Autonauts vs Piratebots

Autonauts vs Piratebots header image
Gamersky
7.3 / 10
LadiesGamers.com
Liked-a-lot
Saving Content
4 / 5
Creators: Denki , Curve Digital
Release Date: Jul 28, 2022 - PC
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Autonauts vs Piratebots Trailers

Autonauts vs Piratebots | Launch Trailer thumbnail

Autonauts vs Piratebots | Launch Trailer

Autonauts Vs Piratebots | Coming July 28th! thumbnail

Autonauts Vs Piratebots | Coming July 28th!

Autonauts vs Piratebots - Coming this Summer - WISHLIST NOW thumbnail

Autonauts vs Piratebots - Coming this Summer - WISHLIST NOW


Autonauts vs Piratebots Screenshots

Critic Reviews for Autonauts vs Piratebots

Gamersky

前朝刘沛公
7.3 / 10.0
Gamersky

Autonauts vs Piratebots inherits the novel "programming construction" gameplay and cute toy drawing style of the previous game, and introduces a combat system on this basis, showing sufficient imagination.

Review in Chinese | Read full review

Avast, me hearties! You didn’t think I would write the review without at least one pirate’s pun added in, did you? Autonauts vs Piratebots is a super fun game, though be prepared for a bit of a grind in setting up everything before you start making pirate bots. Anyone who has played the original Autonauts game should enjoy some more bot action in Autonauts vs Piratebots.

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I sincerely enjoyed my time with Autonauts and could see anyone with no programming knowledge to that of a pro programmer having a good time here. With the added combat, that adds a whole new group of people who could potentially enjoy this series now as well! There is a little bit of a learning curve, but it’s fun to learn. Plus, resource management is still a hoot to manage. Building up your little outpost and getting the automation going is as enjoyable as it was in its first installment, and the added battles against the Piratebots are neat. Autonauts vs. Piratebots is a title that will readily eat at your brain when you’re not playing. You’ll sit there and start thinking of everything you could possibly do to make your assembly line more efficient or how to program your bots in ways to maximize output, and I think that’s a sign of a well-made automation game.

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