Overall, Berserk and the Band of the Hawk provides the rich story that fans of the manga and anime will certainly appreciate. Unfortunately, the feel of the gameplay itself captures the unique nature of each character, but never feels like it shares the same soul as the series it’s based on.
While it’s not the new Kingdom Hearts game that many may have wanted, it’s much more than just a simple collection of old titles or some cheap cash-in. It’s a bridge to what awaits, and I can’t help but feel excited after watching the credits roll for the umpteenth time.
Ultimately, it’s difficult to ignore the lacking story and largely dead play areas. If you’re a fan of Dragon Ball in general you’ll find smiles and some fun here, but if you’re looking for an amazing RPG experience, you may want to look elsewhere.
When all was said and done, I was left pleasantly content with what Ubisoft Montreal had accomplished in the two years since the first entry’s release. They managed to retain that core ambition that they had the first time around, but adjusted quite well to the criticisms levied against their project.
It’s great to see how far the games have come in terms of managing all those damn menus, presenting an experience that is true to the source material, and figuring out how to take the combat system and make it fun and fluid. But in the end, it feels a bit too safe.
In the end, my vengeance did little more than beget more pain in the city I made mine. Mafia III took me through a grand tale of loss and, in the end, after all of my macho escapades, I was left more empty, realizing no amount of killing could change what was done. For that reason, Mafia III is not a game to be missed by anyone.