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Sophia Edwards


35 games reviewed
74.1 average score
80 median score
54.3% of games recommended

Sophia Edwards's Reviews

Sophia Edwards is a South African freelance game critic who writes primarily for High Def Digest, with further work found on ZAM, Unwinnable, and Rely on Horror.
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Dec 24, 2016

Boasting some of the most compelling mechanics in a Grasshopper game to date and a terrific sense of style, 'Let it Die' is often a great time, and easily one of my favorite F2P games on consoles. The game is held back somewhat by occasionally wonky difficulty that feels particularly punishing given the game's death system, and it often feels padded with systems that drag things down in the name of length, but overall, I've been having a wonderful time with 'Let it Die', and I look forward to diving into it for weeks to come.

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Dec 22, 2016

While the game is light on extra content right now, the promise of free DLC that will expand the game dramatically could easily lead to this being the biggest 'Shantae' yet. It might not be the half-genie's best adventure to date, but it's an upbeat, extremely fun game that's well worth checking out for anyone who likes platformers.

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Dec 9, 2016

While it occasionally buckles under its own ambition and the game falters somewhat as the plot ramps up, overall 'Final Fantasy XV' is a beautiful, exciting game that I dearly loved. It may not be the best game I've played this year, but it is almost certainly my favorite, and Square Enix has built an incredible, extremely unique open-world. While I'm not sure I want 'FFXVI' to follow suit and be an open-world like this one, I'd absolutely love to see them expand upon some of the ideas presented here in future. A remarkable return to form for a franchise that many felt had lost its way.

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While it's a shame it's lacking the exclusive bonus chapter from the recently released PC version, this is otherwise the most content rich edition of a great horror game. The new content here is definitely nice, but it's the kind of side content that doesn't necessarily justify double dipping for those who own any of the other releases, but absolutely makes it a great entry point for anyone who hasn't yet delved into the horrors 'Corpse Party' has on offer. With a clear understanding of how to do a lot with very little, and just how to keep things scary, 'Corpse Party' still feels just as terrifying as it did five years ago, and is well worth checking out for any horror fan.

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Oct 19, 2016

Marrying the best ideas from 'Minecraft' with the structure and charm of 'Dragon Quest', 'Builders' had its work cut out for it from the start. The team behind it, however, have gone the extra mile in developing a game that feels wholly unique and endlessly endearing. It's by no means perfect, and has ideas that could stand to be improved upon when the game eventually gets a sequel, but what could've ended up as a cynical cash in has instead wound up as one of 2016's most interesting games.

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Far from being a bad game, 'MeiQ: Labyrinth of Death' doesn't really try to be much more than simply competent. Its systems and ideas are all strong, but they're tackled fairly gracelessly and just end up feeling rote after a while. I didn't have a bad time with the game, but it's hard to not just recommend playing something like 'Demon Gaze' or even Idea Factory's own 'Trillion' instead for those looking for a great Dungeon Crawler or JRPG on Vita.

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One of the best games on the 3DS has been bested with 'Shin Megami Tensei IV: Apocalypse ', and the result is an exciting, smart, and amazingly complex RPG. I can't think of a game I've enjoyed this much in 2016, and I'm already looking forward to diving back into this again in the near future. While it's worth playing its predecessor before diving into this, Atlus has done a good job of ensuring that the game stands on its own perfectly, making it accessible even to series newcomers. For those who like JRPGs in the slightest, 'SMTIVA' is absolutely worth playing.

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Sep 2, 2016

A collection of good ideas held back by subpar execution, 'Ray Gigant' feels too easy and dull for its own good. I desperately wanted to love it, but outside of the soundtrack, there's little I can say I ultimately enjoyed here. For those looking to get into the genre, the developer's own 'Demon Gaze' does a tremendous job of welcoming newcomers and working as a terrific dungeon crawler in its own right. 'Ray Gigant', however, just feels hollow.

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Aug 26, 2016

'Attack on Titan' focuses on a single idea and nails it absolutely perfectly. The game runs the risk of feeling repetitive at times, but it smartly mitigates that by injecting enough variety into each mission and playable character. While the game isn't without its flaws, at its best, it's an extremely exciting action game with some of the greatest movement mechanics I've ever seen. 'Attack on Titan' is both perfect for series' fans and a terrific game in its own right, and absolutely shouldn't be ignored.

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Despite some minor issues, 'Hatsune Miku: Project DIVA X' is a lovingly produced, beautiful, and extremely fun rhythm game that stands as possibly the best on both PS4 and Vita so far. For those who haven't experienced the series before, there's no better time to jump in, and for those who have, this is one of the most refined takes on the formula to date.

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