Top Critic Average
[T]hrough it all, XCOM 2 never loses sight of the basic thrills that made its predecessor such a welcome surprise. The feeling of holding the line against seemingly impossible odds, of pulling a mission from the jaws of death with a timely rescue and a wounded comrade on your back, of watching an experienced squad slice its way through pod after pod of once-formidable foes—they're all still here, as satisfying as ever.
XCOM 2 is an improvement on its predecessor in every way and the vast majority of those improvements have been applied so intelligently that they risk making Enemy Unknown obsolete. That game was a smart remake of a classic. XCOM 2 is a classic in its own right and as good a sequel as I can remember.
With loads of new features, XCOM 2 turns out to be another hit out of the park. It's obviously not a game for everybody due to sheer difficulty alone, but anybody with the patience to learn should be pleased with the love and attention put into this title.
If you liked XCOM: Enemy Unknown, you'll be right at home in XCOM 2. Frankly, Firaxis doesn't seem interested in bringing non-fans along for the ride - the lack of console support and the in-the-deep-end story and gameplay confirm that.
It's a testament to the quality of XCOM 2 that despite performance hiccups on a mid-range PC I have been unable to put it down. It's at once radically different and reassuringly familiar, improving what needed to be improved and refining what needed to be refined without losing the core appeal of the series. XCOM has once again proven itself to be the strategy king.
While XCOM 2 is definitely not for the faint of heart, people that do not give it a chance will be missing out one of the best strategy games of all time. The combat is unparalleled in its engagement.
Despite being a fan of the XCOM series as a whole I never expected this new entry to be as polished, intricate, immersive, beautiful and exciting as it is. XCOM 2 is not only one of the greatest strategy games of all time, it's also one of the greatest videogames of all time.
XCOM 2 builds on everything that made its predecessor great and makes it even better, if you can handle the difficulty. An excellent strategy game – play on Iron Man for the best experience.
XCOM 2 is otherwise a follow-up that does everything right by offering the best extraterrestrial skirmishes since Independence Day, coupled with genuine tactical depth that doesn't come at the expense of accessibility. It's the Empire Strikes Back of strategy sequels.
A superb sequel that improves on every aspect of the already excellent originals, and offers one of the most absorbing and unpredictable strategy experiences ever seen.
XCOM 2 took a formula that was already deeply compelling and made it even better. The game is even more punishing due to the expanded gameplay and the emphasis on urgency, but it gives you plenty of opportunity to succeed all the same. You'll celebrate every victory, you'll learn from each defeat, and either way, the game manages to be amazing. As good as the previous release was, XCOM 2 is an even better game in every conceivable way.
Are you a tactical\turn-based strategy fan? If yes, then XCOM 2 is for you. It is really perfect. It is very challenging but its difficulty is completely acceptable and doesn’t make you angry. Its optimization is not very good but except this, it doesn't have any significant problem. XCOM 2 is a masterpiece.
Review in Persian | Read full review
Despite these technical faux pas, XCOM 2 has many grand elements to praise. It is the countless little touches, such as your troops whispering acknowledgments while in stealth, or ducking when within the line of sight of a comrade's shot, that truly show the commitment and effort the team at Firaxis poured into this stunning sequel. If XCOM: Enemy Unknown was the standard-bearer for tactical turn-based games, then XCOM 2 has wrested control of that flag, and now holds it even higher.
XCOM 2 is a great turn-based strategy experience that delivers plenty of tension, a wide range of ways for gamers to navigate missions and choices and enough procedurally generated maps to keep engagements interesting even after 50 hours or more of play.
XCOM 2 is not more XCOM, but better XCOM. It will make you feel like the original may not have been the great game you thought it was, and for me that is all I can ask of a sequel. XCOM fans will not be disappointed, nor will any gamer with an affinity for strategy and tactical games who somehow missed Enemy Unknown. A brilliant game.
XCOM 2 succeeds in being the most varied and refined installment in the series. With randomized missions, diverse squad customization options, and a tough as nails enemy AI, XCOM 2 is an amazing game that I will gladly revisit multiple times and I recommend you do too.
