. Sure it had its share of problems, but none of them kept me from having a good time. They just irritated me in the interim. But if you like games inspired by the classics (this one definitely took notes from Castlevania, Mega Man, and even more recent stuff like La-Mulana and 1001 Spikes), you should probably pick this game up. For only $19.99, it’s hard to say no if you’re a retro game fan.
In the end, I did still have a great time with Luigi’s Mansion 3, despite the quirks I ran into. Sure it’s not perfect, but fans of the series should be happy, and you still get a lot of game for $59.99. I’m happy this is a Switch exclusive, since it has that trademark Nintendo magic. While I would like it if the overall experience was a bit more polished, I still had a lot of fun exploring the Last Resort. Also, Polterpup and E. Gadd are now some of my favorite Nintendo characters. The puppy is easily the MVP of the entire game, an adorable rescue animal to help the constantly flustered plumber. And E. Gadd is delightfully strange and just twisted enough that I kind of want him to become a villain in the next game. Overall, I’d say this one is worth the price of admission. Here’s hoping it’s not the last haunted adventure of Luigi and company.
Now, while I have been critical of some aspects of Day and Night, I still feel quite strongly that this is one of the best puzzle games I’ve played in a long time. Because while I am not enamored of the aesthetics, I also acknowledge one of my favorite games of all time, Tetris, also doesn’t feature mind blowing art. So I can cut this game a little slack. Especially since the basic mechanics work so well, and are so engaging. I probably spent 2-3 hours playing Day and Night for review, and enjoyed every minute. And given that this is a Switch exclusive, and it only costs $19.99, I strongly suggest puzzle fans which like playing on the go check this one out. I’m impressed by this entry from Ridiculous Games, and will eagerly stay tuned for their next project.
Yooka-Laylee and the Impossible Lair may not be impossible, but it is a wonderfully fun and challenging retro platformer. Though it still has much of that compulsive collector DNA from the first game, I found it much less bothersome in this format. For $29.99, you get a lot to explore in this expansive world. Though I spent around 13 hours to beat the game, I still have plenty to uncover. And that’s not even touching upon the many super secret treasures still deftly squirreled away. I would strongly encourage most gamers to check this out. With the use of Tonics, you’re able to tailor the experience to your ability level, so really it’s hard to turn it down. A fantastic and worthy follow up to the original Yooka-Laylee from the fine folks at Playtonic Games. Here’s to looking forward to whatever they cook up next!
Ultimately, I spent about 15 hours playing through Spirit Hunter: NG. Though I got the normal ending, I really enjoyed my time with this sequel. It does justice to the first game while still differentiating itself enough to keep things fresh. While it may sound like a short game for $49.99, only having five main chapters, I found myself happily immersed in the experience. I’m glad this one got localized in North America, and feel fans of horror have a lot to enjoy here. If you are hankering for a spooky mystery this October, you can’t go wrong with Spirit Hunter: NG.
I can’t help but love Ori and the Blind Forest: Definitive Edition. Sure, it’s far harder than I expected, even on Normal, but that doesn’t take away from the glory of this experience. In my playthrough, I uncovered about 75% of the map, and still have plenty to unlock. And that’s not taking into account the many achievements you can fulfill (though I’m not even trying for Unhinged). For only $19.99, it’s hard to turn it down. While it’s true some of the mechanics and controls were a bit finicky for me, overall the game played like a dream. If you love emotional and unique experiences that truly draw you into the game, you have to play Ori and the Blind Forest. Even if you don’t think you’re good at platformers, you can always try on the easiest difficulty, because this is an adventure that demands to be experienced. Kudos to Moon Studios for developing it and to Microsoft for bringing it to another console.
Altogether, Whipseey and the Lost Atlas isn’t a bad game. For a first effort, it has its share of charm and challenge. It just doesn’t really succeed in being anything more than an average game. That said, for $5.99 you probably get your money’s worth. I hope that Daniel Ramirez and Blowfish Studios collaborate again on an upgraded sequel, since I feel the good outweighs the bad here. If you want a simple platformer, then look no further. But hardcore platformer enthusiasts won’t find a lot to keep them busy.
Overall, I still rather enjoyed Exception, despite its missteps. It’s not perfect, but then again, it’s also a really impressive effort for a first time developer. Traxmaster Software has put a ton of ambition and style into the game, and none of that goes away just because of the problems I recounted. For $14.99, I got roughly five to six hours out of the game, and that’s also pretty good for a platformer. Best of all, there’s a tremendous twist in the game, and that helped make this a truly memorable adventure. Sure, Exception isn’t perfect, but it’s also a game I recommend platformer fans check out. Here’s hoping the next one by Traxmaster Software learns from this title, and makes an even more stellar next game.
