Detention’s only real drawback is its length. Most of the puzzles are pretty straightforward, and I completed my initial playthrough in just over two hours; that said, they were two very well-spent hours, and the game’s unique setting, gorgeous aesthetic, and emotional story were more than enough to make the experience worthwhile.
All told, Epic Manager is a great fusion of two genres that I wouldn’t otherwise expect to go together. The complexity of its underlying systems is well-masked by the ease with which players interact with the game, and there’s plenty of replay value with so many different paths to choose from to help your agency succeed. Epic Manager is available now on Steam for a pretty fair $17.99.
All together, Anthology does a masterful job of adding to the existing story without being caught up in what came before. The two pieces of the game’s whole are separate entities tied together by common threads, but capable of standing alone in their own right.
If you’re into the retro thing or enjoy a good, not-too-lengthy Metroidvania, Exile’s End may be just the ticket. I put in about eight hours on my run, with some allowances for getting lost a time or two in the game’s pretty open and directionless approach.
While Oh…Sir! isn’t a particularly extensive or detailed game, it’s a blast to play if only to see how ridiculous and over-the-top your insults can become. A colorful cast with full voice-acting support, a small yet varied selection of stages, and the unique humor come together to create something that’s a fun time-killer and easy to get the hang of.
All in all, Reus is a deceptively complicated game that seems to get more complex the longer you play. Completing more games and earning achievements allows longer play times, unlocks new abilities for your Giants, and generally gives you a deeper experience.
Describing its world as an “ancient German future,” Lichtspeer is filled with amusing overtones, and the enemies themselves are often ridiculous and fun. Whether it’s viking penguins aboard longships or blue-skinned giants in sunglasses, there’s a comical feel to the whole thing that helps keep it entertaining.
While its story and approach play it safe, the smooth gameplay and optional “perma-death” Hard Mode still bring plenty to enjoy. With a wide variety of weapons and spells to choose from and a unique experience behind each randomly-generated door, it keeps things fresh without stepping too far outside of established comfort zones.
So if you, like me, occasionally need a rest from fast-paced, action-first gaming, I truly cannot recommend Seasons after Fall enough. The art alone is sufficient to offer a unique and worthwhile experience, and the light yet engaging gameplay offers a wonderful way to experience it.