Review in Arabic | Read full review
Alien firefights play out like deadly games of chess. The difficulty tests your resolve, but XCOM remains one of the deepest and most rewarding strategy games on the market
With a focus on variety and replayability, this sequel has an answer to most of my complaints about 2012's excellent XCOM: Enemy Unknown, and aside from some mostly cosmetic bugs, it comes together brilliantly. Thanks to a new spin on the same great tactical combat, plus unpredictable maps and randomized objectives and loot, XCOM 2 is an amazing game I'll easily put hundreds of hours into.
XCOM 2 succeeds in making a more cinematic experience for the story and adds a little bit more personality to the supporting characters of Officer Bradford and Proffessor Tygen.
XCOM 2 updates the franchise's formula without sacrificing what works in the original game. You have more freedom than before, and relatively superfluous elements like the Interceptors have been cut. More importantly, the pacing and structure really does make you really do feel like a band of renegades taking on an occupying force. It's been a fun ride, and with more mods on the way, I'm looking forward to playing it again - the best possible compliment I can pay to a tactics game.
While the occasional technical issues might hamper the experience somewhat, XCOM 2 remains a superb strategy game that expertly weaves stellar mechanics and emotional story-telling into an engrossing campaign in which every choice that you make feels genuinely important. It can be both brutally difficult and depressingly ruthless, but the scant moments of joy that you'll experience in your attempts to overthrow the alien regime should provide more than enough incentive to keep fighting the good fight.
XCOM 2 doubles down on everything that players enjoyed about the previous game. A deeper story, more strategy options, more enemies, and just more mechanics makes for an improved experience all around. Some technical issues pop up, and newcomers will have trouble wrapping their head around the vast array of game mechanics, but once it all clicks there is a lot to love about this game.
XCOM 2 rises above these small errors, and is still a highly recommendable strategy game for those both new and familiar with the franchise. Both friendly and hostile upgrades are doled out to yourself and the opposition over the course of the entire campaign, ensuring variety through to the end. Whether or not you will make it there is entirely on you, which is why success is celebrated and losses so discouraging. XCOM 2 introduces new elements that keep the strategy game fresh, continues to overwhelm the player with options, and challenges you to overthrow the alien overlords in power. There isn't much more I could ask for.
XCOM 2 manages to raise the stakes and challenge of its predecessor without ever becoming too frustrating. Defeat will be frequent and death even more so, but victory is all the more sweet for it. In short, it's bigger, better, broader, and even more brutal!
XCOM 2 doubles down on the trademark gameplay of the franchise while adding some new elements to help keep things fresh. A challenging jaunt, the game is at its best when testing players' limits and layering the feeling of dread and hopelessness from fighting a superior foe. The random nature of the game can feel unfairly difficult at times and an assortment of bugs and niggles keep XCOM 2 from achieving perfection. For lovers of strategy gaming, however, the game is an excellent representation of the genre.
XCOM 2 more or less maintains the XCOM series as one of the best strategy titles today. The very nature of concealment and fast-and-loose guerrilla tactics lends itself to an almost obsessive amount of trial and error, but that doesn't mean you won't want to try over and over again until you pass unscathed. I've sunk hours into XCOM 2, and there's no doubt that you will too. With an unnerving sense of persistent tension and procedurally-generated maps that extend the value of every map, XCOM 2 survives the hype train with just a graze.
XCOM 2 is not a simple game and it will not cuddle with you at all. But because of it you will appreciate more your own accomplishments, like if you finish a level without losing a soldier or a team. XCOM 2 is about successes and falls, a difficult path to the goal, even after many bad attempts. And it's worth it.
Review in Czech | Read full review
With an arsenal of new gadgets and upgrades at your disposal, XCOM 2 feels like XCOM: Enemy Unknown with a million mods enabled, creating a deep and engrossing strategy game.
If you're going to pick up XCOM 2 having never touched Enemy Unknown, then beware. It's not the happy-go-lucky strategy experience many games will offer, in fact I'd probably say this is the video game equivalent to S&M. It is brutal. It will raise you to the peak of mental ecstasy before your attempt at humanity's redemption comes crashing down around you in only a few turns, your squad returning to HQ a crippled, shambling mess, if they do indeed return at all. XCOM 2 will make you its bitch. And the best thing about it? It'll make you want to come back for more. And you'll love it.
XCOM 2's brand of tactical strategy might have its roots in the golden age of PC gaming, but its sights are set square on building a future. By limiting your reliance on safe, defensive play styles and pushing you to work quickly and attack, Firaxis has built one of the most tense, demanding and addictive strategy games ever, where every choice has repercussions and every soldier, every victory counts. If you buy it, clear your schedule: this one will keep you gripped for months.
