Győző Baki
An exhilarating driving party game, where the driver-builder formula can create very funny sessions. It lacks a bit in variety and, even if including a single player mode, it's not for lone players. Definitely suggested if you want one more title to include in your party games rotation.
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A meaningful and short adventure, capable of sensibly touching complex topics like loneliness and depression, in a colorful 2D world. Suggested to everyone who likes thought-provoking narrative games.
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In short, Monster Energy Supercross 4 is Milestone’s 4th attempt to bring the world of licensed Supercross onto our consoles, and this iterative upgrade does not fix what isn’t broken, mostly just switching out content and applying minor improvements here and there – a rather frequent sight in days where all development is heavily impacted by the COVID-19 restrictions. It does feature a bit more eye-candy if you’re on Series X or S, but nothing too fancy. It may not be the most spectacular or polished racer ever, but there really aren’t many games like this on the market, with the Italian studio once again delivering a solid enough title for bike fans to keep them busy until the next instalment.
Taxi Chaos feels almost shameless in cloning Crazy Taxi's idea and it's lost some of the game's attitude (mainly due to a forgettable soundtrack) in the process, but it ultimately delivers an entertaining experience and a gameplay formula we've missed for a long time, with some nice additions like the city's verticality and the passengers side stories.
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A welcome dive back to the Star Fox era, with an entertaining retro-vibed space fighter. Despite a lack of a proper story mode, its Survival mode feels challenging and entertaining till the end.
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Sword of the Necromancer doesn't offer too original and memorable art, but it manages to surprise thanks to a very clever game design and an emotional story. A rogue-lite game to try.
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RedOut: Space Assault reminds of classic on-rails shooters like Star Fox 64 and Rez, adding much more content and a satisfying spaceship development mechanic. It might not be as memorable as those classics, but it's definitely a suggested get for lovers of the genre.
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Ubisoft's charming side-scrolling beat 'em up finally comes to modern consoles, in a complete definitive edition that doesn't add new content or improve the original game, but still delivers one of the best modern games in the genre, with great gameplay and a killer soundtrack
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Tetris Effect: Connected is the definitive edition of the classic puzzle game, mixing its formula with Lumines' synesthetic effect and lots of modes, including the completely new and highly engaging co-op Connected mode. A game that won't leave our consoles for many years.
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Raven Software e Treyarch bring us a complete and satisfying CoD package, with a spectacular - even if fragmented - Campaign and many multiplayer modes. The new Zombi mode feels finally fleshed out and more integrated to the rest of the game and competitive multiplayer is more balanced even if missing some of last year's features, but the classical modes' maps are too few and sometimes limited. All in all, a solid CoD episode capable of keeping us engaged until the next one.
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FUSER is a real virtual DJ experience, capable of giving us great freedom in creating our songs. It mainly shines in the modes where we aren't limited by specific demands like during the Campaign, but we would have liked more variety in the electro music selection, with genres like dubstep and hardstyle basically missing at launch.
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Ghostrunner makes us run and jump at high speed in a cyberpunk city, while avoiding enemy bullets and delivering mortal blows with our katana. It's got great environments and a satisfying overall design, but it fails in delivering the precision in movements and jumps this kind of game would need, ending up in a sometimes frustrating experience. Except for this, it's definitely a fascinating game.
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Shantae: Risky's Revenge - Director's Cut brings back an old school and very challenging platformer, improving it with a new hi-res presentation layer. Other than this it doesn't change or improve the original game, but it remains a suggested buy for all lovers of the saga and action-platformers in general.
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It’s fun, it’s fast, it’s spectacular. Do we truly need more from an arcade racer?
More courage wouldn’t have hurt the project, but to be fair this franchise has never really worked when it tried lateral thinking, so going back to the roots was the way to go. Crash Bandicoot 4: It’s About Time is what it needs to be, a Crash Bandicoot game for our time.
Torchlight III builds on the previous game's good gameplay, but the overall experience feels uninspired. A bit too many technical problems aren't helping, too.
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Activision and Toys for Bob successfully manage to deliver a proper and direct sequel to Crash's original trilogy, doing justice to the franchise's classical gameplay formula but also adding more gameplay variety and lots of content. A game to play, both for nostalgic players and new platforming enthusiasts.
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All in all, RIDE 4 is a jack of all trades, one where, however, neither element shines for originality or extreme polish. The driving model is satifying enough and finds a good balance between arcade and simulation, the customization options are notable, there’s plenty of content both for single player and online modes, and the title looks fairly good too. It does lack a driving factor, a unique aspect that makes RIDE 4 something more than a competent and fun racing game, turning it into an unmissable experience. Fans of the 2-wheel races will certainly find the adrenaline they seek, but those looking for the next big thing or the first taste of next-gen can safely drift somewhere else.
Hotshot Racing follows the lead of classic arcade racers like Out Run and Daytona USA, with a colorful and detailed low-poly look and highly enjoyable gameplay. Lots of modes, including 4 player split-screen and online play, make it a very satisfying experience. A game every racing games lover should try, at least via Xbox Game Pass.
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A great roster of iconic indie heroes gets overshadowed by too many technical and gameplay problems. A game that would have needed many more months of development and testing to be acceptable.
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