BATMAN - The Telltale Series - Episode 4: Guardian of Gotham header image

BATMAN - The Telltale Series - Episode 4: Guardian of Gotham

Telltale Games
Nov 22, 2016 - PlayStation 4, Xbox One, PC, Xbox Series X/S, PlayStation 5

OpenCritic Rating


Top Critic Average


Critics Recommend

6.5 / 10
Game Informer
8.5 / 10
7.5 / 10
Attack of the Fanboy
3.5 / 5
4 / 5
PlayStation Universe
6 / 10
74 / 100
3.5 / 5
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'BATMAN - The Telltale Series' Episode 4: 'Guardian of Gotham' Trailer

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Critic Reviews for BATMAN - The Telltale Series - Episode 4: Guardian of Gotham

While this is the weakest episode in Batman’s Telltale series yet, my investment in the unpredictable, multi-layered plot hasn’t wavered, thanks to the critical state of each of Bruce Wayne’s relationships. Episode four’s first act felt like it was just filling in time for the season finale, but some conflicts have still been built upon, including showcasing how the people of Gotham are reacting to the intense political climate. I’m still excited to jump into the season finale - especially to see the consequence of the series’ weightiest decision.

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Though the limited interactivity during combat sequences is grating, this episode is one of the best in the series

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Despite the abrupt ending in Guardian, Batman: A Telltale Games Series has been one of the most consistent works the developer has put out to date. I still get the occasional audio or jerky animation issue on PC, but at least on my machine, nothing in the first four episodes rang any major alarm bells. With just one chapter left, I think you're in the all clear for going all in on this.

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Batman: The Telltale Series - Episode 4 might take a different narrative path than most players would expect, but overall it works well. While the Children of Arkham story kind of takes a backseat, what is presented here is engaging and fun. It also does a good job of tying up a couple of its many loose ends, and setting up for a climactic finale in the next episode. However, the minor technical issues that have been present since the beginning are massively exacerbated here, to the point that they impact the enjoyment players can have with the game. Perhaps after an update is issued things will get better. Hopefully the final episode is crafted with more care.

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"Guardian of Gotham" is some of Telltale's best writing to date. It masterfully paces several dangling story threads into one tightly delivered penultimate episode while also seeming to build the greater Bat-verse for future seasons. It's exciting and uniquely theirs at this point.

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A solid enough penultimate episode, but the overall quality of this series hinges on how Telltale brings the threads together to finish it.

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Framerate hiccups, a few glitches and seemingly missing audio still rear their ugly head occasionally but certainly aren’t game breaking.

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Clocking in at about an hour and a half, episode four did what it had to do to drive the story along without overstaying its welcome. While I would have liked a little more explanation from one of the plot points that was skimmed over way too quickly, Guardian of Gotham was otherwise a prime example of Telltale’s character development and relationship expertise.

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