Monster Harvest Reviews
The game is just missing too many staples that other farming sims feature. There is little main story, no NPC interaction, a near featureless battle-system, no side quests, and barely any small intermediary goals throughout the game.
If on the one hand Monster Harvest gets it right in certain aspects, such as its farming system and its beautiful aesthetics, on the other hand we have superficial combats and performance errors hampering the journey, which ended up disappointing me a little. Anyway, it's undeniable that the title offers fun and has creative ides, which when combined, as well as Uncle Spark's ingenious mix of plants and animals, can entertain players of different styles at the same time.
Review in Portuguese | Read full review
Monster Harvest is a simple but engaging farming sim with an interesting twist that makes a good first impression, but ultimately suffers from bugs and the weight of its own ambition.
At the end of the day, Monster Harvest is a good game that a little too closely resembles Stardew Valley and does not execute its Pokèmon-like mechanics cleanly or uniquely enough. Fortunately, it’s mostly visually beautiful with nice music and more than plenty to do.
It is rather disappointing how Monster Harvest introduces an interesting concept but gives such a watered-down implementation of everything it tries to do. The combat couldn't possibly be any more basic. Farming is pretty much a one-click task that you eventually automate. The tiny stamina bar forces you to go to bed or waste money to restore stamina if you want to really get the most out of a day. With the two core gameplay mechanics of this game feeling half-finished, there isn't much else for you to really do that brings any entertainment. This game desperately needs a long term goal that players need to really invest in the game in order to reach. In its current state Monster Harvest feels more like an early access game that isn't quite finished yet.