Vítor Alexandre
A collection superior to the first, which stands out for the Metal Slug base in GunForce 2 and for two games released for the first time on consoles.
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An adventure against the forces of the Axis, full of moments of strong emotional intensity and in which different mechanics alternate and combine in an outstanding tribute to the cinematic adventures of Indiana Jones.
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Two simple and accessible social games, oscillating between modern and medieval fantasy.
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A new batch of exercises based on boxing movements. Although based on rhythm sequences, it is more of a training service than a game in the sense of rhythm games.
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Instead of a Metal Slug reboot, we have a complex and challenging alternative to turn-based strategic combat games. Beneath a hard surface that takes time to excavate lies a very dynamic and attractive military combat experience.
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A familiar journey into an alternative world, with established mechanics and new developments that make for an enjoyable and challenging experience.
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Strengthened in game modes, it not only develops board games but also adds new options for multi competitive play. Everyone can play, but keen gamers won't want to lose, even if it's by a long shot.
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Zelda takes the lead in the adventure and uses all the creative tools at her disposal to explore, fight and solve puzzles.
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A magical book that literally transports you to the action, exploration and puzzles inside, with transitions to the realistic world outside. One of the most beautiful and fun games you'll find.
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The licenses and the extensive roster of athletes are a plus, but the sensitivity of the controls and the depth of the movements delivered can cause despair.
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It's not a remake of the 8-bit original, but it's not far off given all the improvements made, especially in terms of graphics and the atmosphere. The shorter length may disappoint, but while you're playing it's exciting.
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A 3D exploration and action adventure capable of offering good and interesting moments, especially in terms of combat dynamics. It's not one of the most polished 3D games, but it's original and fun to explore.
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It captures the spirit and form of the Teenage Mutant Ninja Turtles, but introduces a concept and a series of well-designed mechanics from a less explored genre within this universe.
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A remarkable return of Super Monkey Ball, in a new adventure full of short and fun challenges. It is virtuoso in accessibility but does not renounce an increase in difficulty for those who want the best scores. An adventure that can be shared with more players.
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On a solo dive or in joint exploration, Endless Ocean Luminous renews the purposes of maritime exploration. It is a journey to the bottom of the oceans that can both inebriate and seduce lovers of corals and marine species, as well as leave them somewhat disappointed in the formation of a challenge that is not always consistent. Much of the interest in this exploration rests on a sense of discovery, the surprises of what is possible to find and the cataloguing of the hundreds of creatures that inhabit the salty waters. The environment and sense of isolation under the sea are really convincing, but after a handful of hours we continue to do the same thing from the beginning of the game, cataloguing one creature and moving on to the next.
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Despite the limited length and a lesser capacity to surprise as you progress through the eight worlds, Mario Vs Donkey Kong is still an exciting, fun and challenging experience. The gameplay is impeccable, as well as the revamped graphics have a catch-all that the original clearly no longer produces unless you're a die-hard fan of retro games. Mario vs Donkey Kong's cleaned face fits the Switch screen well, shining through colours, enemy detail and moving objects. It's one of those games that asks us to think and reflect, continuously, between jumps and other spinning operations. A great alternative to the usual platform games.
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As a medieval epic, although it can be inserted in the category of ghost hunters, where there is room for the Souls saga and vampire games, the most salient trait that many will identify when playing is how these influences also pour into an adventure that is also a beautiful love story, a romance in the sense that it seems to command the fate of the characters. It is clear that the developers wanted to make a different game here, to attribute a broader purpose to Antea and Red's relationship, far from retaining the gaze on their occupations and in giving more depth to the narrative, surprising the player and leading him to experience more emotions.
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With a pleasant soundtrack and well-constructed cinematic sequences, combined with meticulous art and a great narrative thread capable of holding the player through the constant time travel, Astlibra Revision is a great and challenging experience as an action role play game. It is true that it is the result of a solo production that has received the treatment of a team in this edition of Revision and that accommodates many elements and a management of the equipment and experience in old school modes. But he also knows well that games of this caliber and composition continue to reach the market, beyond the names and brands that usually triumph in these productions.
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In short, a collection that is not the most sublime in treatment, provides a great treatment of some perhaps unknown classics of the nostalgic Irem and relaunches curiosity for the games included in the next volume.
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Like a Dragon Gaiden: The Man Who Erased His Name is thus a production along the lines of previous games in the series, which has above all in the return of Kazuma Kiryu a point of interest for fans. The question that arises at the moment is whether it is a game whose development is necessary and whether it adds something relevant. It seems that the relevance of the story of this member of the Yakuza is told and now there are the "spin-offs" and endorsements, the filling of spaces between the branches and evolutions of the series. This can be developed to exhaustion, as long as fans don't mind and as long as the studio continues to make games in record time, like this one. It is a production that falls short of other central games in the Yakuza/Like a Dragon series, which fills a space and resumes the narrative of a nostalgic protagonist.
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