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It's Rock Band for a new generation (of consoles). Same great taste as the previous games. Tour mode is the best single player experience in the series. Relatively bare bones compared to previous release. Initial song list too small to support tour mode.
On one hand, those coming in from past Rock Band will ease right into the new game. All past DLC is there, legacy controller support is there, and a suite of customizable gameplay options make it one of the most user friendly rhythm games to date. However, for those that are investing in Rock Band 4 for the first time, will find a rather slim track list on disc, one that they'll certainly want to increase in size with DLC.
Without an ounce of real musical talent required, Rock Band helped people feel like real-life superstars in the comfort of their own homes. Rock Band 4 takes that feeling and makes it personal. It's no longer just about being a rock star but finding the rock star in you.
With superb gameplay enhancements like freestyle soloing, and support not only for existing instruments but thousands of legacy DLC tracks, this is the new benchmark for rhythm action gaming.
The accommodations made to ensure the inputs are perfect for your setup, the ability to customize everything right down to the vocal parts, and crisp presentation make for a game that people will want to keep in their living rooms and enjoy for weeks, rather than play once then pop into storage.
Rock Band 4 may have lost a few features (some temporarily, some permanently) in its transition to Xbox One and PlayStation 4, but the core gameplay is dramatically improved by allowing us to be more expressive, while preserving the older mechanics for those resistant to change. It's player choice at its finest, and a welcome return to fake plastic rocking
Like many, I've been a fan of Rock Band for years, and Rock Band 4 fills all of those gaming inclinations. The several minuscule issues coupled with the primary, yet still small concern of ambiguous song difficulties mean it's imperfect, but not by much.
Rock Band 4 picks up where Rock Band 3 left off but with new features, new instruments, new music, and an available music library that will give you plenty playing time. Plus, if you have your old wireless peripherals from previous Rock Band games, you'll be able to use with them Rock Band 4. Harmonix loves us.
While the graphics may not have provided the evolution that fans were hoping for, the rest of Rock Band 4 delivers so abundantly that you simply won't give a damn. Between a great playlist that can easily be built upon, solid gameplay support for old and new peripherals alike, and the kind of multiplayer that's exceptionally jam-worthy, it's a party that you'll easily welcome back with open arms. Indeed, it's time to unleash your inner Slash and get back to jamming.
[I]f you're deciding whether or not to buy Rock Band for the very first time, I wish I could convey just how much I wish the instruments had been this high-quality and the song library this deep when I first started playing Rock Band eight years ago.
Rock Band 4 brings back feelings you didn't even know you were missing, and improves upon the formula just enough to make everything feel fresh and new, while being as comfortable as a pair of worn-in leather pants.
If you need to buy all of Rock Band 4 to get a band going, it's a lot to pick up, but it's a worthy investment if you're in the market for a great party game. If you're fortunate enough to already have compatible gear or pre-purchased music ready to download, there's no reason not to rock again.
At the end of the day Rock Band 4 feels more like an evolution than a drastic departure. If you've always wanted to put your mark on a song, then the new self-expression enhancements are reason enough to give Rock Band 4 a shot. Couple that with a branching career mode, support for your old instruments and DLC and Rock Band 4 stands out as the best game in the series, even if it's missing some core features.
The over-arching theme of Rock Band 4 has been fan service. It seems like every aspect of the game from its' backwards compatibility for both instruments and DLC, to its playable music platform approach, ultimately has every Harmonix fan at heart. This culminates in a very welcome return to form for the series, and a very worthy first entry to the new console generation.
The parts of the game we fell in love with feel like they've gotten a fresh coat of paint, but the feature set, and currently incomplete pieces, feels like a Kickstarter title that didn't quite hit all of its funding goals. The parts that matter, however, are rock solid, and the new solo improvements are a hit. Harmonix has pulled off some amazing games. While this launch is a rough opening act, the platform is good, the game works well enough, and as soon as my library is back in order I'll be getting the band back together.
