Eiyuden Chronicle: Rising Reviews

Eiyuden Chronicle: Rising is ranked in the 51st percentile of games scored on OpenCritic.
7 / 10
May 10, 2022

I enjoyed my time with Eiyuden Chronicle: Rising but as I was playing more of it, I kept thinking that this is a game that can be so much more. For both the narrative, its town building, level design, and combat – each one has a solid foundation in place but never takes it up a notch.

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70 / 100
May 10, 2022

Chalk this 2D action RPG platformer under the “charming and inoffensive” category of entertainment. At the very least, this diversion from the actual Eiyuden Chronicle: Hundred Heroes game will at least be worth 10 hours or so of your time.

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5.5 / 10.0
May 10, 2022

Eiyuden Chronicle: Rising is a really good 6 hour game stretched to be nearly three times as long. If you find yourself loving it early-on then it might just hold up for you. Sadly I was done by then and had to force myself to go any further despite loving the story, writing, and characters. The gameplay eventually becomes something close to good, and it’s really damned pretty. For either $14.99 or a download on Xbox Game Pass it’s not the worst way to spend your time and money, but I can’t help but feel like the developers and Rabbit & Bear Studios bit off a little more than this game could chew.

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WhatIfGaming
Aim Nario
8 / 10.0
May 10, 2022

Eiyuden Chronicle: Rising is an interesting game and it did not disappoint. Its strength lies in its superior visuals, simple gameplay, and compelling storyline. Surely it has its shortcomings like limited character cosmetic customization. However, it did not bother me at all due to the well-thought character designs.

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Buy
May 10, 2022

Eiyuden Chronicle: Rising is a great in-between game, something that can be greatly appreciated after the deluge of heavy and tiring games from the past couple of months. Offering charming gameplay that is simple to pick up and understand, players will find some respite here that is easily worth the price of admission. For some, the idea of countless fetch quests might be an immediate turn-off, and with such a simple core loop, the game does little to deviate or add something new to the mix. Instead, it doubles down on the basics, making it feel like a game that doesn't look like but plays similarly to previous console generations.

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