Seungjin Kang


38 games reviewed
77.3 average score
80 median score
59.5% of games recommended
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May 19, 2022

This is the game that makes you forget about the absence of the new HOMM series. It shows attractive pixel graphics and packed with variety thanks to the strategic elements that were not in previous HOMMs. However, UI and somewhat insufficient map design needs to be improved. If they manage to overcome some shortcomings, you may not have to play HOMM3 anymore.

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Jun 16, 2022

The world of vampires, the idea of implementing it as a single game was not bad. But the puzzles were unreasonable, and growth system seems failed to mean so much. Also, Poor graphics quality and lip sync interfere with immersion. Lastly, the story can be hard to follow if you are not familiar with WoD.

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4.5 / 10.0 - CrossfireX
Feb 15, 2022

Campaigns and multi-play.It's not easy to find satisfactory parts everywhere. a half-baked animation, Boring Military FPS Story, And bugs and ADS errors are just disappointing.

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5.9 / 10.0 - Gotham Knights
Nov 8, 2022

A Batman family that couldn't get out of Arkhamverse's shadow. The game design structured around Co-op shows a lack of motivation. So many problems with monotonous combat, empty Gotham city, insufficient hero abilities, optimization issues and so on. A screenshot of Gotham city from photo-mode is the only thing that comforted me.

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6.3 / 10.0 - Scorn
Oct 20, 2022

Although there is a room for arguments, Scorn's art design seems properly portrayed the original intention of the game. It is also fun to digest the ending as the way you think. However, intuition-dependent puzzles and insufficient combats can make players easily quit the game before ending. The combination of checkpoints and dysfunctional combat is the scariest part of it.

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Jun 22, 2021

Dungeons & Dragons: Dark Alliance, which tells the story of The Icewind Dale Trilogy, is a looter slasher that requires Co-op. But, as for the fans of D&D, lacklustre combat and uninspired action will likely not satisfy.

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7 / 10.0 - Diablo Immortal
Jun 8, 2022

The game succeed Diablo franchise's core mechanics such as grinding, the pleasure of looting items. The build structure using legendary equipment in the early to mid-game also immersive. However, the fun of growing your character is halved as soon as the way to strengthen it becomes to upgrading legendary gems. Moreover, the in-game payment system seems to failed to provide sufficient satisfaction compared to what have been invested.

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May 7, 2021

Instead of jump scares, 'Wraith: The Oblivion - Afterlife' conveys fear through a story. It has a high sense of immersion. However, there are no puzzles in the game and the gameplay to hide yourself and evade from ghosts is not attractive either.

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7 / 10.0 - MLB The Show 21
Apr 27, 2021

This year's best MLB simulation is The Show, but the graphic visuals without growth are disappointing. The clumsy cross between RTTS and DD feels like a signal to open the loot box. At least Stadium Creator soothes the disappointment. The new Pin-Point pitching allowed the player's skill to honestly determine the outcome of the game.

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7 / 10.0 - Lust From Beyond
Mar 24, 2021

"Lust from Beyond" spreads sexual desire throughout the game and reveals it clearly, evoking fantasies about sex. However, the game is not just pornography, it shows a higher level of Cosmic Horror in Lovecraft style. The dreary, dense expression of fear and bizarre design influenced by 'HR Giger' increase the immersion level of the game. But, the movement is very stiff, like a piece of wood, and the puzzle is clumsy and uncomfortable. In addition, it is difficult to play for a long time due to even more dizzy screen transitions than 3D VR.

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Sep 1, 2022

SD Gundam Battle Alliance ensures combo-centric, spectacular battle by adding the variety of close-up actions. But, the timeframe for 'just guard' or avoidance maneuver is too short to use them well. You will be able to experience close-combat action little by little after the second half of the game, when your level slowly rises from the repetitive gameplay.

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7.1 / 10.0 - Gwent: Rogue Mage
Jul 12, 2022

GWENT: Rogue Mage have mixed well the core of Gwent with Rogue-lite element. However, overall strategy aspect became slightly dull by the decision of eliminating one of the characteristic of Gwent, rounds system. despite these efforts to make the game easier, it seems the poor tutorial still keeps the beginners away from the game. It surely needs an update that suits with its purpose.

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7.4 / 10.0 - MADiSON
Jul 20, 2022

Numerous jump scares, logical and challenging puzzles, and psychological horror that shake your mind. It is worth considering that MADiSON has the best core elements among recent horror games. However, the links between the narrative and puzzles may not be easily found due to lack of hints.

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May 5, 2022

The revival of the legendary 'Wii Sports'. It seems they successfully reflect the company's color. The addition of multiplayer and Pro Rank system allows players to indulge into the game alone, while the competitive system is also simple and easy to challenge. However, it is noticeable that the single play contents are less than the previous title and some games are not easy to fall into.

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7.5 / 10.0 - A Memoir Blue
Apr 21, 2022

An attractive title with the combination of surreal 3D scene and beautiful 2D artwork. The story created by Shelly Chen is somewhat unclear. And this vague story makes it easier for players to resonate their own experience. However, the game can leave much to be desired for those who would like to enjoy a completed story.

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7.5 / 10.0 - No More Heroes 3
Sep 10, 2021

The storyline is not well connected and the quality of the open world is low. However, for those who understand the story and cult media that Goichi Suda wants to tell, 'No More Heroes 3' is a 20-point game out of 10. And combat is just perfectly interesting.

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7.5 / 10.0 - Rising Hell
May 27, 2021

You'll soon fall in love with this game while you sit and play it, although it has not enough contents to play for a long time.

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May 25, 2022

It presents a unique mystery by using a play-within-a-play that goes back and forth in 100 years. FMV are used as clues rather than interactive movies. And it feels much closer to the game because of that. While the story is attractive, several parts were difficult to immerse. UI/UX of clue-making clearly needs to be improved

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Nov 7, 2021

The two-year development period gives players a variety of options not found in the Super Robot War series. And a great battle in the game will be a big present for mecha fans.

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8 / 10.0 - 12 Minutes
Aug 21, 2021

The time loop implied a nonlinear gameplay, but Luis Antonio wanted the player to get the right answer. Therefore, the game flows in the direction that the developer himself wants to say.

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