When a favourite song comes on, it is impossible not to feel like you are a part of the music, making it happen, and it is a glorious feeling when you nail that song at 100 per cent accuracy.
Of course Harmonix will need more than just the diehards to make this game a success, and that's the biggest problem the game faces. Five years is a long time, but it doesn't seem like it's been long enough to jumpstart the kind of nostalgia needed to make these games feel fresh again. The game itself is everything you'd expect from Rock Band, but are enough people expecting anything from Rock Band in 2015?
While the total package has been scaled back, Rock Band 4 still has what it takes to be the complete life of the party. There is simply no better game to be played with your friends.
Despite the omission of pro guitars, keyboards and online play, Rock Band 4 remains a very good, impressively well-made and infinitely replayable rhythm game that fans are sure to enjoy. Harmonix also sees it as a platform instead of just a game, meaning that this is just the beginning of what's to come.
While the lack of online multiplayer and Practice Mode is disappointing given Rock Band 3's suite of features, reliving the experience of having friends playing alongside you (perhaps at a party you've arranged, ahem) in local co-operative play more than makes up for the difference. It may have five years since the last Rock Band, but the feeling is utterly nostalgic.
Like any band's reunion tour, it's easy to get caught up in nostalgia. But Rock Band 4 proves to be far more than that. It's a return to form, putting the focus back on four-player fun without any overly-complicated mechanics.
In the end, Rock Band 4 offers up plenty of fun, especially if you can regularly gather a group of friends. It's an excellent party game and an enjoyable way to pass the time solo. However, it isn't really an upgrade from Rock Band 3. Rather, Rock Band 4 is more like a straightforward HD update for the current generation of systems.
While it lacks some of the features of prior versions - most notably online mode - Rock Band 4 is a solid release that establishes the franchise as a platform that will be continually supported and updated in the future. It's a great model that brings the classic Rock Band gameplay to current-generation consoles, while being compatible with legacy instruments and songs.
Rock Band 4 is like a glorious reunion of wizened rock stars. Everyone looks and sounds great, but a little bit of the twinkle in their eyes has dimmed. The band plays all their hits in the same way that you remember with the same exuberance of youth, but you can detect that something's wrong, something's off with the entire package. But there's plenty of time to get back into the groove of things, and with the updates Harmonix has planned to implement going forward, I feel confident Rock Band 4 will blossom into the game it was meant to be soon enough, especially since support will go on in lieu of annual game releases. I'm no fairweather fan, and I'll be a groupie 'til the end, even when it seems like it could be time for a curtain call in the near future.
If you've never had a Rock Band game before, this is as good a time as any to jump in, but be aware that you'll be wanting to peruse that huge store of downloadable content in order to get a setlist you're happy with. Series veterans, however, will have no such trouble, and very little reason not to check this one out. It's a good basis for something that has potential to get even better as the years go on.
Overall, there really isn't much more I can say about Rock Band 4. If you enjoyed the series before, you'll enjoy this one. There are some nice neat touches that will appeal and keep things fresh for absolute veterans of the series, but it's still accessible enough for you to throw onto your system when your friends have had a few beers at a party. The best party game of the last generation finally makes its way to the new consoles, although there is a question of its relevance hanging over it, particularly with the price tag of the full band kit. Issues around the DLC should really have been sorted before launch, as the confidence I have in the store has waned a little, but assurances have been made that they're working on this asap. It's these issues that leave a sour taste in what can otherwise mainly be described as "the most Rock Band that Rock Band has ever Rock Band-ed".
Rock Band 4 is stripped down to the essentials, but despite its leanness, it's pulled off something encouraging: It's made me want to play Rock Band again, even after the dozens of hours and countless parties I've spent with the series. It isn't Harmonix's boldest or biggest game. But Rock Band 4 lays a foundation for Harmonix to move forward.
It's neither revolution, nor true evolution, but when the planets align, with a few like-minded friends who've had a few drinks, there's nothing that can touch it, and you'll have tremendous fun.
