James Lara
I say this to the highest degree of praise possible when speaking about Avalanche Studios and Hogwarts Legacy. Avalanche Studios does for Harry Potter what Rocksteady did for Batman; a perfect match, delivering a genuine, authentic experience like no other. For the last 20-plus years, I’ve dreamt about an open-world Harry Potter game that has everything you’d expect out of a Harry Potter game, and Avalanche has finally delivered on that dream. The attention to detail that has gone into this game, the love and care, and the pure dedication of the team. It all goes unnoticed.
The game serves as an excellent foundation for (what is hopefully) the start of a franchise. The gameplay is fun, though with flaws, and the writing and story are hilarious, despite overstaying in some parts. And visually speaking, I think this might be one of the best-looking games I’ve played all year, thanks to its unique art direction. As a title that is part of this month’s Game Pass offering, I cannot recommend this anymore. And if you aren’t a subscriber and fancy the dark humor Rolland is known for, it’s well worth the price of admission.
I could spend hours upon hours talking about God of War Ragnarök, but at the end of the day, the only thing that should matter to you is if it's any good -- and it is. It's better than good; it’s a downright masterpiece. I know that word get's thrown around everywhere, and a lot, but I genuinely mean it. The story is beyond anything I would have imagined, and by the time I finished watching every line of credit roll, I couldn't help but give everyone a standing ovation. Like the first game, God of War Ragnarök will forever be etched in my memory as a timeless experience. A remarkable, unforgettable journey that I’ll keep talking about for the years to come and probably for the rest of my life. I could not be more confident in saying this, but I’ve found my Game of the Year for 2022.
While I can strongly recommend Gotham Knights to any Batman fan out there, I will say that you should temper expectations a bit, especially if you’re going into this thinking it’ll be anything like the Arkham series. There’s a lot to enjoy about it, such as the combat, and the story that helps keeps you going, but outside of that, there is just too much left to be desired. The open-world isn’t particularly special in anyway, mostly serving as a way to pad hours with boring side activities that are forced to progress. Not the most interesting of gameplay loops that gets tiring well before the midpoint. Then there’s the stealth that just doesn’t build upon the working formula of the Arkham franchise, if not regresses it. It’s worth a play for sure, but nothing I would say that anyone needs to rush out and experience.
Honestly, I just can’t recommend Deathloop enough to all you Xbox Series owners out there. It’s a fantastic game, that leans heavily into the identity crafted by Arkane Studio when they released Dishonored nearly a decade ago. It’s clever, fun, witty, and pure chaos at its best, what’s to hate about that?
If you ask me if I think it’s worth it, here’s what I’ll say: If you’re a new player, most definitely. If not, just wait. No one’s rushing you to go out and buy this one, and I think it’s clear that the target audience is geared towards bringing in new players, rather than catering to the old. It’s perfect for new fans, imperfect for old ones.
You know, from the very moment I saw Teenage Mutants Ninja Turtle: Shredder’s Revenge I knew instantly that the game was going to be a hit. It does exactly what I was hoping it would do, delivering on what only its 90’s counterparts have been able to deliver. Sheer fun, coupled with outright gorgeous visuals that would make any fan happy. The child in me is screaming with joy, while the adult in me is applauding Tribute Games and Dotemu on their incredible work. This will be one for the ages, a timeless classic that I’ll be going back to for many years to come.
You would think that being on the fifth mainline title (with four Dead Army spinoffs) that the series would have grown tiring, yet here I am, still impressed and still having fun. It’s core remain unchanged, sure, but the saying of, “if it ain’t broke don’t fix it” holds very true here, and what Rebellion delivers on, not only keeps the fundamentals of what made the franchise so great, but also keeps it in a way where they’re able to expand on it without losing its identity. While the semi-open world does have some faults, it was an appropriate step for the series to take, one that I cannot wait to see unfold further into the future.
In Nightmare may provide a decent plot line with enjoyable, heartfelt moments, but outside of that, it really is a hard game to recommend to anyone. The technical issues alone are enough to say wait until an update comes out to address it, but even so, the gameplay, while does offer some enjoyable moments, proves to have more issues that only the most patient of people can really deal with. You might have some fun with it for sure, but this is one nightmare you probably don’t want to jump into, at least right away.
Tango Gameworks manages to embalm it’s player in a beautiful and enticing world that is known as Ghostwire: Tokyo. There is a sense of the unknown that shrouds this new, and interesting universe, and while I may have some issues, ultimately I believe the studio has laid out a solid foundation, for what is hopefully a start to a beautiful franchise. The story will get you hooked, but the world itself will have you staying, searching for answers to those questions you dare not ask.
Shadow Warrior 3 represents a true return to the series roots, rekindling the very reason why many loved the first as well as the classic titles it inspires from. There are plenty of small and big improvements, and while I am disappointed by the fact that I won’t be able to experience this with a friend or two, it’s compensated by what Flying Wild Hog was able to deliver on. It’s a fantastic game that calls back to the mindless fun that we all had when we were growing up, filled with the crude humor that modern day gaming dares to no longer do.
There is just too much wrong with it at the moment, that despite it being free-to-play, I just can’t recommend anyone putting their time into this. There are better offerings out there for shooters. It saddens me a bit, because on underneath all the grime and junk I can see a shooter that has great potential. Maybe in a year’s time and after multiple patches it’ll be good, but that’s asking a lot, and we don’t know whether it’ll be able to get there. This is one crossfire you don’t want to take part part in.
Every year there is always that one indie game that feels as a standout amongst the rest. I’m not saying that Sifu is a perfect game or anything, but despite my minor complaints, I genuinely love this game for all it is. Sloclap set out to make a game that captures the very essence of Kung Fu. A foundation they started with Absolver that has flourished into a well defined experienced, held by its addictively fun combat, and stylish visuals. Did they deliver? A resounding yes, as Sifu is an absolute must-play.
The expectations that I had for this game were unsurprisingly low, and in fact, I had zero interest in even playing it. That would have been a major mistake on my part, and if you are someone who is jaded by the release of Marvel’s Avengers, rest assured Guardians of the Galaxy is everything you could want out of a Marvel Game. It’s fun, entertaining, and quite possibly one of the best games this year. I’ll say it, it might just be my personal Game of the Year.
House of Ashes might not offer anything groundbreaking for horror fans, or those used to Supermassive Games, but it doesn’t really need to. Those interested in this knows they are getting a cinematic, horror game that is just as fun watching, as it is playing. It won’t win anyone over who’s expecting a groundbreaking experience, but for those wanting a bit of some B-Horror action in their life, especially with Halloween around the corner, this might just be the game for you.
Lost Judgment is exactly the kind of sequel that fans could hope for. While the story is undoubtedly toned down, its varied filled side activities and general gameplay improvements and additions helps cater the series into being its own unique identity outside of the Yakuza franchise. Taking everything that everyone loved about the first game, and learning from all the criticisms, Studio RGG has crafted (despite some faults) one exceptionally well played title that would make any fan of theirs excited to play.
Outside of the lack of the American Nightmare DLC, Alan Wake Remastered is without a question the definite way to play Alan Wake. Improved performance coupled with immensely improved visuals makes the journey back into Bright Falls well worth taking again for fans. And if you’re one of the many who are new the IP, well get ready for one incredible experience.