Dan Griliopoulos
Fantasy tabletop warfare meets historical strategy simulation in a game that should be inaccessible but ends up exciting
A tubthumping tribute to the 40K universe, with perfectly grim design. Multiplayer definitely needs work on its balance though.
Dark Souls 3 must bow its head to its Playstation predecessor - but should be proud that it manages to be a gruelling, challenging adventure, pushing endlessly through horror and weirdness.
A diverse array of factions to try, that drag the Total War series back into the Medieval era.
Sword Coast Legends promised a true multiplayer RPG. If it doesn't live up to that, does it still have something to offer?
Soma is an exceptionally-compelling story, told in ways that are both innovative and very traditional in turn. It takes you from the highs of puzzling where you're interrogating the back-up of a long-dead technician repeatedly until you manage verisimilitude to the lows (in terms of innovation, not in horror) of yet again skulking behind a table waiting for another insta-kill monster to wander by.
[O]verall, Blood Bowl 2 is a step forward. It's a much friendlier, easier game than its predecessors, with improved looks, a tutorial campaign, controller support, and the UI improvements. New players won't feel blocked off from enjoying it.
These quibbles aside, Satellite Reign has infiltrated our hearts. It's a handsome tribute to a much-loved game series that also functions as a unique RPG and a tactical combat game. As a revival, it takes its place alongside Shadowrun: Dragonfall and Pillars of Eternity with pride; as a tactical combat game, it runs a close second to XCOM.
Get a cardboard box, paint it silver, sit in it and pretend you're Kirk. There, we just saved you some cash.
A barbarous twist on Rome II, with a handful of fixes.
An endless gasp of fresh air for a staid genre.
Buttressed effectively but the foundations need work.