XCOM 2 improves on its predecessor in every aspect and yet manages to keep its core elements untouched. Addictive game play, amazing and realistic battlefields, a must-have title for all strategy fans.
Review in Persian | Read full review
XCOM 2 spielt sich auf auf der Konsole großartig und liefert auch optisch ein gelungenes Gesamtbild. Es dauert zwar etwas, bis man sich mit der Controller-Steuerung zurecht findet, aber nach einer kurzen Eingewöhnung, könnt ihr genauso wie am PC euren Squad befehligen.
Review in German | Read full review
Overlooking XCOM 2's few problems is easy in the face of its overwhelmingly solid experience. Console players who had been eyeing this title since its release in February shouldn't hesitate to pull the trigger.
XCOM 2's PS4 port is hobbled by some turgid technical issues, but it's a testament to how magnificent a game it is that it still rises above them. Outstanding, brutally challenging and endlessly enjoyable, XCOM 2 is a legitimate triumph.
XCOM 2 does everything Enemy Unknown did and improved on it with more variations as well as some very interesting game mechanics. Anyone who enjoyed the first game has no reason not to pick this one up. It has a few performance issues here and here, but it is still a challenging yet rewarding game that made me have every emotion from joyous to devastated. One of the early game of the year contenders for me, and a fine game any strategy fan should own.
It is rare when the sequel surpasses its predecessor, but XCOM 2 does it with style and verve. Unlike grenades in Enemy Unknown, everything in XCOM 2 matters. Choices have purpose, lives are no longer trivial. Maps no longer repeat, and neither do outcomes. XCOM 2 is punishing, but that just makes success taste that much sweeter.
Firaxis continues its excellent work on the XCOM franchise with XCOM 2, a game that improves upon all the elements of its predecessor and delivers a phenomenal strategic experience.
In spite of a few glaring technical issues, XCOM 2 represents a high water mark for the entire franchise. Firaxis successfully tells an evocative story. It treats players with respect and includes so many small quality of life improvements over the original they are simply too numerous to mention. It is challenging enough at its basic difficulty level to feel like a complete experience. Despite the bugs, it's still the best-looking, most exciting turn-based tactical game I've ever played.
Firaxis has outdone themselves with 'XCOM 2'. It is a tactical experience without peer, better even than its predecessors. It is draining and agonizing, but in a good way. The high difficulty may turn off some gamers, but it's worth every second.
This game is a true diamond in the genre. A rough diamond, admittedly, but it shines through all the same. I've been waiting for this sequel for the longest time and, as expected, Firaxis delivered. XCOM 2 is genre-defining and exceeds expectations - it's a game you don't want to miss.
Overall, the ingenious method XCOM 2 deploys is keeping so much of the same, but adding just enough new features and slight changes to make it absolutely phenomenal.
XCOM 2 delivers an excellent port to the PS4. It has been cleverly designed to take advantage of a gamepad and this alleviates many potential concerns. Below this lays an experience that is unrivalled when it comes to strategy titles, particularly on console. The constant feeling of 'backs against the wall,' with scant resources and war decisions to be made, conveys a constant feeling of tension, which only serves to enhance the story of guerrilla resistance. Of course, with the permanent death mechanic, the tales of battle with much loved soldiers are rich for sharing between friends as a badge of honour and craft a memorable experience, living long after the game is finished—which, of course, is not a short one, by any means, providing the substantial difficulty is not a turn-off.
XCOM 2 is a tour de force of the tactical turn-based shooter genre. The game can be relentless and its AI unyielding, but this just makes you want to go back in for more!
Needless to say, although the game has some issues with some mechanics, namely stealth, and on launch it had a lot of performance issues, with Workshop integration and the Fireaxis working hard to optimize the game, it is a solid game.
All in all XCOM 2 is a solid sequel. In many ways, it's more of the same with some new enemies, mechanics, skills and weapons to make it feel like a true sequel rather than a mere expansion. It doesn't make any big changes to the formula but improves upon the original. Fans of the first should find a lot to like here, but newcomers may want to start with the original XCOM. At the end of the day, it's a solid, fun, and incredibly unforgiving strategy game that will test your wits and your patience. Don't get too discouraged when your favorite soldier is disintegrated by a lucky crit from a laser beam. That's just the XCOM experience.
