Developer: Workyrie Game Studio
Wanderjahr is hard to recommend. There isn't much to it other than its combat, and unfortunately its combat is repetitive and uninteresting. In general, taking control away from the player — even in boss battles — is not a way to make the experience engaging. The sloppy translations and awkward English are not what brings the game down, but rather the structure of the missions, the lack of character development, and most critically, the uninteresting, spectator sport combat.
Appreciating the fact that variety is the spice of life WanderjahR has a place on the system and may even find an audience with its novelty. That said, after a while the repetition of it all can begin to set in and your limits of control can become aggravating. If you’re eager to find a new take on strategy RPG gaming it may well be worth a shot, but for most gamers I’d anticipate this will be a pass.
[Old SD version] Wanderjahr Game Play Trailer