It's still a good proposition, but without something new to get people talking again, Rock Band 4 argues as strongly for the series' depreciation as it does its relevance.
Rock Band 4 recaptures the unadulterated gratification that made the series such a hit half a decade ago, but mainly because it's a relatively unchanged, repackaged Rock Band 2. A lack of content and general stagnation hold this particular iteration of Rock Band back, but new ideas like Freestyle Solos genuinely enhance the core experience, which remains a sincere and joyful celebration of music.
'Rock Band 4' feels more like digital-only game instead of a full release. I fully agree with Harmonix' decision to make it a singular platform going forward, one that will be constantly updated with features and songs, instead of dumping a fully-priced release on consumers every fall. It is nostalgic and enjoyable, but not the great leap forward in rhythm gaming that we were hoping for.
Harmonix has brought the music genre back from the dead with a solid experience in Rock Band 4. All the fun you had with the series is back, with a few extra parts missing this time around. Nothing is particularly new here though, so if you haven't been yearning for the good old days, you might want to wait to see how this new platform develops.
Rock Band has now become a platform, and it feels good knowing that this version will keep being improved and added upon. There's lots of features missing that will eventually be patched into the game or added as a DLC. It sucks that the Share feature on PS4 cannot be used due to copyright issues. So definitely wait for the game to solve it's many issues and maybe even get it at a discounted rate.
Review in Spanish | Read full review
The entire package seems like a bold statement by Harmonix and Mad Catz. From the superior quality of the equipment to the shocking level of support for their past offerings, Rock Band 4 makes it very clear that the music genre can still shine as much as it did in its inception.
Rock Band 4 is fundamentally an excellent update to what was arguably the finest rhythm-action game of the last generation. However, it currently feels like it lacks ambition, and some features haven't been given the update they could have had while others have been removed. As a platform it's certainly a solid, and highly enjoyable, base that at its best makes you absolutely feel like a rock star. Fundamentally, with its series of planned updates still to come, only time will tell if Harmonix can make this generation's Rock Band a truly essential purchase.
Rock Band 4 is a bit of a conundrum. On one hand, it's not only a hassle to switch generations due to the fact that so many elements don't work with the new one, but additionally -- Rock Band 3 is still a thing, supports all of your DLC, and has more features. On the other, there's nothing inherently wrong with this iteration, and for those of you who missed out in the past or have broken 360s or PS3s, you'll still be able to rock out into the night with friends and have a whole lot of fun.
Rock Band 4 is another solid addition to the series, although the move from the previous generation to the current generation didn't do that much to make the game any better than previous instalments. The game suffers from lacking in content that we had in previous Rock Band games and as well as limited options. The developers get all the credit they deserve for what they did regarding legacy content, and I feel more companies should follow what they did to make fans feel like they're getting a great deal. Altogether though, it's a good, fun yet lacking Rock Band game.
While its setlist does underwhelm in some areas, and the online multiplayer mode is not ready yet, Rock Band 4 still feels like the music platform that Harmonix set out to make. Career mode is deep, fun, and customisable, Freestyle Solos is an excellent addition, and the general gameplay maintains the awesome feel of the originals. The revival of this much-missed franchise may not be revolutionary, but it definitely hits a high note.
Rock Band 4 seems like it was rushed to get out to the public. They had an opportunity to make a triumphant return with awesome music but opted to have you turn around and purchase all the "great DLC" that they made available the day the game came out. Thanks, but no thanks, Harmonix.
Harmonix bills Rock Band 4 as a platform that will grow and improve with the future, but for now, the new game offers little reason to upgrade from Rock Band 3, with a weaker soundtrack, fewer modes, and more promises of exciting features than actual, demonstrable ones.
Even though Rock Band 4 is missing some features I would have liked to see, the game is still tremendously fun and will get you hooked again. The game is at its best when there are four people playing and the TV is turned up — otherwise, the game doesn't justify the hefty price tag. If you plan on having your friends over to experience the game with you, it's absolutely worth it — if not, this game might be better left off and unplugged.