Top Critic Average
Blue Fire was a game I really wanted to like more than I did. I loved the art style and the doom and gloomy feel the game was going for, the main character is also instantly likeable. For the most part, I did enjoy the gameplay but the niggles I had with pathfinding and frustrating platformer sections did damper my experience. Though it didn’t fully light my fire I can see this being something special to other gamers. If you like your 3D adventures this is a game well worth looking into. Just be cautious if you’re not a platforming fan.
Blue Fire is a fantastic mix of 3D platforming, intense combat, and addictive free-form exploration. A somber story perked up by colorful characters makes this an experience you can't miss.
This metroidvania-like approach really clicked for me and made this 3D platformer feel special, which few others have over the past decade. While performance on Switch is definitely not fantastic, with constant suffering through crashes, I still wanted to go back every time to discover what else was hidden in this world. I certainly cannot wait to see what these developers have in store next, because Blue Fire has definitely awoken a burning passion in me to see what lies ahead.
Overall, these impairments do not prevent Blue Fire from being a tremendously satisfying experience. Regardless of how tough the platforming can be, I savored every moment in this world. Even after dying dozens of times, I was still motivated to progress to see what new kinds of wonders awaited me if I could just make it to the next platform. The amount of mystery, content, and challenge ROBI Studios packs into a $20 package is quite impressive and left me hungry for more even after the game's conclusion. Blue Fire emulates the successes of definitive 2D and 3D games and is perfect for anyone with an appetite for a stimulating platformer or action-adventure complete with a gorgeous and enthralling world to explore.
A very pleasant and enjoyable surprise, Blue Fire is an auspicious debut from ROBI Studios. Only the performance issues, mildly sloppy combat and high difficulty are points of contention, and the latter will certainly depend on your point of view. Developed with passion and skill, this is a world you can lose yourself in that'll reward you the more you play and the better you get. It's uncompromising in its difficulty but doesn't resort to cheap tricks and "gotchas". The graphics are appealing and, crucially, clear as day. This is a fantastic experience overall, even if it isn't made up of the most original pieces. It's gameplay first and once you're traversing the infinite space of the Void stages, everything else basically just falls away.
Blue Fire is a title that boasts magnificent exploration and platforming majesty. It demands strict attention and skillful maneuvers from players to get the most out of this experience as possible. While combat can become vexatious alongside the present technical issues, this is still an extraordinary title that any adventure genre aficionado should check out.
Blue Fire takes elements from Hollow Knight and Legend of Zelda to develop a frantic and fun gameplay. Its approach is very reminiscent of other titles but it does it in good ways, knowing how to incorporate each element properly so as not to create a feeling of copying and acquiring its own style.
Review in Spanish | Read full review
A pleasant surprise in the form of a 3D platformer, clearly inspired by games like Hollow Knight and The Legend of Zelda. Taking so many ideas from other games make it feel a little uninspired, but that doesn't make Blue Fire any less recommended.
Review in Spanish | Read full review
Blue Fire, albeit flawed, is a very enjoyable and satisfying platforming experience. It may not reach the heights of some of the games that inspired it, but that doesn't stop it from being an incredibly enjoyable game that has plenty to offer.
I absolutely loved Blue Fire and think it is an amazing indie title worth your time. From its clear inspirations from the greats and its way of incorporating those action, adventure, RPG, and platforming elements into one game is fantastic. However, it does suffer that unpolished feeling of an indie.
I enjoyed my time with Blue Fire. After raging on some dungeon bosses and raising my blood pressure trying to navigate the way through crazy puzzles and platforming voids, I was able to beat this game right around the 20-hour mark. The game crashing bugs were annoying and will need to be addressed sooner rather than later. With all the Zelda and Hollow Knight influences, it was hard not to love this game. Blue Fire’s skills weren’t hard to learn, but mastering is a whole other topic that involves a ton of patience, a steady hand, a pillow to scream into, and taking a deep breath or two….or three…..or four.
Overall, while Blue Fire does fall a bit more on the harder side of things which could turn some people away, it’s enjoyable and the challenges were welcome as it wasn’t simply another action, adventure, 3D Platformer. The skills that you learn only ever compile on top of one another and are never really just for the current set of challenges or dungeons that you find yourself in. As an added bonus, you look adorable while doing it!
Blue Fire features some great platforming antics and solid level design, but the mediocre combat-mechanics see it falling short of the titles that inspired it. The camera could be a little bit guilty of feeling clumsy in places too, though the instances of it are few and far enough between that it never feels like too big of an issue. There’s no doubting that nothing ever feels awful in Blue Fire and if you’re looking for a game that really excels with its platforming, then it will definitely be for you. If you were hoping for an adventure that offered a bit more depth and nuance in its design though, you might find that it doesn’t always hit the same highs across the board.
Its focus on challenging platforming sections makes it stand out from other adventure games that rely on tried and tested methods. Wall-running and dashing across complex courses is a thrill and will appeal to those who enjoy challenging platformers. However, its lack of focus and mixture of mechanics may deter fans of those franchises that influenced the game.
Blue Fire is a fun and surprisingly engaging game, and fans of the 3D platforming genre will enjoy the challenges it provides. Adventure and open-world exploration fans, on the other hand, might not find the repetition that endearing. If all you want is to hop and dash around, smash objects, and swing your ridiculously oversized swords, Blue Fire is worth a try.
Blue Fire is an enjoyable platforming experience and an otherwise decent game in all other aspects. While Void challenge rooms are fun to play through and navigate, Blue Fire's combat and world-level design outside of Void rooms leave a lot to be desired. If Blue Fire leaned into its platforming, I would be highly recommending it for everyone out there.
The second half of the game suffers from some pacing and structural issues, but doesn't erase the outstanding first half's heady mix of dangerous exploration and dungeon diving.
Ultimately, we’re left with a game that doesn’t appear to know exactly what it wants to be. Without the platforming, Blue Fire might have been a Souls-like adventure game. Without the combat, it would excel at precision platforming. But with both aspects in the mix, it doesn’t quite stick the landing of either.
Blue Fire is a game that does its best to tie together the best parts of other games, but doesn't quite make it work. Its platforming is great and offers a great challenge, but combat and level design needs work. What's there is good, but it could be much better.
What Blue Fire has to offer in the platforming department is undeniably impressive. It does a great job of making simple mechanics engaging and interesting to learn while still providing a fair and balanced challenge. It is a pity that the game shows its lack of polish in some areas, especially the frequent crashes to desktop, something that is hard to forgive in a game with an already frustrating save system
Blue Fire is a game I wanted to like, but couldn't due to its poor focus and loads of ill-considered design issues. Between the balance issues, bugs, and creeping frustrations, there's a lot stacked against the game.