High-Def Digest
HomepageBoasting some of the most compelling mechanics in a Grasshopper game to date and a terrific sense of style, 'Let it Die' is often a great time, and easily one of my favorite F2P games on consoles. The game is held back somewhat by occasionally wonky difficulty that feels particularly punishing given the game's death system, and it often feels padded with systems that drag things down in the name of length, but overall, I've been having a wonderful time with 'Let it Die', and I look forward to diving into it for weeks to come.
While the game is light on extra content right now, the promise of free DLC that will expand the game dramatically could easily lead to this being the biggest 'Shantae' yet. It might not be the half-genie's best adventure to date, but it's an upbeat, extremely fun game that's well worth checking out for anyone who likes platformers.
I don't know if Telltale has lost their magic or if their adherence to this formula has just worn thin on me, but it's becoming increasingly difficult for me to get excited at the prospect of playing another episode. The halcyon days of season one are long gone.
I don't know if Telltale has lost their magic or if their adherence to this formula has just worn thin on me, but it's becoming increasingly difficult for me to get excited at the prospect of playing another episode. The halcyon days of season one are long gone.
'Beholder' is a somber, harsh experience in terms of both its theme and its gameplay. The naggy and sometimes baffling routines of the residents can get in the way of a good story at times, and it's too short overall. Still, it's an interesting addition to the growing "authoritarian state" genre, and well worth its small asking price.
I can't quite go so far as to say 'City of Light' is good enough on its own to make the entire series worth playing. For a devoted Batman or Telltale fan, you're probably way ahead of me. For others, there is a redemptive quality to this finale, enough to make me glad I played all the way through to the end.
'I Expect You To Die' is a must-have puzzle game for PlayStation VR owners. It's one of the most polished titles available for the headset, and really shows how the medium can open up new ideas for developers. It takes the light-hearted interactions that made 'Job Simulator' a blast to play, but gives the player a greater purpose by having them solve brilliantly crafted puzzles. The only disappointment is that the experience ends a bit too quickly, but thankfully it looks like more is on the way (either in the form of a sequel or DLC) if the game's credits are to be believed.
'Stardew Valley' takes its inspirations and runs away with them into not just an amazing game, but undoubtedly one of the best of the year. There is no shortage of engrossing gameplay, and it has an adorable personality. The Xbox One version has been ported over with very few issues and I see myself emerging only grudgingly from my farm work over the holiday season.
'The Last Guardian' is filled with bouts of frustration, but it's also proof that gaming is the most powerful medium for creators. I got to experience a genuine bond with Trico over the course of the game, and that can't be replicated elsewhere as it's dependent on actual interaction. Ueda's third title as a director is filled with flaws and some straight-up bad design in spots, but it manages to overcome its shortcomings to be something truly special.
Playing through 'The Little Acre' will make for an enjoyable afternoon, but not much past that. The impressive production values are the star here, as the gameplay can't match the amazing amount of polish that has been put into the visuals and audio. Narratively, several ideas are left unexplored, and it rarely touches upon both of the unique settings that the game takes place within. Ultimately, it's an average adventure game that has been put in a gorgeous package.