Des Miller
Samurai Warriors 5 is a breath of fresh air that breathes new life into the long-running series. The new coat of paint and new mechanics make the game fun to play and pleasant to look at.
Valkyrie Elysium's character action combat and usage of Valkyrie series themes and elements make it an above-average action RPG, but it sometimes lacks ambition.
A fun and charming monster collecting game with an eye-catching aesthetic and wonderful soundtrack that is dripping with style and personality.
A charming art style, modern UI, and many quality of life improvements make this the best way to experience the origin of the Atelier series.
Rhapsody II: Ballad of the Little Princess is a vastly improved sequel that is full of fun, charm, and whimsy while offering a much-needed challenge with its fresh take on a familiar battle system.
Crymachina serves as a visually striking and thematically intriguing action RPG that is dripping with style yet feels a bit too small for the story it wants to tell.
Mary Skelter Finale is an incredibly dense game. Dozens of unique gameplay mechanics, intriguing characters, and gigantic dungeons make up just a small portion of this gigantic dungeon crawler.
While Lost Epic doesn't fully execute on its ambitious ideas, it's still an enjoyable ride.
La Pucelle: Ragnarok offers plenty of tactical depth and whimsical charm while serving as a great look back at Nippon Ichi Software's history before Disgaea.
Rhapsody III is a serviceable entry that manages to maintain its humor, whimsy, and charm while experimenting with a few new ideas with varying degrees of success.
Rhapsody: A Musical Adventure is a charming and fun little game that looks and sounds great but lacks any challenge or mechanical depth whatsoever.
While Atelier Firis has a big heart and grand ambitions, it's held back by how 'stitched together' everything feels.
Great writing and endearing characters are the highlight of this charming, dark horror RPG, though the poor performance of the Switch port makes this the worst version of the game by far.
My time with Osteoblasts was a mixture of confusion, frustration, intrigue, challenge, and laughing at the absurdity of what was going on or what I was battling with. While I had fun in some instances, I spent much of my time sighing as I missed yet another attack that would extend battle for another minute or so. There is a lot to like in the game, but it feels like it’s laser-targeted at the crowd who enjoys wandering around dungeons in a masochistic rage. As someone who isn’t the biggest fan of dungeon RPGs, Osteoblasts didn’t quite click with me. That said, despite being a game about skeletons, it certainly has a lot of heart.