Seungjin Kang


7 games reviewed
75.7 average score
75 median score
71.4% of games recommended
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7.5 / 10.0 - Rising Hell
May 27, 2021

You'll soon fall in love with this game while you sit and play it, although it has not enough contents to play for a long time.

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May 11, 2021

The gothic horror-style monsters and bosses are not as scary as "Resident Evil 7". However, the next-generation graphics and limited vision is frightening enough. The diverse collectibles in the huge village makes the player want to play the game again after the ending.

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May 7, 2021

Instead of jump scares, 'Wraith: The Oblivion - Afterlife' conveys fear through a story. It has a high sense of immersion. However, there are no puzzles in the game and the gameplay to hide yourself and evade from ghosts is not attractive either.

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May 5, 2021

"New Pokemon Snap" has a variety of interactions that cannot be felt in other Pokemon games focused on capture and battle. However, if you focus on collecting, the various systems will annoy you.

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7 / 10.0 - MLB The Show 21
Apr 27, 2021

This year's best MLB simulation is The Show, but the graphic visuals without growth are disappointing. The clumsy cross between RTTS and DD feels like a signal to open the loot box. At least Stadium Creator soothes the disappointment. The new Pin-Point pitching allowed the player's skill to honestly determine the outcome of the game.

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7 / 10.0 - Lust From Beyond
Mar 24, 2021

"Lust from Beyond" spreads sexual desire throughout the game and reveals it clearly, evoking fantasies about sex. However, the game is not just pornography, it shows a higher level of Cosmic Horror in Lovecraft style. The dreary, dense expression of fear and bizarre design influenced by 'HR Giger' increase the immersion level of the game. But, the movement is very stiff, like a piece of wood, and the puzzle is clumsy and uncomfortable. In addition, it is difficult to play for a long time due to even more dizzy screen transitions than 3D VR.

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8.5 / 10.0 - Loop Hero
Mar 10, 2021

A world where everything is made up of loops. Hero growth and resource acquisition can be gained through constant repetition. It is just like a game where players who are ignorant of the secrets of the world continue to travel around the world and eventually grow up. You have to repeat things in place to take the next step. The game expressed the fun of repetition with Roguelike and strategy.

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