Laserlife's ambitions are worthy enough, but its controls aren't up to the challenge and the beat-matching fails to excite.
Laserlife is a feast for the eyes, ears and reflexes.
An entertaining, challenging, and thoroughly psychedelic music rhythm game that has great audio-visuals. It's a little on the short side at only a couple of hours, but it's a fun game nevertheless.
I found the overall experience to be a little underwhelming. It's fun for a short rhythm game, but with only 12 levels, it felt like Laserlife never really got a chance to fully explore the broad topics it brought to the table.
Laserlife may initially seem interesting, but a boring soundtrack and un-engaging gameplay result in a disappointing effort at combining rail shooters with rhythm games.
Laserlife had immense potential. Choice Provisions created a game that only they could make, but they did so in a way which doesn't feel complete.
'Laserlife' may have been successful as a tech demo of some kind, perhaps showcasing a new style of music game or abstract take on exposition in gaming. As a final product, it is woefully incomplete. It could have been more, perhaps with clearer writing, a stronger soundtrack, and precise gameplay. Even if it had those traits, it would still struggle, as the gameplay never really shines, despite its hypnotic qualities.
In conclusion, Laserlife has a very interesting premise that could have used more fleshing out. While the graphics and audio in this game are both very well done, the game would have greatly benefited from allowing the player to affect the music in some way as they play.
Some will take solace in the somewhat simplistic gameplay and be hooked on its psychedelic charms as there is the occasional high point to be found, but repetition and poor choices in terms of the control scheme will undoubtedly get in the way of that for most.