At campaign level you’ll be playing as three distinctly different characters in an astonishingly detailed and accurate recreation of Los Angeles, engaging in missions that tips hats to the best in crime cinema. A GTA world has never been as populated with things to do, be that hurling yourself out of helicopters whilst riding an ATV, or seeking out bounty hunt targets for big cash rewards. Los Santos is a world full of amusement and excitement, although these days Rockstar’s satire is starting to wear a little thin and the jokes don’t always hit the right mark. Online, it’s the same experience, but all the other gangsters are real people. And you can engage in a car chase with a rival player whilst Kenny Loggins’ Danger Zone plays on the radio. If that doesn’t convince you, I don’t know what will.
Eidos Montreal applies its signature gameplay touches to Tomb Raider, making for the series's most satisfying balance of combat, exploration, and puzzle solving. Unfortunately these mechanical successes are let down by a journey that fails to deliver a compelling study of Lara's personal shadows.
I wish Shadow of War was as confident in itself as I am in it. Had Monolith proudly led with the Nemesis Fortress system and introduced players to it quickly, they would unquestionably be on the shortlist for making the Game of the Year. Thankfully, the system acts as the Mithril-strong foundations for the game, so while the additional elements may be generic and unwelcome, there is very little digging required to find the shining silver.
It was inevitable that The Witcher 3 would close on a high, but few will have expected what they’ll find in Blood & Wine. While unrequited love, barrels of red with a blackberry aroma, and excessive amounts of pomp may not be what you think you want from The Witcher, it won’t be long until you’ve changed your mind.
True disasters crash, burn, and are never rebuilt. Visit a game of Conquest or Rush in Battlefield 4 today, and you could be easily fooled into thinking there'd never been a problem in the first place. Hopefully such a launch is one for the history books and not a future repeat, but Battlefield 4 is testament to both DICE's dedication to enduring design and getting things right, no matter how much pain they have to endure on the way.