Maddy Myers


6 games reviewed
69.6 average score
79 median score
33.3% of games recommended

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Paste Magazine
Maddy Myers

Unlike Max, I can't see where this game is going. I think it's too late now for me to hope for a "less is more" level of storytelling or a take on teen romance that's grounded in characters and conversation rather than inexplicably overdramatic stakes. I don't know if Life is Strange can handle topics like rape, murder, suicide, homosexuality or disability in a responsible way—but maybe responsibility just isn't what Life is Strange is about.

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Eurogamer
Maddy Myers
No Recommendation / Blank - Mortal Kombat X
Apr 19, 2015

That's Mortal Kombat in a nutshell: looking cool, even if there's not that much going on behind the curtain. Mortal Kombat X has some new tricks on offer, but the fun of the game is in its blood-splattering finishers and cocky jokes.

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Paste Magazine
Maddy Myers

Life Is Strange has a few more episodes to prove me wrong—and as always, I sure hope they do. They still have time, but unlike Max's, it's running out.

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Paste Magazine
Maddy Myers
Mar 16, 2015

Ultimately, I found myself charmed by the game's premise, and happy to skip the occasional boring "historical" cut-scenes entirely in order to spend more time with my cute clique. The compelling combat mechanics made up for the tedious administrative tasks of setting up spells and weapons for my huge party. I could imagine a younger version of myself with more free time—and a higher proclivity towards digital teen crushes—getting lost in the world of chocobo breeding and conversations with feisty Moogles. In many ways, the game serves as a decent introduction to the tropes and aesthetics of latter-day Final Fantasy games; it's too bad that many of the cut-scenes lay on the lore too thick, or I'd be able to recommend the title to new players with no reservations.

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Paste Magazine
Maddy Myers
Mar 12, 2015

It's essentially a glorified DLC pack of new levels, plus a level editor for folks who want to make their own murder rooms. The exact people who Dennaton Games were supposedly condemning in their first title are, apparently, the exact audience of people whose money they would like to take, again and again. I guess they figure those people like rape and torture, too, plus more methodical killing. Maybe they're right—but it's too bad, since it comes at the expense of making a game that has anything whatsoever to offer beyond phoned-in grindhouse schlock.

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Paste Magazine
Maddy Myers
Jan 27, 2015

What matters most is not the story, but the telling—and that much, Grim Fandango has mastered. Thank goodness it's no longer unplayable.

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