Suhyung Jung
If you want to enjoy the strategic aspects of tower-defense and the exhilaration of top-down shooter at the same time, Endless Dungeon would be the ultimate choice. However, it's also possible to be disappointed by some aspects that make you feel the depth of entire gameplay a bit shallow.
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It is a beat'em up game that you can enjoy even if you don't know much about Three Kingdoms or River City series. The game shows great action scenes compared to its simple controls, so anyone can easily grab the controller and have some fun. Also, you can enjoy the process of becoming stronger by collecting various skills.
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The Riftbreaker is a wonderful defencee game with excellent actions. Collecting, adventure, and combat are harmoniously mixed. However, repeating play routines at late phase is boring. It would be much more fun If unexpected factors were added.
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Is it because of the pressure of showing a better story than the previous work? They ended up with the story line that doesn't even add up and destroyed the plausibility between the characters, rather became a poor story compared to last one. However, high-quality shooting action and photo-realistic graphics that you expect from the series is still there, giving a genuine joy of FPS itself.
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A game that shows efforts to lower the entry barrier of action games. Thanks to the friendly aim assistance, the game enables you to perform great action without difficulty. However, somewhat repetitive combats with same monsters and overall volume of the game, vague main stories are the ones that could have been better.
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A horror game that shakes people's mind even without common jump scares. A crazy world-view where cuteness and grotesque coexist and solid storytelling became key spices to add the fun to its gameplay. However, monotonous puzzle and complicated action seem to not blend well with its horror element.
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Though it may seem like an homage to the famous japanese title, Soulstice is an action game with its own interpretation of the genre and gives a different type of joy. Its splendid visual and crisp action control enhance the overall experience. However, dizzy and limited point of views with repetitive backgrounds are the ones that hinder the immersion.
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An action game like John Wick. The player must become a meticulous assassin and plan a perfect assassination without a hitch from the beginning to the end of the stage. The system of assassinating enemies by using objects placed throughout the map feels like solving a puzzle. The game is quite difficult, but the sense of achievement when you succeed in your mission is great.
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Sniper Ghost Warrior series always have showed progress compare to the previous ones. Especially, you will be excited during 1,000m sniper shot with a great thrill of sniper games and satisfying actions. However, its play time is too short to enjoy enough and there are lots of bugs in it.
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Warpips is a kind of strategy game that everyone can enjoy quick and easy. The game provides short and intense gameplay, and the bloody battle between soldiers in voxel graphic is also fun to watch. However, It seems necessary to diversify tactics and prepare for multiplayer for long-term gameplay due to the shallow combat system.
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It turns out, light was not the only thing that has fallen in this new expansion. With disappointing story, the campaigns even feel like they were created for the fun of developers, rather than players. While these letdowns still interfere with overall immersion of the game, at least the new ability and revamped system are holding the expansion precariously.
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Amnesia: The Bunker focuses on horror element while it relieves the burden of storytelling side. The overall ambiance of staying together in the bunker with mysterious monsters in the dark is well suited. In particular, the creepy sound effects such as monsters' howling and echoes in the cave did a great job holding the tension throughout the game.
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The latest title in the Kingdom series, reconstructed in the retro vibe of the 80s. Visuals and musics resemble the scene from the 'Stranger Things' are quite attractive. Though it is a bit regrettable that the overall system is similar to the previous game, and the amount of content is a bit too short except for the addition of fellow NPCs.
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Thymesia will be a good choice if you are looking for a souls-like game with an interesting combat system. The game tries to differentiate itself with unique combat, which is nearly impossible to take a rest for a moment. And the execution system also feels great in your hands. Except for battles, however, You are going to need patience for its lack of stories and the overall volumes.
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A monster fighting game that we haven't seen in a long time. Casual combat system that is easy to learn, hard to master, and unique monsters make it enjoyable for anyone. It would be a great choice if you want to find an action game to play as a party game.
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A game structured by collecting the major features of popular genres such as TRPG and deck buildings. While each stage is a little bit too long and the deck building feature has a room for development, the game offers a unique experience that is differentiated in similar genres.
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A game suitable for those who loves Sci-Fi creatures. It delivers the concept of facing various life forms during an adventure throughout an unknown planet quite well. A shooting action which requires puzzle-solving brain work is also quite interesting. However, you need to endure the unnatural modeling, stiff animation and unreasonable level designs before all these charms.
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The Minecraft franchise continues to expand its world, offering a unique blend of action and strategy gameplay. While efforts have been made to make the genre more accessible, the repetitive and simplistic level designs can cause players to lose interest pretty quickly.
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Rogue-Lite showed freshness. Card magic without a fixed form makes the battle free. A mix of four active skills and four passive skills can create a thousand builds. However, the characteristics between the builds are not clear, so the characteristics of various builds cannot be found, and the feeling of play in the early and late stages are similar. Therefore, it was difficult to feel the joy of playing multiple times even though it was a Rogue-Lite game.
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It's a shame "The Ascent" could be more fun game. Its structure was not interesting compared to the attractive cyberpunk world in it.
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