Simone Montanaro
Lila’s Sky Ark is an amazing journey that brings Lila’s adventure on our Nintendo Switch. Its colorful world and cool gameplay combine for a great experience, ultimately brought down from excellence by the unsatisfying narrative, culminating in a subpar Epilogue
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Ghostwire Tokyo is a journey into Japanese folklore that comes from a development team that lives every day the daily life of its people and understands the darker sides of it. It suffers some lack in its narrative structure, but fortunately recovers thanks to well-made side missions and a Tokyo too beautiful to see and interesting to discover.
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Metroid Dread represents the highest point of the experience gained in 35 years. It is the valid successor of the previous ones. With its ten hours of gameplay, the fifth chapter of this storic 2D saga leads us to explore all of ZDR while we look for all the power ups.
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While some upgrades expand on gameplay and story, Ghost of Tsushima Director’s Cut seems more like an extension of the main game. Sucker Punch focused their effort into refining the technical aspect from the original game. This Director’s Cut offers the best Ghost of Tsushima experience to date.
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Returnal is a beautiful PlayStation 5 exclusive that mixes a third person shooter with several aspects of the roguelike and bullet hell genres. The Housemarque’s game is an interesting newcomer: it is funny, but at the same time difficult, and it never bores while you start over a run again, and again, and again.
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Thanks to its good gameplay and wonderful technical aspects, Marvel’s Spider-Man Miles Morales is a funny product that people who love the spider-verse will appreciate. The longevity is not something particularly special, although we enjoyed every moment we spent into Insomniac Games and Miles Morales’ Manhattan.
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Marvel’s Avengers doesn’t appear like any other Game as a Service. Crystal Dynamics did a great job on single player, but the multiplayer mode feels boring and repetitive. There are a lot of useless and irrelevant activities and the quality of the endgame is so cheap.
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Naughty Dog took the first The Last of Us and improved it in The Last of Us Part 2. The game is an excellent action-adventure experience, that mixes stealth, action and horror components into a truly involving video-game.
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Arboria is a roguelike that mixes dark level design with hack-n-slash 3D gameplay. The gameplay is fun, but the biggest problem of the game is that rooms and mobs are repetitive. It impacts the general experience that results boring after one or two runs.
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While Devil’s Hunt tries to aim high, with a great attention for details in the story department, the technical aspect is terrible and outdated, and the gameplay feels boring and repetitive.
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