If you are a Monster Hunter fan then you probably already own the game; however, if like me you were slightly hesitant due to it being on Switch, I can confidently say that it’s not an issue at all. If you’re a new player to the series then this is a fantastic starting point as the lower rank quests are honestly quite easy in comparison to previous titles, but the high-rank quests still offer a challenge.
This is the sort of experience open-world games should be aspiring to provide: not endless checklists of pointless busywork, but incentives for players to explore these intricately crafted environments. You should come away from an open-world experience at the very least feeling like you know your way around — and in more picturesque examples, having a strong desire to visit those places if only they were real.
The core gameplay is solid and enjoyable, the optional extras are worthwhile and fun if you’re a retro gaming enthusiast — and they won’t be missed if you’re not — and the whole package is a great addition to the Switch’s library. I suspect people will still be playing this for quite some time to come yet, if Tetris 99’s enduring popularity is anything to go by!
Delicious! Pretty Girls Mahjong Solitaire is a fun game — nothing more, nothing less. It is, as noted above, pure comfort food — something you can fire up when you just want to play a game to engage your brain a little bit, but you don’t want to immerse yourself in something complicated or narrative-heavy. The nature of mahjong solitaire means that it’s far from a mindless experience, and the dopamine hit from finally unlocking a new costume after several failed attempts is undeniable.
In its current state, Story of Seasons: Pioneers of Olive Town is hard to recommend. Crafting is tedious because of the clunky way the makers are implemented, and the town is lifeless due to a lack of varied dialogue or meaningful events each season. Patches are supposedly planned to improve these problem areas (along with performance), so the game could be a decent entry in the series after some updates.
Six’s story continues to become increasingly intriguing, but still feels unfinished as of now. Her true intention in her journey, her reasons for causing the damage and why she did what she did will hopefully be alluded to in the future, as she currently appears to be a morally grey main character. While Mono is undoubtedly a victim who will forever be in our hearts, Six’s actions have left us with more questions after Little Nightmares II. I’m hoping for some more DLC, or at least a continuation in some format; there is evidently so much more to be seen not only in this dark and disturbing world, but in the story of Six.
Mad Rat Dead is a prime example of Nippon Ichi doing what it does best between Disgaea titles: putting out weird games that about five people will play, but then those five people will happily talk enthusiastically about those games to anyone who will listen.
The easier puzzles can be banged out in less than a minute once you know what you’re doing, while the larger puzzles offer more substantial challenges. And with more than 350 puzzles to get through — the majority of which can be found in the harder difficulty settings — there’s plenty of game here to keep you busy in the long term.
The challenging, cerebral gameplay of Alice and You in the planet of numbers might not be for everyone, but the sheer level of charm on display in this game will inspire many people to make an effort to understand what is actually going on from a mechanical perspective. Allow yourself to get drawn in and there’s potentially hours of number puzzling fun to be had here; certainly a nice bit of light relief from the more chaotic, action-packed games out there.