Matthew Kato
Although I almost exclusively had my fun with the rally part of Dirt 4, the game is a loaded package that fills in a lot of Dirt Rally's blanks
The new golf societies for single-player and offline add much-needed ongoing structure, but it's the gameplay that provides the actual depth
Madden 18's benefits don't immediately jump out at you, but they are worth exploring
The game makes you replay a paltry number of out-of-the-box courses and its modes lack features, resulting in a sidestep for the series.
The racing still has strong moments, but the additions don't add as much as I'd expect
The new gameplay changes and additions mean PES continues to be a great experience. The Master League, however, needs to take a similar step forward
Seeing where Hunter's story goes is a compelling part of a game that otherwise feels very familiar.
Some niggling issues mar the experience, but Project Cars 2 is a good title for the franchise
It's great to get behind the wheel in Forza, but the rest of the game's structure gets in the way
Though slimmed down compared to other iterations, this version has enough features to make it enjoyable
The online racing is very engaging if you can put up with the game's overall structure
Gear Club's march of unlocking and upgrading is more fun than the racing itself, making for an uneven experience
The freestyle events play to the title's gameplay core, but the other Olympic events aren't a fundamental part of the experience. The Become a Legend mode is more of a long, drawn-out tutorial than a career mode
The world is more enjoyable than the mystery therein, but the experience is intriguing overall
The premise, and occasionally its execution, has its moments, but A Way Out feels like a vision not fully realized
The arena and its deadly lasers may be hectic, but the rapid-fire fun is constant
Finding enjoyment is hard when even a long, dramatic rally ends in a true unforced error committed by the gameplay
Other than brief moments, no part of The Crew 2 is captivating enough, including the rubberband-based gameplay, the events themselves, and the overall setup of the open world
Including gameplay objectives before the big intersection crashes is an addition as fun as the set pieces themselves
I still have a lot of fun playing Madden – with the different modes catering to different moods – but the improvements to the experience are not major