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Fire Emblem Fates has all the plot elements you'd expect from an entry in Nintendo's fantasy warfare series. There's a chosen one, a war between two kingdoms that represent the light and dark, magic swords, prophecies, and dragons. But at the core is the profound dilemma of nature versus nurture: Will you define yourself by your biological family or the one that raised you?
With Fates, the series hasn't frayed under the pressure. Instead, Intelligent Systems has created one of the most narratively ambitious games to hit a Nintendo platform. Fire Emblem Fates lets you explore the value of familial love and friendship, then offers you the option to go back and kill everyone you love, while loving everyone you killed.
Fire Emblem Fates builds off the foundation set by Fire Emblem: Awakening and expands upon it to give players a more compelling and engaging narrative along with gameplay variety. By offering distinct storylines and game experiences, Fire Emblem Fates is able to appeal to both newcomers and longtime fans of the franchise. Those looking for a lengthy and epic adventure to play on their 3DS needn't look any further, because Fire Emblem Fates is all you need. Fire Emblem Fates is fated to be one of the 3DS' best games in 2016.
Fire Emblem Fates still approaches war from a largely idealistic standpoint, but it makes a quantum leap forward by representing a broader range viewpoints along the way. For a series that has changed incrementally over the last 25 years, this latest entry is a refreshing reinvention.
Fire Emblem Fates is so perfectly executed that I wonder how they'll top it as the series progresses. Every complaint from Awakening has been addressed, leading to a fine-tuned strategy game that borders on genius.
Fire Emblem Fates: Birthright is a fantastic balance of tactical challenge and accessibility. Even after I finished the story, I found myself returning to the battlefield again and again to unlock more conversations between friends and test my army's might against Nohr's finest. I'm addicted to Fire Emblem Fates, and that's fine by me.
Fire Emblem: Fates offers an unprecedented amount of content without falling victim to the temptation quantity over quality. Each of the three total games here features its own vivid branch of the story, and everything from the gameplay to the presentation shifts with it. This is a massive and highly enjoyable addition to the epic franchise that really does stand as one of the most prolific and memorable amongst its contemporaries.
Fire Emblem Fates: Birthright is amongst the best tactical videogames of all time. While it's not the wholesale reinvigoration that Awakening was, it is the refinement of three decades worth of game development, from a team who have fundamentally defined the handheld tactical genre.
Fire Emblem Fates: Birthright is a great followup to the amazing Fire Emblem: Awakening. The story is solid, the tactical combat is great, if simplistic in this version, and the characters are wonderfully endearing. The game excels in providing options, letting players tailor how they want to experience this world. If you care more or equally about the romance and social aspects of Fire Emblem, this is the version you should be playing.
Regardless of which version of the three editions you buy you'll be in for dozens of hours of top-notch turn-based tactics – plus a bit of old-fashioned Japanese melodrama
Fire Emblem Fates builds on the strengths of Awakening by serving up three great games while presenting much improved storytelling that's backed by impressive production values. The piecemeal approach to enjoying the full Fates experience for those who miss out on the special edition is unfortunate as it unnecessarily punishes the most loyal fans. For gamers who want more Fire Emblem, however, having not one but three games to play in Birthright, Conquest and Revelation pretty much equates to gaming heaven.
Fire Emblem: Fates is a fantastic turn-based strategy game. If you're worried about the multiple versions, you don't need to be. You'll get a full experience with a single campaign, but it's great to know that you can keep going and discover new content long after beating a single path.
Beyond its impressive robustness, Fire Emblem Fates complements its size with substance. It's not quite the equivalent of getting three Fire Emblem Awakenings in a single release, but it's nonetheless an impressive follow-up.
Fire Emblem Fates: Birthright is a sensible evolution of the series and a definite must-play for fans of the long-running franchise, especially those who enjoyed Awakening.
