Jonathan Leo
With a bit more polish and tweaking, [Nanotale: Typing Chronicles] can stand out as this year's remarkable RPG offering. For now, it has to settle being the first-ever type-savvy RPG that entertains for a bit before petering off.
[T]he latest Outer Worlds DLC is worth the 6 hours just for its premise, its colourful location, and the payoff for both sides of the story.
I look forward to seeing more great things from Glass Heart Games, because Vigil: The Longest Night is a lovely first effort from the studio.
Jump Force is a loving tribute to Shonen Jump's manga history in 3D arena fighting game form. Come and stay for the mindless brawling, ignore everything else.
DOA6 is a fun game, but it's not really a huge leap from part 5, and it still needs more functions & fan-favourite modes to stand out from other fighting games even from last year. As much fun as it is to kick ass as either Hitomi or that schoolgirl with the multiple moves, the absurd Story Mode isn't enough to pique my interest for more than a few weeks.
Link’s Awakening is comfort food; nothing more and nothing less.
Days Gone may have the heart and soul of a champion. However, it still needs more spit and shine, especially in the gameplay and flow department, before it can become a big-league player.
Disintegration is solid, but incredibly uninspired. The gravcycle and squad gameplay that defines it works when it’s allowed to, but it suffers due to slow pacing in single-player mode. Its multiplayer is also just that; serviceable.
Seeing as the game will cost you US$19.99, you’re paying for what you’re getting: a simple action RPG spin-off using one of the world’s most renowned video game IPs. Is it a game-changer? Nope. Is it even an action RPG to beat pioneers like the Diablo and Borderlands series? Hell no. But it’s still pretty fun and is a great gateway drug for people curious about the genre.
This indie title can’t decide if it wants to be a tough-yet-relaxing puzzle game or a momentum-based platformer, and it suffers from such an identity crisis. “A” for effort.
I really hope we see more from Criterion and its take on the NFS franchise, because this just feels like the starting few laps rather than the full tour.
Swordship is quick and easy fun that takes away the shooting in a shmup and focuses on defense and dodging. It’s a good lesson to learn, so it’s fortunate to know that Swordship does this right albeit in a very quick but replayable structure. Don’t expect much more out of a game that’s purposely light on story, but more intricate with its scoring and dodging mechanic.
The Knight Witch can join the ranks of indie Soulslike & search action titles as one of this year's more challenging offerings. You'll die countless times getting the hang of the game's bullet hell patterns, but at the same time find joy and satisfaction in defeating the opposition with your correct choice of Spell Cards and playstyle, alongside its tight controls and fun levels.
Flying Wild Hogs did well here with the Wild West take. Evil West’s flexible combat, challenging fights, and cowboys-versus-vampires setting are enough for me, and probably for you if you need more action games on your PC and console. It does remind me of the old days of 2010s third-person action games, but the good parts.
Somerville attempts to be the next Inside or Limbo, but with colour and a lot more sci-fi. It mostly succeeds, as some of its off-kilter segments, vistas and art style, conclusions, and developer choices will be seared in your mind for the remainder of 2022.
I just feel that the quality levels of the third game aren’t as top-tier when compared to parts 1 and 2. On its own merit, however, Bayonetta 3 is still a shining star in the pale moonlight.
LEGO Bricktales is still a fun time to be had. Whether it's the soft-but-distinct "click" sound you hear when you're piecing LEGO bricks together, or you spend way too much time with a puzzle you solved hours ago because you want to stack it up with more vertical bricks, you'll have a ball with this relaxing building simulator.
Valkyrie Elysium may not look like much, but underneath its modest budget lies a really fun and "chillax" action game you can grind and have fun with. The Einherjar summoning system and elemental exploitation system, coupled with chain attacks and your Spider-Man-like Soul Chain grapple all gel together for one entertaining action-packed experience.
If you're in the camp for short-term but challenging "devil may care" fun, dig in!
As far as combat flow and challenges go, Steelrising is decent and is a good first attempt from Spiders in mixing it up in the genre they're synonymous with.