Aaron Bayne


53 games reviewed
73.2 average score
80 median score
75.5% of games recommended
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Oct 15, 2021

Back 4 Blood features the hectic first-person combat and brilliant co-op camaraderie that made Left 4 Dead so popular. It’s no wonder that Turtle Rock wanted to emulate that success, and while there are a few compromises – the terrible bots if you can’t round up some mates, and the extreme jump in difficulty if you want to eke out some more playtime – this spiritual successor falls into the “worthy” category.

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Life is Strange: True Colours features what really matters in a Life is Strange game: a likeable protagonist and a brilliant setting. It’s also received a massive visual upgrade this time around, which really makes the town of Haven Springs feel cosy, somewhere you want to spend your time.

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Sep 22, 2021

Deathloop is an absolutely essential title for PS5 and PC players. It is the absolute pinnacle of game design, that makes the player put in the work, but the resulting experience is worth living through time and time again.

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Sep 9, 2021

WRC 10 is a hardcore racer that'll require you to put in the time before reaping any of its rewards.

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Aliens: Fireteam Elite is a thin co-op horde shooter with an Aliens skin. And for many, that’ll be exactly what they are looking for. This looks and sounds the part of the 80s action classic and will tickle those nostalgia senses.

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8 / 10 stars - Green Hell
Jun 10, 2021

Green Hell is the the latest PC survival sim to arrive on consoles, and it brings a solid and challenging survival challenge.

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- Rust
May 20, 2021

Rust Console Edition is a solid survival sim that refuses to fix some of its biggest issues.

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Apr 15, 2021

Doom 3 VR Edition is a solid idea—a somewhat slower, more atmosphere affair that seems perfect for VR. Instead, we are left with nothing more than a quick cash grab. With its dated graphics, flat-screen cutscenes, and a lack of VR interactivity, Doom 3 VR Edition does so little to validate its porting into virtual reality that a few hours in I had a yearning to simply experience the game on a television. For any fans of this FPS then, sure, this is probably worth checking out, and with its relatively low £20 price tag coming with around 15-hours of content (including its DLC), it can’t be disputed that there is bang for a fan’s buck—especially as a VR experience. Yet Doom 3 VR Edition proves that the mere premise of VR isn’t enough to guarantee a fun experience. This is a game that deserved a more thoughtful repurposing to allow its players to feel a part of its world. Instead, I was left with an experience that made me wholly aware that I was wearing a bit of plastic over my face.

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Feb 12, 2021

Destruction AllStars is like a well-oiled machine—it looks the part and does the job. However, once the thrills of landing the perfect slam or launching yourself from an imminent K.O. fade away, what is left is a relatively shallow experience that will struggle to keep you playing longer than a dozen hours. That may be fine for those swiping this up during its stint on PS Plus, but for anyone paying their hard-earned cash for this lacklustre experience, well… you’re in for an expensive ride.

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9 / 10.0 - Hitman 3
Jan 27, 2021

Hitman III is a personal game of the year contender, and not because it is asking nicely with lavish graphics and large-scale levels. Instead, it has an ICA Silverballer pressed hard against my skull demanding to stand atop that list, with some of the best level design I’ve ever seen and a density that elicits a real challenge—and I don’t feel like arguing against it. Hitman III is a fun, addictive, and exceptionally satisfying gaming experience that highlights how we don’t need expansive open worlds—just a building full of bad guys, a slick-looking suit, and a tightly strung garotte wire. I would go on, but I’ve got some Emetic rat poison to serve and a trilogy to catch up on.

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Jan 27, 2021

Swords of Gargantua is a short thrill ride of an experience that tries to stretch it out to a length it simply doesn’t have the legs for. Between momentary bouts of motion sickness, dull and uninspiring enemy variety, and a flawed form of gameplay that strays far from the supposed “hyper-realistic swordsmanship” that was slapped on its trailer, I became entirely deflated from my time with the game and simultaneously disappointed that I kept playing at all. Those early hours reminded me of why I love VR so much, and just how well those short burst experiences work for the format. Alas, Swords of Gargantua is like a once-great TV show that simply will not end.

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3 / 10.0 - Twin Mirror
Dec 17, 2020

Twin Mirror is Dontnods first collaboration with Bandai Namco and was developed by a separate team of senior developers. It may seem unreasonable to cast blame on this diversion from its previous team, but Twin Mirror stands as a far cry from other Dontnod titles, failing in almost every degree by its unwillingness to fully commit to anything. It wants to be a classic mystery but never offers up any questions that truly need answering. Twin Mirror wants you to care about its characters but never gives you any reason to even like them. It wants so much to be about its setting but fails to even conjure up a fraction of the sense of place that Arcadia Bay achieved. Ultimately, Twin Mirror is an amalgamation of lots of half-baked ideas that become bruised and battered as they fall from the promising heights of Basswood’s nature trail. Maybe from up there, I can spot a better mystery to play through.

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Mar 2, 2020

Lonely Mountains Downhill is a game of two identities. One part sets you at ease as your cycle your way through beautifully designed bike routes, accompanied by the soothing sounds of churning tyres, chirping birds, and flowing streams. The other will leave your blood boiling as your crashes tick over into the hundreds. Yet it is that second part to Lonely Mountains‘ identity that meant I kept coming back, eager to trim down my run times and find every one of its hidden-in-plain-sight shortcuts. It is a deceptively full experience that will easily allow you rack up hours of playtime and leave you gripping onto your Switch as tightly as a pair of handlebars.

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