Fire Emblem Fates exemplifies the best way to approach a sequel. It maintains and iterates on Awakening's best qualities, while also introducing new systems that have a profound impact alongside a richer and more poignant story. It's more than just a worthwhile successor to a recent hit. Taken as a whole, it's the best Fire Emblem to date.
If you're a hardcore Fire Emblem fan, this collection will give hours upon hours of unbridled gaming fun and if you're really keen, you have the option of playing it through again in order to experience the other side of the war. Furthermore, this game is beautifully presented on the 3DS that comes with a very cool steel book and a great art book featuring some amazing artwork from this universe.
With every iteration Fire Emblem seems to add on just enough to make it feel fresh, and Fates certainly has a host of new features. Birthright may be the best place to start out of the two versions, as it's easily accessible to anyone regardless of their experience with the series.
Fire Emblem Fates: Birthright and Fire Emblem Fates: Conquest are two great tastes that taste great together. Provided you're willing to put up with the high cost of entry. Even if you only settled on one title you'd be getting an awesome game with plenty of content that will keep you busy.
Fire Emblem: Fates is easily one of the biggest and most intimidating entries in the series, but the refined systems and sheer breadth of content, mixed with a colorful and memorable cast of characters, makes this a grand offering for both Fire Emblem faithful and newcomers alike.
As a 3DS title and as a Fire Emblem title, Fates does not disappoint. It is everything you could expect from a good Fire Emblem game and a solid addition to the 3DS library. It's the first good 3DS game I've played in a long time, and it's one I'm still playing today. It's minor flaws are easily outshone by its major accomplishments, and localization issues slowly lose all meaning as the player is lost in the mountainous content and beauty of this game.
A captivating story and strong cast of supporting characters, along with the very well designed gameplay and impressive breadth of pure content make Fire Emblem Fates: Birthright, Conquest, and Revelation a must own trilogy for the Nintendo 3DS.
Fire Emblem Fates: Birthright presents a deeply captivating tale, woven around a masterful strategy experience that longs for you to sink time into its tactical depths. This is a gentler path than the other versions, but that doesn't detract from its resounding success.
Fire Emblem Fates: Birthright is a fantastic addition to the series and easily one of the best Fire Emblem games. The new mechanics and combat changes are almost all for the better, and they go hand in hand with the awesome level design and engaging gameplay. The only real flaws are some lackluster story beats and a rather half-baked system for bringing back child characters, neither of which comes remotely close to souring the game. Fans of the franchise will find a lot to love here, and newcomers should find Birthright to be an excellent place to be introduced to the franchise's strong points.
Birthright is probably the best starting place for newcomers. Not only does it offer unlimited grinding opportunities to beef up your party, but the actual missions mostly consist of easy "rout (kill) the enemy" parameters. The tale is also relatively open and shut, following a traditional storyline from a macro perspective, while keeping the complicated relationships intact. That's not to say it's a waste of time though, as you can still jack up the difficulty and add in permadeath if you want, and you still have to win those battles.
Overall Fire Emblem Fates: Birthright is a great game. The main campaign took me just under 20 hours to complete and that was rushing it without taking the time to dabble in the challenges, fully upgrade my castle, and develop character relationships further. Add on the endless amount of battles you can have with your friends and you can get a lot of value from this game. The gameplay, presentation and soundtrack are excellent for the 3DS. While I wish the story had more twists and that the main character had more depth, Fire Emblem Fates: Birthright is fantastic package with a lot to offer.
Outside of those unfortunate problems, Fire Emblem Fates provides the memorable gameplay of the series and a formidable, entertaining challenge for any 3DS owner. The added stress of betraying characters you've come to admire elevates the narrative tension to a natural and organic height.
I don't think there are any bad Fire Emblem games, and despite that Birthright still manages to be one of the better ones. Conquest and Revelation already have a lot to live up to...
In a series underwritten by amnesiac orphans, Fire Emblem Fates breaks away to tell a story about memory, family, and the self, meditating on the decisions that define us and how we regret them.
