The Coma: Cutting Class
Top Critic Average
Critic Reviews for The Coma: Cutting Class
A solid Korean animated cartoon video game with an emphasis on survival horror.
In the end there is nothing inherently wrong or bad about The Coma, which in itself may be considered bad news for anyone hoping for a campy LP. The premise of a haunted high school mixed in with Visual Novel-type artwork is an interesting one, but the game never moves past mediocrity to make good use of it. An average experience is still better than a bad one, but anyone hoping for a better high school horror experience should consider checking out Corpse Party or shell out however much a Playstation VR will cost for the remake of White Day.
The Coma: Cutting Class is an excellent example of using the horror genre to reflect on real-world fears and social issues. The environment and the art style work well together to create a tense experience, yet this tension however is lost with a somewhat simple approach to game design, a shame to what is a quality horror game.
Escape the terrifying clutches of Ms. Song as she stalks you through the spooky hallways of Sehwa High School in The Coma: Cutting Class; A short but enjoyable 2D side scrolling stealth survival horror adventure with a strong focus on exploration and narrative. Despite some frustrating gameplay mechanics and level design, the visual presentation and mysterious story are well worth the 4 or so hours of gameplay. The captivating plot and spooky setting will grip most players through to its frightening conclusion.
Ultimately it’s a small issue, though; The Coma is a fascinating horror game that, on a surface level, offers an atmospheric and spooky “escape from a killer” scenario while simultaneously having a lot of much deeper, more meaningful and scathingly critical things to say about modern society. It’s a great example of intelligent horror — and a great addition to your library if you’re looking for something spooky to enjoy.