Konstantinos Kalkanis
Last Spell probably won't satisfy those who need a small and quick dose of action, since restarting is frequent, and often after (many) hours in a run
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War Hospital puts players in front of difficult situations and even more difficult decisions, with most choices moving in shades of gray.
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WRATH: Aeon of Ruin will find an obvious appeal to those who are looking at other episodes, if only it is a pleasant "mellet" in the design of the level, especially if one considers the technological limitations in its development.
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In the end, this is the taste that is left after playing Crackdown 3. It is not that is a bad game, it is just that we have seen everything it offers before. In individual terms and as a whole.
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Whoever decides to try out the world of Vampire: The Masquerade for the first time is not going to have a bad time, but they could definitely have had a different introduction.
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Anyone looking for an RPG with a fascinating story and depth in mechanics and characters has to look elsewhere.
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When the title decides to deal seriously with what it deals with and - to a certain extent - "pushes" the player to what it needs and lays the groundwork, then it becomes really satisfying.
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The story being told may be considered boring, but it hides points that will make most people recognize parts of themselves, and find a different perspective through it.
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What Aliens: Fireteam Elite needs is a generous dose of content, and arguably a bigger production.
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The Murder Mystery Machine will satisfy those who want to train their brain in small doses, like a break from the other titles installed on their system's hard drive.
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The remaining feeling is that it offers a beautiful story, which keen you for an afternoon or (even better) in smaller doses. Nothing more, nothing less.
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With a bigger budget and a lot more polishing, things in Steelrising might have been a lot better.
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Asterigos is a title that will generously offer simple, pure fun, and an enjoyable adventure to anyone who isn't looking forward to playing the next Souls and keeps expectations low enough.
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Marvel's Midnight Suns could more easily be characterized as an experiment by Marvel to test the waters, rather than a complete proposition.
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Warhammer 40k Shootas: Blood & Teef is a quick and quite different "dose" of Warhammer 40k.
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Wolfenstein Youngblood leaves us with the taste of a game that was created in order to test the waters for a shooter with the integration of RPG elements.
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Battlefield 2042 is one of the weakest releases in the series to date.
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Saints Row is a game without soul and this is probably the biggest disappointment after all these years for the franchise.
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Despite the impressive moves and cool style it tries to put out, Wanted: Dead is anything but cool.
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What becomes clear in the end is that Atlas Fallen is characterized by a general lack of inspiration.
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