Eiyuden Chronicle: Rising Reviews
It's hard to say that Eiyuden Chronicle: Rising isn't worth the small asking price of £12.99 when it feels more like an indie Metroidvania than a taster of what's to come in Eiyuden Chronicle: Rising - at least from a world-building aspect. On the other hand, I just didn't find too much of the game enjoyable. It mostly boils down to inane tasks held together with weak combat and shallow exploration, along with very light city-building aspects. Eiyuden Chronicle: Rising manages to land firmly as a middle-of-the-road title for me. While not a horrible game by any standard, it just did nothing to convert me to its cause. Unless you're extremely hyped for the main event, it might be worth picking up on a sale out of curiosity at best.
While the game is adequate in nearly everything it does, Rising feels much more like a chore simulator and ultimately is just as engaging as doing them in real life.
Eiyuden Chronicle: Rising is a distinctly average prequel/spin-off that gets itself bogged down in busywork and repetitive running in circles, overshadowing its core dungeon-crawling and town-building action in the process. The combat here certainly has some reasonable ideas, the story is decent enough at providing a setup and it all looks very pretty, but there's just far too much in the way of unnecessary padding and jank to make it feel as though it's really worth your time and effort beyond gleaning a few insights into next year's full adventure, even at this budget price point. Fingers crossed 505's main course is much more satisfying.
Do you enjoy waiting for public transit in the rain? Could you bear sitting next to a screaming toddler on a transatlantic flight? Do you think you'd derive pleasure from chopping down trees in the Great Forest over and over again until you had enough light lumber to fulfil three or four requests? If so, Eiyuden Chronicle: Rising has a delightful little adventure hidden beneath a lot of tedium just for you. If not, we wouldn't begrudge you for staying clear and hoping Hundred Heroes doesn't follow too closely in its predecessor's footsteps. This game certainly has charm, but it makes you work too hard for it.
Eiyuden Chronicle: Rising is a really good 6 hour game stretched to be nearly three times as long. If you find yourself loving it early-on then it might just hold up for you. Sadly I was done by then and had to force myself to go any further despite loving the story, writing, and characters. The gameplay eventually becomes something close to good, and it’s really damned pretty. For either $14.99 or a download on Xbox Game Pass it’s not the worst way to spend your time and money, but I can’t help but feel like the developers and Rabbit & Bear Studios bit off a little more than this game could chew.
Some areas that clearly need improvement are the variety of missions, the monotonous (by any measure) first few hours and the long length of the title which seemed to work against it.
Review in Greek | Read full review
There are times when Kickstarter projects will involve “bonus games” as stretch goals. For example, Bloodstained: Ritual of the Night’s crowdfunding campaign led to Bloodstained: Curse of the Moon. Eiyuden Chronicle: Rising is that for Eiyuden Chronicle: Hundred Heroes. However, while the Inti Creates bonus game is a compelling and rich title in its own right, Eiyuden Chronicle: Rising is “just okay” and feels like a clunky collection of fetch quests.
Eiyuden Chronicle: Rising is a charming if tedious RPG that probably shouldn't have been an RPG.
The too-frequent backtracking, mind-numbing side quests, and overall lack of variety make for an experience that is tough to recommend. An unlockable hard mode, 50 in-game achievements, and the promise that Rising saved data will yield bonuses in Hundred Heroes are feathers in its cap, but Rising on its own is just too much of a slog. Here's hoping that Eiyuden Chronicles: Hundred Heroes lives up to the success of being the number one video game Kickstarter of 2020 because its prequel certainly does not.
Eiyuden Chronicle: Rising demonstrates how beautiful Eiyuden Chronicle: Hundred Heroes will be and it gives us a small insight into that game's characters and the world, but it is done in a game that feels padded out to extend what would otherwise be a short adventure.
Eiyuden Chronicle: Rising is a charming introduction to the Eiyuden Chronicle, with a wonderful narrative and a great set of opening characters.
If you can stomach its disappointingly dull quests, Eiyuden Chronicle: Rising is a solid enough action RPG. Some pretty visuals and a cosy JRPG vibe do a lot to mask its flaws.
Eiyuden Chronicle: Rising is a two-dimensional action game built on the precepts of Japanese role-playing. It is an enjoyable "JRPG lite" that doesn't require a great deal of commitment, and presents an interesting and enjoyable universe in which you want to linger. A game that doesn't do anything wrong, but doesn't do anything particularly remarkable either, and which serves as a prequel to the eagerly awaited Eiyuden Chronicle: Hundred Heroes.
Review in Spanish | Read full review
It feels more like a long lost SNES game than a modern action role-player but that's clearly the point in this charming, if insubstantial, prelude to Eiyuden Chronicle: Hundred Heroes.
With its ultra-charming plastic, its neat character design, its successful and very modern pixel art, glued on hand-painted 2.5D environments, Eiyuden Chronicles: Rising puts us in full view. It's only a shame that the app gets bogged down in a hyper boring and linear structure, with its quests without much interest, its level design in a straight line and its gameplay far too smooth.
Review in French | Read full review
Are you thrilled by the prospect of elevating a town to its full potential? Do you relish the thought of digging up treasure with a growing cast of companions? If so, Eiyuden Chronicle: Rising is just what you’ve been looking for. Otherwise, I suggest you proceed with caution.
Eiyuden Chronicle: Rising has flashy combat and gorgeous visuals, but the repetitive gameplay loop really holds it back.
Pretty visuals can only get you far, however, and Eiyuden Chronicle: Rising doesn’t offer enough entertaining or unique content to keep it from being anything more than a passable RPG. At the very least, it introduces the Eiyuden world and some characters involved in Hundred Heroes, but that’s very little incentive for putting up with tedious gameplay and boilerplate characters.
As a small-scale game placed there for warm-up, Eiyuden Chronicle: Rising performs moderately well. This game features a small part of the world in Eiyuden Chronicle. It appeals to players with the elements of town construction and resources collection and also a somewhat interesting customized side-scrolling action and combat style. However, its combat system has certain drawbacks in details, the main quest is encumbered by its mediocre and incoherent structure, and the terribly translated Chinese texts make it difficult for players to understand the story.
Review in Chinese | Read full review