I did truly enjoy Luminous Avenger iX, but I can’t help but feel it wasn’t consistently awesome in every regard. The plot left more questions than it answered, and while the combat was definitely a lot of fun, I wanted more of it. Perhaps that’s because the last game had two protagonists instead of just one, but regardless there should have been something more to keep me playing. I managed to beat the entire game in a little over 3 hours, though I spent another 2 and change to try and find a secret ending. While I didn’t succeed in unlocking any new endings, there is still a bit of replay value. Those who like to tinker can unlock a lot of customization options, and truly hardcore fans can try and get an S+ for each stage. There’s also the aforementioned Special Missions, which are basically remixed forms of stages with harder boss fights. For $14.99, you still get an amazing game with Luminous Avenger iX. I just hope that the next adventure does more to explain the setting of this title, as well as to expand on the areas the series already excels.
Sadly, I wasn’t able to completely beat Creature in the Well. I gave it an old college try, clocking in 5+ hours, but when I got stuck in two separate dungeons due to incredibly difficult Creature fights, I eventually gave up. Which is unfortunate, because there’s a lot of things I really admire about Creature in the Well, especially considering it only costs $14.99. I’d say as a first effort from Flight School, this is a great success. If they can just improve on the flow of their next game while tweaking the difficulty to better accommodate players, then I’ll be very happy. As it is, I hope I can eventually beat the Creature and discover the secrets of this fascinating world.
All in all, I really enjoyed Yu-Gi-Oh! Legacy of the Duelist: Link Evolution. Even with its flaws, it’s easily the best video game in the series to date. There’s a ton to keep you busy, and I’ve easily spent 30-40 hours already just for the sake of this review. The biggest issue I have with it is that it doesn’t do enough to court players unfamiliar with the nuance and newfound complexity of the game. Things like the Forbidden and Limited List are also confusing, in that they aren’t the most recent version, but instead seem a mishmash of previous lists. But if you can look past that sort of thing, you get a lot of bang for your buck for only $39.99. If you’re a fan of the series and are eager for an excuse to dive in and test out new deck ideas, then you’ll enjoy the game. Just be ready to spend a long time grinding for the cards you need.
All in all, I can safely say I’m a fan of Dicey Dungeons. I respected Terry Cavanagh after playing VVVVVV, but this adventure is no slouch either. For only $14.99, there’s a ton to experience in the game, and it’s beyond easy to get fully immersed in the art and tunes as hours slip past. My only minor complaint is that this game is not for everyone, and if you’re not patient and ready for the difficulty, Dicey Dungeons can be pretty daunting. But for fans of the rogue genre, this is a must own. Now if you’ll excuse me, I still have tons of challenges and Episodes to beat, as well as all those shiny Steam achievements to collect!
At first, I honestly thought Fire Emblem: Three Houses was going to get a perfect score. There’s a lot of great stuff here, both old and new. Unfortunately, a few minor issues coupled with an ultimately disappointing story kept it from those lofty heights. That said, I’m still very impressed with the game. I spent about 48 hours to beat my Blue Lions campaign, and you can multiply that by 3 to fully beat the game. Then there’s New Game+ which lets you get through the game faster and bring over hard to get items with you. If that wasn’t enough, there’s cool features such as finding spirits that provide weapons and extra experience when you play the game while connected to the internet. And that’s not even talking about the DLC and amiibo functionality. When you factor all those in, you get a lot of game for $59.99. I’m happy I was able to play this latest Fire Emblem, even if it stops short of being perfect. Even then, this easily might be the best Fire Emblem game in a decade. If you’re a returning fan or just like strategy RPGs, you owe it to yourself to check it out.
In the end, It just didn’t feel like Area 35 tried anything that dramatic in this sequel, just more of the same with some minor upgrades, and taking ideas from games that did it better. TINY METAL was born in the shadow of Advance Wars, and sadly, Full Metal Rumble never steps out of that shadow. I know that sounds harsh, and much as it pains me to say, I don’t know how else the next game can improve without criticism. Because I honestly still like TINY METAL, I just expect much more from it. That said, for $14.99, you get a lot of game for your money. I spent almost 30 hours just on Story mode alone, and there’s a lot more to do, such as Skirmish, Multiplayer and many, many goodies you can unlock with in-game currency. There’s also labs you can find in Story mode to unlock optional side missions. And if you are a perfectionist, each mission has optional conditions you can achieve to get more points. If you’re a fan of strategy games, TINY METAL: Full Metal Rumble might still be worth a look. But if you’re a stickler and want a better adventure, there are far better options available right now.