Fire Emblem: Fates takes two steps forward and one step back for the series. It still retains and expands on many of the great Fire Emblem elements, but Fates slips on a few important aspects.
Picking up the ball that Fire Emblem: Awakening passed to it, Fire Emblem Fates: Birthright is a second chance at jumping into an iconic franchise for the first time and getting lost in the magic of love on the battlefield.
A lot of what's in Birthright may force a certain sense of deja vu, but if you're going to borrow from a game, you could do a lot worse than borrowing from Awakening. I may have done a lot of nitpicking, but Birthright is still undeniably a solid Fire Emblem entry. Let's just hope that when the next game in the series is released, there isn't a reality show star with terrible hair living in the White House.
Whether new to the franchise or a long-time fan, there's something for everyone in Fire Emblem Fates' three games. Unfortunately, when you find what you're looking for in one, you might be disappointed when it's then not present in the other titles.
Fire Emblem Fates: Birthright does a great job of preserving and building on its predecessor's strengths as well as offering a solid standalone experience, and is a must-play for any 3DS owner looking for a quality RPG.
Birthright is at its best when it's expanding on the ideas presented in Fire Emblem Awakening, not simply rehashing them. The strategy segments are some of the strongest in the series thanks to some welcome mechanical changes and do an decent job of compensating for the game's weak plot.
Fire Emblem Fates smartly revises a quarter-century old battle system and offers ever more reasons to care about your little chess pieces, but neither version does enough to welcome new players.
By the end any notion of nature versus nurture is long forgotten. Tragedy falls on both sides of this war no matter what you or your hero do. Friends and family die or permanently retreat with regularity. Fire Emblem is both an adorable game about cute anime kids becoming friends and lovers, and also one of the cruelest and most unforgiving virtual death marches you'll ever play. Don't hold all that death against Fates: it's the game's birthright.
While the core gameplay of Fire Emblem: Fates remains intact and enjoyable, the poorly conceived release model, along with a predictable story that feels incomplete holds it back from true greatness.
Fire Emblem Fates: Birthright is an very good game that is held down by a mediocre story, a poorly implemented avatar, and uneven music. However, it is still an overall enjoyable experience, especially for fans of Strategy RPGs.
In that sense, as a stand-alone title Fire Emblem: Fates: Birthright is not a particularly good game, though it's not a bad one either. It's an above-average tactical RPG with excellent production value and moderately good gameplay scenarios, but it feels surprisingly one-note and dissatisfying if taken on its own merits as a self-contained game.
Fire Emblem Fates: Birthright could very well be an outstanding chapter in a series that is cherished for its narratives and gameplay mechanics. Unfortunately Birthright falls down before it reaches its goal. Its very good production values and sharp combats openly clash with an uninspired and dull narrative, poorly implemented difficulty curve, generic and empty characters and the simple fact that it just doesn't work as a stand alone game in the first place.
Review in Portuguese | Read full review
To say this game has significant issues is an understatement, and the blame can't be placed on one team. These issues range from simple gameplay mechanic choices that go against much of the internal logic the game was founded on, story issues that seem to have no place existing in the game in the first place, localization issues butchering the grammar and flow of many important points, and a business practice that uses and abuses its customers. While this isn't the worst Fire Emblem game I've played, I can't in good faith suggest people buy this game as it is.
While not a bad game, Fire Emblem Fates: Birthright is one of the biggest disappointments in the series in years. It manages to have more map variety than the previous instalment, but it's pitifully lacking in every other regard. Even with better map design, it's so poorly balanced that the hardest difficulty feels less like a challenge of skill and more like an endurance match of how long certain units can go without being used before frustration kicks in. With an even worse story being fronted by one of the worst casts in the series, Birthright offers very little in terms of series progression, instead opting for an incredibly safe experience that, while not bad, doesn't push the series forward either. With context needed from Conquest, Revelation, and DLC content to fully flesh out and understand the story, Birthright, and by extension Fates, sets a bad precedent for not just the rest of the series, but for video games themselves.