Top Critic Average
There's not a lot about Attractio to pull you in from a distance. It doesn't look, sound or even feel that great. Its story is obvious and uninteresting. Everything about it screams "knockoff" like a "ROLAX" watch, but don't be fooled: if you're a fiend for devious puzzles, Attractio is the real deal.
Attractio is a puzzle platformer that has a slight portal reminiscence and provides a bleak outlook for both humankind and Earth, but a pretty sweet vision of bloodsport entertainment casting off all ironic shackles. Fun, quick paced, but a little clumsy, Attractio is passable and provides a fun and unique alternative to a shooter.
Attractio's first-person physics-based puzzles are good enough to stand on their own, which is why it's such a shame that its intrusive and simplistic story undermines their appeal. If you can ignore the obnoxious voice acting and dopey plot long enough to enjoy the satisfying puzzles though, we suggest you do so.
The plot is banal, the writing is tone deaf, and the acting is wooden. Those who can ignore the dressing and focus on the puzzles alone can find some good head-scratching moments and interesting logical interactions. Taken as a whole, Attractio is bipolar; its highs are high and its lows are low. Averaging that out makes it mediocre.
Attractio has solid puzzle mechanics that it uses well and they're varied enough to remain interesting, but they're surrounded by grossly outdated visuals, poor voice performances, and an obnoxious narrative. For $20, the game doesn't really justify its price tag.
Had the team at GameCoder shied away from formula and tried to do something more unique with Attractio, I think we could've ended up with a far better game. As it stands, it feels too "me too"-ish, without any sort of validated story or voice acting, and that makes the $20 purchase one that isn't so, erm, attractive.
Unfortunately Attractio fails to deliver on some of its potential. The theme could have been better explored and the rough edges on the control detract from the inherent fun of the puzzles. More than anything else, however, is that Attractio doesn't do anything to progress its genre. Portal-style first-person puzzle/ exploration games are everywhere these days. Where this might have stood out half a decade ago, now it's just one of an awful many, delivering not much more than unfulfilled potential.
With high-quality puzzle games like The Talos Principle available, I don't understand why anybody would pay to play Attractio. Its numerous flaws and bad design decisions aren't something that can be patched at a later date. In fact, the only thing that could save this game is a complete overhaul that replaces everything but the puzzles.