Republique Remastered Reviews
An intriguing tale, coupled with lenient stealth gameplay that will exclude no-one.
Republique tells a pretty good story, has good character performances, and looks nice while playing it. While the game has it's faults I enjoyed it a lot and found it to be a pretty good stealth game. The game is only $25 and has some nice hidden secrets as well. If you don't like slower paced games or games that don't feature much combat you may not enjoy it and it does have some technical issues. Regardless the story it sets out to tell is worth experiencing and if you passed on it before due to not being able to control Hope you'll want to play the PS4 version. There aren't very many stealth games on the market right now but developer Camouflaj has crafted one that is very much worth playing.
République is worth spending time with. It’s a well-made game that isn’t perfect, but has enough attentional content that makes it more than your bog-standard escape from one room to the next stealth experience. If you have some free time, help Hope escape from a life she wants to forget. If you do, Cooper will personally thank you from the bottom of his heart, and deliver a performance you will want to tell everybody about.
République is an experience like no other, one that I struggle to retrospectively place on a mobile device because of its excellence in design and story it tells - its just that good. Even with a lot of frequent loading screens the experience is still more than worth the price of entry.
Republique is a passionately delivered title, albeit with some annoyances, but has a great story to back it up and some serviceable stealth gameplay.
The story was laid out into episodes, with some sort of development or twist at the end to launch into the next. It is different with the style of the visuals and far less amount of decisions that would impact the story. The environments for the game flowed very well. Any time I entered an area, I felt I was able to get through it. Nothing felt so impossible that it could not be done. The keys to this game involved patience and being aware of Hope's placement in respect to the guards. How the game integrates the player into becoming a part of the story was different and interesting; rather than just having the players play as Hope, you are helping her and trying to protect her.