There is a game worth enjoying in here, if you can deal with periodic frustration. During encounters that are fully defined it's easy to get stuck admiring everything that StudioMDHR has created, and it was more than a good enough reason to turn my Xbox One on. It's because of those parts that are so good that it's really difficult to ignore the glaring issues.
Destiny 1 was known for not becoming “fun” until you were already well invested, something that definitely deterred some potential players. The grind was the largest piece of the first game's puzzle, but the dev team hadn't yet figured out how to make that something worthwhile.
If you can deal with a headache here and there, you have something special waiting for you in Absolver. It really is a fun experience once you get the hang of its complexities. But, if you're easily dismayed by issues in a game that requires precision, you may want to hold back, at least for now. I for one will be jumping back in, there are more martial arts for me to learn.
As I pulled myself away from Tekken 7 to write this review, I was left torn. It gets so many things right, with its combat that feels like a substantial improvement over its predecessors and a solid roster that includes Akuma, one of my favorite fighting game characters of all time.
If you loved Outlast for its story and the fact that it stripped away any sense of viable defense, then there's something special waiting for you. The story really does sing. But if you were hoping for something a bit more fresh and different in a genre that has started to become one-note, then you may be disappointed by what Outlast 2 has to offer.