Tom Phillips
They say time heals all wounds, but free DLC can't hurt either. Dead Kings offers much for those still enamoured by the series, and its offering as a freebie is a fine gesture to anyone left aggrieved by last year's failings. Still, time will tell whether it - or what Ubisoft has planned next - can convince those who have been put off by the series' longer sense of stasis.
Returning to Skyhold after playing the DLC I feel like it was an adventure worth taking, if not one that has particularly changed my Dragon Age experience in any meaningful way.
Almost a year after its launch and Mario Kart 8 still earns its spot in your Wii U disc drive. Nintendo's racer remains one of the finest games on the company's home console, and this second helping of extras has cemented the game further among the very best of the series. If this pack is the work of the new Nintendo, long may such expansions continue.
Back when I reviewed Hakkon I remember concluding that it was a memorable if not essential extra journey into the rich world of Dragon Age: Inquisition, and on finishing The Descent I am left feeling much the same. Series fans will enjoy revisiting some of the franchise's origins and likely also enjoy airing their views on the latest major lore additions.
Endings are difficult, but Trespasser shows that BioWare can get them right. The DLC is allowed to tell its own tale while better rounding off Inquisition's own, and at the same time set up story threads for the future. It acts as a fitting farewell to its cast of characters but also a prologue to where the Dragon Age world may head next.
The Taken King focuses Destiny's story and lets players forge a more memorable experience, lifting the entire game as a result.
Mechanically you are left with a feeling that there was room for Telltale to - finally - stretch its template a little further than its standard 'side with one character or the other' choices. And if it didn't do so here, with the most open-ended licence going, then it may never. Like all recipes, if you have tried the end result too often then its taste may wear a little thin. But for lapsed Telltale fans or young Minecraft aficionados, Story Mode's opener is an enjoyable first bite.
Syndicate moves Assassin's Creed forward with a solid new adventure, a beautiful London playground and a renewed sense of fun.
Ubisoft handles the hunt for Jack the Ripper with surprising care, but familiar gameplay.
Lego Star Wars reinvents itself enough to avoid the usual critiques of its gameplay, only to fall short trying to stretch out its story.
Destiny's uneven final expansion fails to build on The Taken King's advancements.
An entertaining slice of Pok'mon sleuthing set within a vibrant version of the series' world.
Deftly written and designed, Forgotton Anne is proof that seemingly small, simple things are well worth treasuring.
Colossal in size, lavish in scope, Odyssey feels like a series landmark and Ubisoft's biggest ever game.
A masterly remake that preserves Koholint Island for a new generation.
Playtonic tightens up its nostalgic take on platforming and turns its eyes to the future.
A new spin on the series sees Next Level Games serve up character and charm in abundance.
This tale of two brothers marks a more intimate and accomplished return for a studio keen to tackle tough issues with honest characters.
You can build anything in Minecraft, something this fun dungeon-crawler from Mojang ably proves.
Nintendo sketches another warm and colourful Paper Mario adventure, though never traces its full potential.