Zoey Handley
I’m legitimately surprised by how 24 Killers manages to be so closely related to its influences yet still provide a unique experience. A studio’s philosophy is an intangible thing to try and mimic, but Happy Shabby Games seems to have taken 24 Killers protracted development period and nailed it. It feels like a spiritual successor, directly related to Moon. It features the same askew artstyle, a strange but relaxed soundtrack, and an atypical narrative with off-kilter dialogue. Meanwhile, it’s more player-friendly without being overly modernized or sterile. It’s great to see other developers pick up the torch, as the world could use a bit more love in it.
Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
An Exercise in apathy, neither solid nor liquid. Not exactly bad, but not very good either. Just a bit 'meh,' really.
What makes Return to Castlevania better is that it essentially allows you to turn Dead Cells into a Castlevania roguelike, and a damned good one. The DLC serves as a fantastic love letter to one of the series that helped inspire Dead Cells, and that love absolutely comes across. I honestly wish that more games would let me just turn them into a Castlevania spin-off. What’s the matter, Mario? Think you’re better than Castlevania? Well, you’re not, so put on this leather cuirass and carry this whip. Wait, that sounded weird.
Went wrong somewhere along the line. The original idea might have promise, but in practice it has failed. Threatens to be interesting sometimes, but rarely.
Saint Maker isn’t a new Perfect Gold for me. The two visual novels are different enough that they’re only barely comparable, but I just found it doesn’t demonstrate the same level of skill. Regardless of how the two titles stack up, I still very much enjoyed Saint Maker. Most of that admiration comes from how intricately stacked its themes and characters are. It has a lot to say, and it says it well.
Slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.
Slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.
Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
Slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.
Solid and definitely have an audience. There could be some hard-to-ignore faults, but the experience is fun.
Slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.
An Exercise in apathy, neither solid nor liquid. Not exactly bad, but not very good either. Just a bit 'meh,' really.
Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
Solid and definitely have an audience. There could be some hard-to-ignore faults, but the experience is fun.
Solid and definitely have an audience. There could be some hard-to-ignore faults, but the experience is fun.
Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
Solid and definitely have an audience. There could be some hard-to-ignore faults, but the experience is fun.