The only fly in the ointment here are some technical issues to prevent you from fully enjoying the masochism: issues with the game failing to start for some users, quirks with aiming, soldiers warping to different locations when reloading and even some crashes to desktop are the stumbling blocks that have a number of gamers asking when can we expect a patch. In the meantime, I will live with these issues so I can continue having my head kicked in.
XCOM 2 manages to improve a formula that had almost nothing wrong with it to begin with, adding a sense of urgency to the already unpredictable nature of its turn-based combat. It's a rewarding experience, if not sometimes cruelly unfair.
If you can take punishment as well as you can dish it out, then XCOM 2 strikes the right balance. Its tactics are hardlined, its urgency is persistent, and it will wear you down even as it builds you up. A beautiful, brutal beast of a tactics game. But do what you can to clean up these graphical and gameplay hitches, Firaxis; this game deserves it.
An incremental rather than radical improvement, but no less an achievement for that, XCOM 2 irons out flaws you didn't even realise existed in Enemy Unknown. The consequence is one of the best strategy games in years.
A great port that only could have been better including the steam Workshop integration. We know that's impossible, but it's an issue that makes this version worse than the original.
Review in Spanish | Read full review
XCOM 2 is a fantastic experience, and one that retains all the elements that the original release on consoles brought while adding more. The setting for the story is fun, the idea of moving the mobile base around the world is interesting, and I had a grin almost the entire time I was playing the game. Head to head multiplayer is there also for those bored once the campaign is done, but the meat of the experience is the single player for me.
Great strategy games are few and far between, and XCOM 2 is an absolute treat for anyone craving a challenge on every level. Marred only be a few technical presentation hiccups and slow loading times, XCOM 2 is a deep mental and emotional experience that tests each player's resolve to triumph against overwhelming odds and failure. While losing a top soldier can be a most devastating defeat, coming back from that loss and completing a mission with a group of rookies to honor that soldier's sacrifice can be an incredible accomplishment. You may still lose the war, but each campaign's small victories drive that feeling that success is possible, no matter the insurmountable odds placed before you.
And outstanding sequel to an outstanding game. XCOM 2 is everything an XCOM fan could want and more. If you are a fan of turn-based strategy games, this is THE must own title for 2016. A few performance issues and numerous bugs prevent it from getting the score that it truly deserves.
A solid followup to XCOM: Enemy Unknown, XCOM 2 delivers on story, action, and tension. It's nonetheless in serious need of optimization to correct glitching and framerate issues.
Firaxis have made tremendous strides to provide new mechanics and gameplay options for players who are still unsure what the XCOM series can offer them whilst retaining all the features that fans of Enemy Unknown have grown to love and now expect from the series. XCOM 2 is more than just a fantastic XCOM game, it's a polished and cohesive AAA experience that shines with a level of quality not often felt in these bleak, modern days.
If you're a fan of the XCOM series, or just love squad based strategy games, then XCOM 2 is easily worth picking up. It's brutally hard at times, sometimes leaning on the side of unfair, but it's an experience that will keep you going back for more. There's plenty to tinker with and it's a lot of fun, but the flaws of the console versions make it hard to recommend them over the PC version.
XCOM 2 isn't so much a game about liberating humanity from its extraterrestrial overlords, but a statement about the kinds of stories our games can tell and allow to be told, even when they aren't especially valued for their narrative.
X-COM 2 wants to make you work for every victory in a world where playing it safe can mean disaster. At every turn, it's about acting fast, moving decisively and seizing the advantage when an opportunity arises.
XCOM 2 is more tense and thrilling than a turn-based strategy has any right to be. There are some great additions to the original gameplay, but the port to console is an imperfect one.
Firaxis managed to improve upon the already great Enemy Unknown in almost every way, with the exception of multiplayer. Unfortunately, the shockingly bad performance prevents XCOM 2 from reaching the status of a true masterpiece.
In many ways, XCOM 2 is more of what we already enjoyed in the recent reboot, with a few considerable improvements. The new units liven up the experience and add much more variety, while the procedurally generated maps help to customize every player's experience into a one of a kind novelty. If you're a newcomer to the resistance or an old veteran, XCOM 2 is a smartly designed action-strategy game with a staggering amount of content and replayability.
XCOM 2 has received a solid port here, albeit one with some bugs. Those who can't play on PC will still have a good time, but there's really no reason to pick it up if you already have a solid gaming rig.
There are games that could be better and there's XCOM 2 which is amazing but hampered by its optimization. It's still game of the year material but needs patching stat.
XCOM has once again proven that it is a powerhouse when it comes to tactical gameplay. Every decision counts and with permadeath is makes every decision even more powerful. Luckily game saving is encouraged, and if you forget to save manually there are copious auto-saves to fall back on. I do question if a sequel was warranted over something that brings freshness into the series, as if you enjoyed Enemy Unknown there's not all that much different added to XCOM 2. But then more of a good thing is good when it's this good, right?
If you want an insanely hard tactical combat sci-fi game, you got it. Good luck. If you’re able to stick with it, I think the systems and story are more than enough that you’ll enjoy XCOM 2 a great deal.
XCOM 2 checks many of the right boxes for a worthwhile sequel. The improved turn-based strategy gameplay and base management are the true highlights of the sequel. The game's random nature and urge for trying new strategies will keep players coming back. The game stumbles, however, at making the series accessible to a larger audience. The overwhelming difficulty is frustrating. That may be appreciated by series fans, but doesn't welcome newcomers.
XCOM 2 is a great strategy game for the same reasons that Enemy Unknown/Enemy Within were, for the unique minute-to-minute gameplay, but as a sequel, this needed more innovation and less iteration.
XCOM 2 somehow manages to improve upon the 2012 series reboot in almost every single way; from the way that the concealment ramps up the pacing, to the minor changes to battles and management that both fit the theme wonderfully and make for great gameplay. Aside from a few moments where the impossible happened and a some optimisation issues XCOM 2 suffers from, this is one uprising worth taking part in.
XCOM 2 successfully straddles the line between being familiar and being new. A few design choices will divide people, and there are bugs and issues that will need patching or modding, but for the most part it's a sterling return to the gruelling decision-making of its predecessor.
Xcom 2 is a strategy game that will give you hours and hours of entertaining with an excellent gameplay. It also has bad points like some visual bugs and the loading times are long.
Review in Spanish | Read full review
XCOM 2 is simply exceptional. It has a solid narrative, the mechanics are at the peak of their capability and the game is incredibly addictive to play. You will always want to do one more mission and the emerging gameplay makes sure that everything is fresh and new. However, the console version really lets the experience down.
XCOM 2 is a bigger, deeper and more replayable follow-up to the successful 2012 reboot that, despite some technical issues, should provide hours of fun to fans of the series.
XCOM 2 is a generally solid experience, but it is definitely one of those titles that may not be for everyone due to its punishing game style and occasional unpredictably of success.
I would love to be able to give XCOM 2 my unreserved recommendation, but I can't ignore the elephant in the room. If you don't intend on playing on Ironman mode, and have enough patience to deal with (not so) occasional glitches, it's excellent. If you were looking forward to a hardcore playthrough, or can't stand it when technical issues get in the way of a good time, you'll definitely want to wait for a patch or two before deploying.
Overall, XCOM 2 is a flawed sequel. Much like Street Fighter V, we can't help but feel that there's a good game here, it's just that the wrong set of features were prioritised in production. We recommend waiting for it to be fixed before putting down your cash.
XCOM 2 improves many aspects over the original, as well as adding some much needed atmosphere through its uphill battle narrative. In many ways, this has much more balance between classes, and weapon customisation is a notable difference, and as players really come to know their soldiers they are potentially sending to death. However, a decrease in many already sparse elements, such as no UFO interception and bare minimum base management, makes the romp through approachable to many but leaves the hardcore types unlikely to want to work beyond the finish line once, and will likely not leave a legacy like the originals did.
There's a lot to love in XCOM 2, and hopefully patches and mods will shore up its weakest elements. Even though I think it misses what ought to have been a super easy shot in many ways, it's still among the funnest and most rewarding games I've played in months.
XCOM 2 on PS4 and Xbox One is a great tactical game with interesting mechanics and deep atmosphere that can drag you for many hours of gameplay. Unfortunately, the constant struggle with glitches and bugs spoils the final impression. It's also surprising that the developers have not released an update that would have fixed the most critical errors. If Firaxis manages to deal with all problems, you can easily add a couple of scores.
Review in Russian | Read full review